A story about immediately going back to fanningYesterday in IRC, we talked about ccexplore's solution to L2 Space
6 5, the level that he wrote a whole text file about. You had to blow a balooner down a shaft while roping at the same time. Basic idea: Immediately go back to fanning (= direct quote from the file) after doing anything else even for a tiny slice of time.
Skip forward to a talk about how geoo makes an extra version of Downward Reduction, an L++ multiplayer level. "lemming potpourri" means that every entrance spawns lemmings of every player.
<geoo> made potpourrified versions of all of them now
<Simon> Then hatch bombing isn't that good of a strategy anymore, since you want to get lots of lems into your miner hole.
<geoo> Well, you bomb under the hatch that is located above your exit
<Simon> I will send back the usual platformer squad.
<geoo> But it sounds interesting, as you got your lemmings everywhere then
<geoo> haha
<geoo> then come the counter-miners
<Simon> I will send miners back to the left of the hatch and mine to the right, so the exploders won't get where they should in the first place.
<geoo> Then I just use your miner tunnel instead of the bomber hole
<Simon> Fine, I get lems from two hatches then.
<geoo> I just nuke and by coincidence it will blow a large hole directly above my exit
<Simon> Where everyone splats.
<geoo> Nuclear winter it is then
<Simon> Nah, some survive.
<geoo> And enter my exit?
<Simon> They get stuck in the walls of the hole, from where they can mine to other exits.
<geoo> Then I go immediately back to fanning and blow them into my exit
<Simon>
<Simon> I should make a level "immediately go back to fanning"
<geoo> do it!
(20 minutes later)
<Simon> Alright, I'm done.
See attached picture for the result.
Immediately go back to Fanning is a map for two players. The idea is that you're busy assigning floaters on both sides, and you must still be faster in the center than your opponent. The overtime is 6 seconds. If you don't assign floaters all the time, your opponent can just nuke if he's ahead by some number of lemmings. If you're slow in the middle, your opponent can nuke after he's done with the middle...
-- Simon