I don't see a "close level" option, although it's not immediately important.
What would do a "close level" option?
("CTRL+R" or "File>New Level" reset the editor allowing you to start a fresh new level)
-I'm noticing that when opening snow LVL levels; objects seem to be moved to the right a little.
Actually, snow LVL levels behave
exactly the same as other LVL levels. Maybe there's a small offset to the right, but if it's the case, then it should exist for any other LVL levels (bubble, rock, etc...).
1) could you confirm it's ok (or not?) with other types of LVL levels, please?
2) what is your reference, please? (Lemmix, Lemmini, other?). Knowing that, I could proceed with some tests. Thank you.
--- EDIT ---
I've just performed tests opening lvl1013.ini and lvl1013.lvl (snow level), and they open exactly the same way in the level-editor (no left or right shift between .ini and .lvl)
note: whenever possible, feel free to provide the file name of the level which causes troubles ; it will help me for finding & fixing bugs
-I can load ini files fine now, i dont think that's a problem; Sometimes when loading any kind of level it glitches, the screen is empty and the terrain says special., Or it just loads in another incorrect terrain.
I think the bad loading is the result of a buggy previous action you did (but what is the buggy action is mystery). I have to investigate on this problem... If you can think of/determine a previous action which failed, then it may be a lead: thank you.
You had explained "scenes" and those extra things in this thread right? I have to look over that again, I don't know what all those things mean.
Sorry for not having been very clear on this one: scene=level state.
You can quicksave and quickload complete levels.
for example: you can work on a level, quicksave it, make some changes, then you can quickload your level from its quicksaved state if you don't like the new changes you made.
You can quicksave/quickload up to 4 scenes (= 4 level states), and also up to 4 entity selections (it can be very useful)
See "Quick Saves" section here:
http://www.lesjeuxlesplusmieux.com/jlevelbuilder.htmlwhy does zooming require I new window to open up?
There's no particular reason ; I just wanted to be able to keep on eye on the 1:1 level while having a zoomed view, too.
I prefer being able to zoom in and out with the main window.
I will see if I can do something for that, but I can't promess this feature will arrive...