Author Topic: CustLemm Level List Game  (Read 262075 times)

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Jazzem

  • Guest
Re: CustLemm Level List Game
« Reply #1395 on: December 03, 2005, 10:49:48 PM »
Eep. Ah well, practice makes you-know-what.

Do you mean the top of a pillar? Or the top of the curly wood? If the latter, then your solution is completely different to mine!

tseug

  • Guest
Re: CustLemm Level List Game
« Reply #1396 on: December 03, 2005, 10:52:18 PM »
The top of the level.

Frameskip doesn't make much difference, but I'm still going to try again.

Got it! Now on to level 3....

Now I've done 1,2,4. The only remaining one that doesn't look like it would be a pain is level 7.

Level 7 was surprisingly easy. The other ones all look long and tedious.

I think I might be backrouting level 9...

Level 9 is a real pain! So far my best is 81%, but at least I used 10 bashers and 9 diggers (and the builder) ... if I can get  it to work then it should qualify as a backroute.

I saved 100% with 12 bashers and 15 diggers (no builder!). It was much easier than I expected and a hell of a lot easier than what I was trying before. I saw it from the beginning but passed it off as too hard... bblleeghhh! :P :P

I did level 10, what a pain! So now I'm up to 1,2,4,7,9,10. Only the worst levels to go... :P

Level 6 was easier than I expected. It doesn't even require any special tricks.

And now level 5. That was one of the stupidest levels I have ever played (There is NO excuse for 2 minutes of straight building! NONE!).

I did level 8. If I hadn't gotten it the first time I might have never tried again (it took over 6 minutes, not to mention the paused time). Now there's only level 3, looks like it's the hardest one in the pack.

Level 3 is a downright pain to execute! There are so many places where it's easy to mess up. :P

I finally did it. It was a pain, but I finished the pack now! :)

JM

  • Guest
Re: CustLemm Level List Game
« Reply #1397 on: December 04, 2005, 08:56:48 PM »
Who would like to review Level 2? I haven't had any chance to look at the pack yet

EDIT: So far I have passed Levels 1,4 and 6

tseug

  • Guest
Re: CustLemm Level List Game
« Reply #1398 on: December 05, 2005, 12:39:57 AM »
I want to review level 3, so someone else can take level 2.

@JM: Try the remaining ones in an order something like this: 5,9,7,2,10,8,3

JM

  • Guest
Re: CustLemm Level List Game
« Reply #1399 on: December 05, 2005, 11:15:54 AM »
I know the solution to all the levels but some are just annoying to pull off. I'll have a go at Level 2.

Leviathan

  • Guest
Re: CustLemm Level List Game
« Reply #1400 on: December 05, 2005, 12:23:05 PM »
So far I've passed level 2 and 6...level 6 is really amuzing,there's room for error and multiple solutions are possible :)
I'm almost sure there's a direct drop solution for level 2...I haven't tried it yet tough :)

JM

  • Guest
Re: CustLemm Level List Game
« Reply #1401 on: December 05, 2005, 03:15:40 PM »


Isteve05 - Level 2: The descending pillar scenario

Number of Lemmings: 50
Save: 100%
RR: 20
Time: 4 minutes
Skills: 2 climbers,1 floater,20 builders,5 bashers,5 miners,5 diggers

Good: An okay re-make of Taxing 11 from the Original Lemmings

Bad: Easier than the original Taxing level

Leviathan

  • Guest
Re: CustLemm Level List Game
« Reply #1402 on: December 05, 2005, 03:20:42 PM »

Isteve05 - Level 2: The decending pillar scenario
 
Number of Lemmings: 50
To be saved:100%
Release Rate: 20
Time: 4 miuntes
Skills:2 climbers,1 floater,20 builders,5 bashers,5 miners,5 diggers
 
Good: Multiple solutions are possible which gives the level replay value.
 
Bad: Easier than the ascending pillar scenario,way too much skills given.

BTW,I've passed levels 1,2,6 and 10 now...level 10 was surprisingly easy...I ended with 2 spare builders,many diggers and more than 2 minutes of time left :)

JM

  • Guest
Re: CustLemm Level List Game
« Reply #1403 on: December 05, 2005, 09:36:13 PM »
I beat you to it Levi  :P

Offline chaos_defrost

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  • the artist formerly known as Insane Steve
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Re: CustLemm Level List Game
« Reply #1404 on: December 06, 2005, 12:18:00 AM »
Hahaha, in my mind, Pack 5 is probably my worst overall pack in terms of original level design. A lot of tedium there. That and all but a couple of the stages in Pack 4. I think I was having a not-so-good month when I made those packs.
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

Leviathan

  • Guest
Re: CustLemm Level List Game
« Reply #1405 on: December 06, 2005, 12:38:28 AM »
I backrouted level 4 and level 10 after comparing my solution with the solutions in one of your help files...if you'dd like I'll PM you my solutions to those levels.

tseug

  • Guest
Re: CustLemm Level List Game
« Reply #1406 on: December 06, 2005, 01:54:16 AM »

Isteve05 - Level 3: ... Now what?

To be saved: 49/50
Release Rate: 20
Time: 5 miuntes
Skills: 10 climbers,10 floaters, 10 bombers, 1 builder,10 bashers,10 miners,10 diggers

Good: It uses by far the neatest trick in the pack. It is a real puzzle, unlike the other levels. It is fun to watch the lemmings go into the exit.

Bad: Trying to execute it can get annoying. It really should have been last.

Offline LemSteven

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Re: CustLemm Level List Game
« Reply #1407 on: December 06, 2005, 02:28:32 AM »
Quote from: tseug link=1114567084/1395#1406 date=1133834056

Isteve05 - Level 3: ... Now what?

To be saved: 49/50
Release Rate: 20
Time: 5 miuntes
Skills: 10 climbers,10 floaters, 10 bombers, 1 builder,10 bashers,10 miners,10 diggers

Good: It uses by far the neatest trick in the pack. It is a real puzzle, unlike the other levels. It is fun to watch the lemmings go into the exit.

Bad: Trying to execute it can get annoying. It really should have been last.
What a coincidence!  On Page 16 of the Challenge Thread, I alluded to this same trick!  I saved 49/50 on Tricky 11 using no builders.  I needed a blocker for crowd control, though, so a no-builder soluton won't work in Insane Steve's remake.

JM

  • Guest
Re: CustLemm Level List Game
« Reply #1408 on: December 06, 2005, 11:16:29 AM »

Isteve05 - Level 4: Annoyance

Number of Lemmings: 10
Save: 100%
Release Rate: 99
Time: 8 minutes
Skills: 10 climbers,10 floaters,10 bombers,35 builders,1 basher,10 miners

Good: Scenery not bad,bit of a tricky level

Bad: Time limit way too high,basically the title doesn't fit in because the level really doesn't cause that much annoyance

Jazzem

  • Guest
Re: CustLemm Level List Game
« Reply #1409 on: December 06, 2005, 07:45:09 PM »
Strange... I'm told to insert a disc for level 5.