Player V1.27n-B update. Same links as above.
This update won't make a huge difference to people who just want to play the levels, but the new feature might be useful to those making custom level packs with Flexi. Outside of the new preview/postview text feature, the only changes are an extremely minor bugfix and one modification to a feature, both of which affect 0 official game levels, 0 known custom levels, and 2 Lemmings Plus levels (and only on the preview screen, not in-game).
NeoLemmix V1.27n-B
* Texts can be shown before and after a level. These can be up to 18 lines long and
~40 characters per line, and can be included in a Flexi player (put them in the DATA
folder). These should be named:
Preview text: iXXXX.txt (eg: i0101.txt for Fun 1)
Postview text: pXXXX.txt (eg: p0430.txt for Mayhem 30)
Note that these are not supported in Cust; only in source-compiled players or Flexi.
* Fixed a bug which may expose bait-and-switch levels when using left/right to move
between levels within a rank.
* Bait-and-switch levels will no longer be disguised if they've been beaten at least once.
* Congrats screens are no longer shown according to hardcoded texts or SYSTEM.DAT contents;
this means the Congrats texts in SYSTEM.DAT are now Traditional Lemmix only and are unused
by NeoLemmix. Instead, a postview text (as mentioned above) can be used.
Lemmings Plus Omega has also been updated to this version and use has been made of this new feature; see its topic for more info.
There's no accompanying editor update; the TXT files can be created with any text editor (they aren't in any special format). The only thing that would be changed is that the "Congrats" texts in the SYSTEM.DAT editor should be marked as Traditional Lemmix-only now, but that's far too minor to warrant uploading a new version of the editor.