EDIT by Wafflem: We have decided to name our pack to MegSeByte. We have also chosen our rank names: Inviting, Cool, Sketchy, Inconsiderate and Obnoxious. /EDIT This demo is compatible with both v1.43n-F and the newer v1.47 of Neo LemmixDownload the collab demo here
https://www.dropbox.com/s/sjg24zp046db8vq/Wafflem%20and%20Flopsy%20collab%20pack%20demo.nxp?dl=0(Updated due to a missing author tag in one of the levels - Scrambled Lemmings is supposed to be by Flopsy/Wafflem)
(updated again to fix Sadistic Lemming Factory's trap triggers)
(updated again to fix Lights Camera Action backroute)
(updated again to fix Lights Camera Action again and submit a slightly tweaked Target Training course submitted by Wafflem to me)
(updated again to fix Lights Camera Action yet again and add steel to the ceilings of Sadistic Lemming Factory)
(updated again to fix Lights Camera Action yet again....)
Me and Wafflem have been working on a collaboration pack for sometime now, kind of following on from the forum collaboration that Wafflem hosted a couple of months back. Since I was first to work on the forum collab level after Wafflem designed the initial terrain, we were pleased with how our the level looked after only me and Wafflem had worked on it before handing it onto the other 4 people who worked on the level.
We went away and decided we should make a pack full of collaboration levels. We decided on a pack of 30 levels (possibly slightly more) with 5 ranks so it means 6 levels per rank.
The pack is half done now pretty much and we've decided the time is right to release a demo.
There is going to be 30 different graphic sets in the final pack, not a single graphic set will be used more than once.
The rule for making levels in this pack has been simple really:
The person responsible for making the terrain can only insert terrain pieces and nothing else.
They then hand it over to the other person who will insert objects, make the solution, name the level, make the level stats, make the skillset and insert steel (since they are responsible for the solution).
It is acceptable for the object person to move some pieces terrain by a small amount of pixels if it aids the solution but nothing more than this is allowed.
Both authors are responsible for backroute testing.
In the demo, check the author tags, this tells you whether me or Wafflem made the terrain. The author who is named first will have made the terrain for the level where as the second author named is the person responsible for the objects, solution, skillset, level stats and level name.
Wafflem and I are very interested in what you think of the levels in this demo, we have provided 1 level from each rank. We are interested in anything you have to say about the levels: what is good? what is bad? are the levels in the demo ranked correctly?
Obviously also we are interested in what solutions you come up with for the levels so please post you replays in this topic and we will look at them
These are screen shots of other levels which are not in the demo.
Stay BUBBLY (Wafflem/Flopsy)
Hopeless Fantasies (Wafflem/Flopsy)
Aztec Dune Zone (Wafflem/Flopsy)
BB Gun! (Wafflem/Flopsy)
I'm Not Leaving Here Without You (Wafflem/Flopsy)