Just checked this new level. It's a lot tougher now
But it quickly becomes clear (well, it did to me at least) what you have to do. So the solution isn't
that well hidden. Although, to be fair, it's not easy to hide a solution when there's only 8 (and really only 7) skills.
A couple of other things:
- The spinning traps are too low. If you dig down 6 or 7 pixels and then bash, which is an entirely reasonable thing to do, then the basher dies to the trap. This shouldn't happen IMHO.
- Too much waiting at the end. You could move the left wall in and the overhanging bit down to reduce this without affecting the solution.
Next review...
Epic Fernito 1 - Level 5 - Bilateral LemmingsLemmings: 40
Save: 40 (100%)
RR: 70
Time: 2 minutes
Skills: 2 climbers, 8 builders, 1 basher, 1 miner, 10 diggers
Good: High RR and low builder supply mean there are some tough decisions to make. The level of multitasking required isn't too horrible. Terrain looks nice.
Bad: Similar to what I mentioned above - a good, legitimate solution thwarted by poor object placement. If you dig through those blocks near the right entrance (where the lemmings fall if you do nothing), what do you hit? Not steel. Water. There goes my holding pen strategy...
(Unless you placed it somewhere else. The point is, you shouldn't have to.)
And there's a random piece of water hidden behind the blocks to the left of the exit, at the bottom.