Author Topic: Levels for 0.9.x (including Proxima's 40 mp remakes)  (Read 1293 times)

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Online Simon

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #15 on: November 30, 2017, 03:04:23 am »
Thanks, will use EyeNeedle from reply #14 in 0.9.4. I've added your covering replay to the replay database.

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Offline Proxima

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #16 on: November 30, 2017, 03:25:25 am »
Edit: Was backroute; got fixed in the post below.

To be fair, your solution was so crazy and ingenious that I considered letting it stand as an alternative :lix-cool:

Offline Proxima

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #17 on: December 25, 2017, 09:22:39 pm »
Compression Method 2: SI reduced to 8 to alleviate long wait. Second hatch added so the low SI doesn't make the first part more fiddly.

Replay attached.

Online Simon

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #18 on: December 26, 2017, 07:18:10 pm »
Taken for 0.9.6.

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Offline Forestidia86

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #19 on: January 01, 2018, 02:30:56 pm »
I don't want to take that away from Proxima, but since I made them:
Two proposals for a fix to "Path to Mahiman" with solving replays.

There should be maybe a look if they really do what they are supposed to do and if they don't introduce obvious backroutes.

The replays are basically the replay to the old level, maybe there should be a look if it is intended.

Offline Proxima

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #20 on: January 01, 2018, 04:32:39 pm »
I can't accept a fix that completely cuts off part of the maze. (Also, you got some of the pieces the wrong way round, so there were two blue pixels adjacent to each other :lix-tongue: ) The attached fix should do the job (and the old replay should still work).

Online Simon

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #21 on: January 02, 2018, 05:46:45 am »
Will include Proxima's fix in 0.9.7. It solves with the replay for <= 0.9.5 in the proof collection. Nonetheless, thanks, Forestidia, for taking initialitive in proposing fixes.

Also, this is test post for Mindless's IRC bot announcements.

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Offline Proxima

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #22 on: January 13, 2018, 11:06:29 am »
Fix to Snowjump, with replay. This is a bit harder now so I'm thinking of bumping it up, along with Snowball Battle. Tentative reordering:

Q30 Snowball Battle -> C18
Q37 Snowjump -> C8
C4 Exit, Stage Right -> Q37
C8 Leap of Faith -> Q30
C18 Once You Pop, You Can't Stop! -> C4

Online Simon

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #23 on: January 13, 2018, 11:11:12 am »
I'll merge the fix to Snowjump.

With the reordering, I will wait until Proxima is happy with it in 1-2 weeks.

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Offline Proxima

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #24 on: February 10, 2018, 02:08:30 am »
The above reorderings are fine, and in addition, I want to reorder:

C14 A Soulful Bounding Leap -> D9
D9 Backslash -> D4
D4 A Towering Proposition -> C14

Also, fix for This Lix is Your Lix attached.

Offline Forestidia86

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #25 on: February 10, 2018, 04:12:04 am »
D4 A Towering Proposition -> C14

I found this level actually quite tricky. What is with "Alternative Route Required"? This is one of two levels in the pack so far that I really found overranked.

Offline Proxima

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #26 on: February 10, 2018, 04:55:35 am »
Yeesh, that level 8-) I never found the intended solution, and instead found a weird route using the trick of
Spoiler (click to show/hide)

Online Simon

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #27 on: February 23, 2018, 07:43:11 am »
Merged fix (add sawblade) for ThisLix.

I found this level [Towering Proposition] actually quite tricky. What is with "Alternative Route Required"? This is one of two levels in the pack so far that I really found overranked.

Yeesh, that level 8-) I never found the intended solution, and instead found a weird route using the trick of [...]

This doesn't answer the question whether ToweringProp or AltRouteReq moves. What level will move?

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Offline Proxima

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #28 on: February 23, 2018, 01:04:09 pm »
Actually, after discussion in Wafflem's recent stream I'm considering downranking Stairs Bro instead of either of the above. What do you (Forestidia) think about that?

Offline Forestidia86

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Re: Levels for 0.9.x (including Proxima's 40 mp remakes)
« Reply #29 on: February 23, 2018, 01:24:51 pm »
Actually, after discussion in Wafflem's recent stream I'm considering downranking Stairs Bro instead of either of the above. What do you (Forestidia) think about that?

I personally got stuck in the Stairs level but that was only because I thought too complicated. The solution itself is not that bad so I think it is ok to downrank that level but maybe a higher Cunning number.