Author Topic: Freedom Planet Tilesets (ARCHIVED)  (Read 16567 times)

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Offline GigaLem

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Freedom Planet Tilesets (ARCHIVED)
« on: March 09, 2016, 11:59:30 PM »
You can't be miss hero pants some other time
Here is something i wanted to do for a while and now with the tiles to do so I give you this

Now you too can edit with Avalician Terrain
Tileset, Level seen above, and song for the level in the attachment below
Credit to ReynLynxPSI and Segatendo for the tiles
Update: Changed DragonValley.dat to gigalem_Dragon.dat and updated the level to run with the tileset

Offline namida

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That's really impressive!

I will ask though that you rename it to follow the convention here: http://www.lemmingsforums.net/index.php?topic=2491.0
(So, call it something like gigalem_dragon.dat)
Once you've done that, I'll be glad to add it to the auto-downloadable graphic sets.

EDIT: Done. :)
« Last Edit: March 10, 2016, 11:09:28 AM by namida »
My Lemmings projects
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3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline GigaLem

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Jade Creek from Freedom Planet - Now a tileset in Lemmings
« Reply #2 on: May 03, 2016, 09:29:09 PM »
Another one has finally been made

Jade Creek is now yours to edit
DL on the attachment below
Credit to Weegee and Creepario for the tiles

Offline IchoTolot

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The background looks kinda like terrain here. I cannot really tell which of the vertical pipes are background and which are terrain.
It looks very nice overall, but I think the background could use some reworking (simply leave the background pipes away or sth). Maybe even standard black works, but that could cause some problems with the horizontal pipes which are partly quite dark.

Offline GigaLem

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Thermal Base From Freedom Planet - Now a tileset in Lemmings
« Reply #4 on: May 09, 2016, 04:00:43 PM »

Now Thermal Base is your to edit with
Features
+Two new traps, one of them entirely custom, and with custom sounds
+Locked exit and Unlock switch (the switch being a keycard slot)
+And lots of background object to use for editing the background (if you want that is)
Credits to
PokeFan for the tiles
Plom510 for the custom exit sprites

Offline GigaLem

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Relic Maze From Freedom Planet - Now a tileset in Lemmings
« Reply #5 on: July 06, 2016, 07:44:19 PM »
Its been a while but here it is

Relic Maze is now yours to edit with
oh and BTW i have made a backgroundless version of the level for those who want it that way
DL in the attachment below

Credit to
Pokefan for Ripping the tiles
Plom510 for making the exit and locked exit

Offline GigaLem

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Aqua Tunnel From Freedom Planet - Now a tileset in Lemmings
« Reply #6 on: July 12, 2016, 11:54:38 PM »
The stage for my favorite puppy, is now neolemmix form


Credit to
PokeFan for ripping the tiles
Plom510 for the exit and locked exit

Offline GigaLem

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Fortune Night From Freedom Planet - Now a tileset in Lemmings
« Reply #7 on: July 16, 2016, 09:15:51 PM »



Lets hope Mayor Zao didn't take those pickup skills

Credit to
Pokefan for ripping the tiles
Creepario for the beta tiles
Plom510 for both exits

Offline GigaLem

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Sky Battalion From Freedom Planet - Now a tileset in Lemmings
« Reply #8 on: July 21, 2016, 05:07:34 AM »
We get to edit with that? OHMYGUSH YES


Credit to as always
PokeFan for ripping the tileset
Plom510 for make the oh so lovely exit

BTW titled "Battalio" for a reason, 16 character limit, so expect the dreadnought tileset to be titled "gigalem_Dread"

UPDATE!
1.This might be my last post for a while, I'll be moving in a week at least, I'll try to get started on Trap Hideout when i can (Asside from a podcast i'll be joining in MeltingPotComms)
2.I have every tileset of Freedom planet now, so a level pack for these tilesets is now considered
3.After trap hideout, I'll take a detour before working on Battle Glacier to make two tilesets (Horizon Starport and Shangmu Academy)
4.best for last i have reached "All the 6's...." as of this post :evil: in other words Because its my 666th post THIS IS AN EVIL POST Laughs like lord brevon

Offline GigaLem

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Trap Hideout From Freedom Planet - Now a tileset in Lemmings
« Reply #9 on: July 23, 2016, 06:22:01 PM »
I was able to squeesh in a 5th one this month
the Red Scarves are down here


Credit to
PokeFan for Ripping the tiles

This time I made the exit

I might not make a 6th one this end because i'll be moving but, Next up, Horizon Starport and Shang Mu Academy

Offline GigaLem

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Shang Mu Academy From Freedom Planet - Now a tileset in Lemmings
« Reply #10 on: July 25, 2016, 08:35:42 PM »
BREAK THE TARGETS- wait wrong game


When Millas is worked on, this tileset will show up more often in the easier ranks
Again i made the exit and locked exit this time

Credit to
PokeFan as always for ripping the tilesets

Update - No more tilesets until after I move

Offline GigaLem

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Horizon Starport From Freedom Planet - Now a tileset in Lemmings
« Reply #11 on: August 05, 2016, 06:45:17 PM »
Torque has lemmings on his home planet.....some how


Credit to
Roman for ripping and recreating the tiles

I have made all the Neolemmix object you see here (Radiation has a bomb on it, Slowfreeze has a kingdom stone on it)
Sorry for the easy level with a builder fest at the end, time constraints and well, im moving when i come back its off to pangu lagoon

Offline GigaLem

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A little update
Im finally back from my move, and i'll be getting back to Pangu Lagoon soon
progress may be slow, Cruddy internet problems (and i hate comcast >:( )
Dont expect me to be on v1.47 just yet, im a bit behind and polarized, plus i want to get working on changing the lemmings to look like milla soon
so give me time to get things finished and updated
other than that, finish the rest on v1.43 update later
because GOD i was bored, during my downtime, I 100% Smash 3ds, i beat megaman 4-6, i beat a bunch challenges in legacy collection, and i have drawings to scan, and hell i even have some ideas planned (like a Discord)
anyways, i'll be heading back to the lagoon return with a blue robot that i have to kick to access its internal database, cheers

                                                                                                                                                                                                                    -GigaLem

Offline namida

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Quote
Dont expect me to be on v1.47 just yet, im a bit behind and polarized, plus i want to get working on changing the lemmings to look like milla soon

If nothing else, one VERY good reason to upgrade: On V1.43n-F, backgrounds (by using large objects) is SLOW. On V1.47n, there's proper support for backgrounds (even images), and it's much faster. :)
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline IchoTolot

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A little update
Im finally back from my move, and i'll be getting back to Pangu Lagoon soon
progress may be slow, Cruddy internet problems (and i hate comcast >:( )
Dont expect me to be on v1.47 just yet, im a bit behind and polarized, plus i want to get working on changing the lemmings to look like milla soon
so give me time to get things finished and updated
other than that, finish the rest on v1.43 update later
because GOD i was bored, during my downtime, I 100% Smash 3ds, i beat megaman 4-6, i beat a bunch challenges in legacy collection, and i have drawings to scan, and hell i even have some ideas planned (like a Discord)
anyways, i'll be heading back to the lagoon return with a blue robot that i have to kick to access its internal database, cheers

                                                                                                                                                                                                                    -GigaLem

Welcome back Giga! :)

I highly recommend to mark your big bg objects as bg images + removing the object from your levels. You still have your background + everything runs so much smoother and faster. Also I would recommend making a fitting bg image to your L3 shadow + egyptian tilesets as well.

It's really worth the effort. ;)