some news about the WIP: I'm still looking for getting the right tilesets for the game, and this is quite a task, actually!
My goal is to create tilesets that have the "Lemmings" feel => having cool tilesets is mandatory for making the game enjoyable! (if I go wrong with the tilesets, I'll have the feeling of spoiling the whole project, and believe me, we're not too far from having a nice Lemmings1 clone for Android!
). In short, I must NOT fail on the tilesets, or it will ruin everything.
Below, is my latest tileset (no name yet): it's not finished yet, but I like it since it works well in the game, with all the Lemmings moving around.
Please remember, that when the game is released, you'll be able to create, load, and share your own levels, using in-game tilesets or external tilesets (and the game's tilesets will also be freely available, if you want to use them in Lix, (Neo)Lemmix, or (Super)Lemmini).
- screenshots from jLevelBuilder, smartphone, and tablet:About my work on the tilesets, I also wanted to resize (@50%) previously-created tiles to better match the Lemmings' size during the game (Lemmings are tiny: sizes are comparable to the Amiga/AtariST/DOS versions). Here's the result for the "
Colors" tileset, and it looks good during the game (as a matter of fact, I'll probably use large & small versions of the tilesets for the levels
).
To be continued...
edit:
... there's no "left & right scrolling" buttons...
in case players would like to have "left, right, up, down" scrolling buttons, I have added them to the game.