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Level Reviews - cLemmings

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namida:
Okay, well, I felt like starting up a few more level review games, so here's one for cLemmings, created by exit! :)
I've attached a zip of all the level images to this post.

We'll start from Fun 8, as the first 7 levels are copied verbatim from the original Lemmings game.

If you don't already have cLemmings, you can download it here. If you want the up-to-date Lemmix features, you can just replace the EXE with a copy of the Orig Lemmix player; make sure to turn LookForLVLFiles on.

Fun 8 - Lemming Crystaliers
(Image attached)

Good: A not overly difficult level to start, with no immediate threat to the lemmings and a bit of variety in the solution without being too long.
Bad: A buried exit is quite tricky for a first proper level.

Wafflem:
Fun 9 - Breakfast at Lemming's
80 Lemmings, 87% to be saved
Release Rate 50
5 Minutes
20 of each skill

Good: A good worker lemming level that has multiple approaches.

Bad: This one is also a small jump in difficulty from the tutorial levels. Finding a way to contain the lemmings and releasing them can be tricky.

EDIT: Forgot to attach image, sorry.

namida:
Fun 10 - "With Lemmings on Top"
80 Lemmings, 87% (70 lemmings) to be saved
5 minutes
RR 50
20 of each skill

Good: Makes the player think of how to get around the steel, a useful trick that newer players might not realise immediately.
Bad: The steel block on the top-left looks very randomly placed.

namida:
Fun 11 - Ellipsis
Good: The design at the top adds a bit of decoration to the level?
Bad: The actual functional parts of the level are horribly plain, it's basically just building over gaps, and then we have another buried exit.

Wafflem:
Fun 12: Crematory Chamber
80 Lemmings, 87% (70) to be saved
Release Rate 50
5 minutes
20 of everything

Good: A good simple worker lemming level with a great level design.
Bad: This one is quite easy compared to previous levels, making this level a little bit out-of-place.

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