Author Topic: Level Idea  (Read 64959 times)

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Offline geoo

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Re: Level Idea
« Reply #180 on: July 31, 2005, 05:07:28 PM »
I'm in, if you don't mind.

Please set me at an early position, I'm not too experienced in editing levels, I only did a few yet (My first Cheapo levels will be released soon).
I don't want to "destroy" the level adding backroutes or whatever.

And yeah, I'd also prefer the ISWorld style. ;)

Conway

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Re: Level Idea
« Reply #181 on: July 31, 2005, 05:58:10 PM »
I'm in. I don't really have a preference on the style, although I think Jaunjo's are pretty sweet.

 Could I be near the end? Since I don't want to mess up this one by trying to finish it prematurely!

Offline chaos_defrost

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Re: Level Idea
« Reply #182 on: July 31, 2005, 06:10:10 PM »
If I were in this, I'd have to be right at the beginning of the row, because I'm leaving on the 6th of august for a trip to Canada, and may not be able to check the boards for at least a week... so I'd need to get my contribution out of the way quickly.

Style? Doesn't matter, although the main preference I have for ISWorld.sty is that I made the terrains to complement my own design style for levels. That said, i don't know how it'll work with other designers, although it appears Isu can make neat levels with it (Or, the one I saw, at least).

If we are going to use a Juanjo style, I like Galaxy.sty or Machine.sty.
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

Offline Isu

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Re: Level Idea
« Reply #183 on: July 31, 2005, 06:50:50 PM »
Geoo99, would you mind being first?

Geoo99
Isu (me)
Ahribar
Guest
Shvegait
Conway

If Insane Steve were in this, He'd be before Geoo99.

If anyone has an objection to the order I've put this in please say so, so that I (or someone else) can sort it out.

As with the stats....hmm....can I say we follow the same rules as the lemedit one? That seemed to work out great before.

And we also need to decide which style we're using. I suppose If Geoo99 were to go first he'd get to choose.

Is everyone okay on that?

Offline Adam

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Re: Level Idea
« Reply #184 on: July 31, 2005, 06:53:04 PM »
Am I too late to join in all of this?

Offline Isu

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Re: Level Idea
« Reply #185 on: July 31, 2005, 06:56:48 PM »
I dont know, there were six before, and we have six now.

guest

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Re: Level Idea
« Reply #186 on: July 31, 2005, 06:57:59 PM »
I'm willing to opt out of this one if you want to join, Adam.

Offline Adam

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Re: Level Idea
« Reply #187 on: July 31, 2005, 07:05:18 PM »
I'll wait till the next one if there's enough people.

Conway

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Re: Level Idea
« Reply #188 on: July 31, 2005, 09:03:03 PM »
There's no reason we can't have seven, is there?

Offline Isu

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Re: Level Idea
« Reply #189 on: July 31, 2005, 09:22:17 PM »
Not that I know of. I was just trying to keep things likethey were in the Lemedit one.

JM

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Re: Level Idea
« Reply #190 on: July 31, 2005, 11:29:10 PM »
Who's working on the next Lemedit level?

Offline Proxima

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Re: Level Idea
« Reply #191 on: August 01, 2005, 03:39:19 AM »
Quote from: Isu  link=1119907802/180#183 date=1122835850
As with the stats....hmm....can I say we follow the same rules as the lemedit one? That seemed to work out great before.

Except that in Cheapo there's more to decide: intro text, hints, level size, music.

We should work out a system whereby some people will choose two things -- preferably putting the smaller decisions together, like time and hints. (Those two would go well being both decided by the last person.) I could try to draw up an order, but first I'd need to know who's in; we seem to have eight people at the moment.

guest

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Re: Level Idea
« Reply #192 on: August 01, 2005, 03:49:22 AM »
8?  JM up there is asking about LemEdit not Cheapo, so I think it's only 7.

guest

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Re: Level Idea
« Reply #193 on: August 01, 2005, 03:52:47 AM »
Quote from: guest  link=1119907802/180#192 date=1122868162
8?  JM up there is asking about LemEdit not Cheapo, so I think it's only 7.

Whoops, my bad, maybe it's 8 after all.  Actually it's ISU's fault  ;P:

Quote from: Isu  link=1119907802/180#183 date=1122835850
Geoo99, would you mind being first?

Geoo99
Isu (me)
Ahribar
Guest
Shvegait
Conway


Quote from: Isu  link=1119907802/180#185 date=1122836208
I dont know, there were six before, and we have six now.

Isu's giving me the impression that we had 6 people + Adam = 7.  Somehow Insane Steve doesn't count as far as Isu' concerned.  ;P

JM

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Re: Level Idea
« Reply #194 on: August 01, 2005, 10:58:27 AM »
I knew it was a cheapo level being worked on but i was wondering if the level after was going to be a Lemedit level.