Lemmings Boards > Challenges
How fast can you solve the following levels?
Minim:
I've sequelised one of LemSteven's projects! So, out of all the levels which are impossible in under one minute, how fast can you go around the rest of the levels? I've made a list of levels showing which ones are impossible in under one minute:
Fun: 14-15, 19, 21-23, 28.
Tricky: 4, 8, 14, 29-30
Taxing: 1, 7-8, 11-15, 17, 20, 23, 25, 28.
Mayhem: 1, 5-6, 9, 17, 19, 21-23, 26, 28-30.
Crazy: 4, 6-10, 14, 17-18.
Wild: 2, 4, 10, 13-16.
Wicked: 2, 9-12, 15.
Havoc: 1-5, 8-9, 11, 13, 20.
Frost: 1, 6-7, 10-12.
Hail: 1, 3, 7-14
Flurry: 6-8, 10, 13.
Blitz: 1-5, 9, 11-13, 15.
2 minutes: Fun 14, 15, 19, 21-23, 28; Tricky 4, 8, 14, 30; Taxing 7, 8, 11; Mayhem 5-6, 9, 17, 19, 21-22, 26, 30; Crazy 6-10; Wild 2, 4, 10, 13-16; Wicked 9-12, 15; Havoc 1-3, 5, 9, 11, 13, 20; Frost 1, 6-7, 10-12; Hail 1, 7, 10-14; Flurry 6-8, 13; Blitz 2-5, 11-13, 15.
3 minutes: Taxing 1, 13; Mayhem 1, 23, 28-29; Crazy 18; Wicked 2; Havoc 4, 8; Hail 3, 8-9; Flurry 10; Blitz 9.
4 minutes: Blitz 1
5 minutes: Taxing 14
Dullstar:
Did you look at this thread yet?
Clam:
I like this idea better. This way you get some sense of completion when you find a quick solution to a level. Something like, "okay, there's no way I'm going to be able to take another 20 seconds [or whatever] off this solution, time to move on", rather than "ooh, maybe if I change the release rate slightly at this point, I can take another second off this solution. UGH now I have to play through the whole thing again and redo all the glitches and perfect timing...". If you see what I mean.
In other words, this way is easier. Much easier.
Dullstar:
The results don't have to be EXACT.
Clam:
In this thread, they don't have to be. But in your thread, if they're not exact, then you have to live with the knowledge that they can be improved, which is not satisfying at all.
To begin: Fun 14, 15 and 19 can all be done in 2 minutes.
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