Author Topic: How many levels can be solved with a 99 release rate?  (Read 36090 times)

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Offline Minim

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Re: How many levels can be solved with a 99 release rate?
« Reply #90 on: August 10, 2009, 08:51:48 AM »
Oh OK. :) Now let's try and focus on some more frost and hail levels. I've done some of them. Are there any more possible levels yet?, or does anyone even have Holiday lemmings '94? (I should do a poll probably)
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Offline Dullstar

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Re: How many levels can be solved with a 99 release rate?
« Reply #91 on: August 10, 2009, 06:48:36 PM »
The editor is the only thing that works.  All the players, including the clones and the player built into the editor do NOT work in WINE, which allows for running Windows programs in Linux.

Offline Minim

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Re: How many levels can be solved with a 99 release rate?
« Reply #92 on: August 10, 2009, 07:50:12 PM »
Uhh... that's not what I said.
Oh dear, I think we should wait until Clam Spammer comes back. :XD: He may have the Frost and Hail levels.
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Offline ccexplore

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Re: How many levels can be solved with a 99 release rate?
« Reply #93 on: August 10, 2009, 08:43:03 PM »
The editor is the only thing that works.  All the players, including the clones and the player built into the editor do NOT work in WINE, which allows for running Windows programs in Linux.

The thing is, I just checked the WINE website on application compatibility, and it appears that there are many games with far more demanding graphics than Lemmix that supposedly work in WINE, games like Final Fantasy XI, Half-Life 2, World of Warcraft, etc.  So I'm somewhat at a loss at understanding what is so special about Lemmix that makes it not work in WINE.  Perhaps you should check and make sure you're using the latest version of WINE available for Ubuntu?  (Anyway, let's move this discussion to a separate thread.)

Oh dear, I think we should wait until Clam Spammer comes back. :XD: He may have the Frost and Hail levels.

You know, neither ClamSpammer nor I are robots.  We are not going to do this 24/7.  Instead of whining repeatedly about it, why don't you try doing some levels yourself. ><img src=" title="Angry" class="smiley" />

Offline Yawg

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Re: How many levels can be solved with a 99 release rate?
« Reply #94 on: August 10, 2009, 09:21:53 PM »
You know, neither ClamSpammer nor I are robots.

...or ARE you? Some of the stuff you guys pull off in the challenge threads makes me wonder  ;)
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Offline Minim

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Re: How many levels can be solved with a 99 release rate?
« Reply #95 on: August 10, 2009, 09:22:37 PM »
You said that at the right time ccexplore. 8) I've just downloaded Holiday lemmings '94 and now I can check some levels to see if they are solvable.

In fact I've put the download for Holiday lemmings '94 here as well so that I can just stop fussing about. It's even got Xmas lemmings '91 and '92 but according to my topic these demo levels aren't really necessary anymore since somebody posted results.

http://www.abandonia.com/en/downloadgame/234
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Offline Dullstar

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Re: How many levels can be solved with a 99 release rate?
« Reply #96 on: August 11, 2009, 04:12:06 AM »
The thing is, I just checked the WINE website on application compatibility, and it appears that there are many games with far more demanding graphics than Lemmix that supposedly work in WINE

Demanding games were listed on that site when I first got WINE.  It appears that for whatever reason, Lemmix doesn't work properly.  I don't get why, but...

Offline Minim

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Re: How many levels can be solved with a 99 release rate?
« Reply #97 on: August 11, 2009, 05:44:33 AM »
I'm stuck on Frost level 4. It does look possible but with only four skills I don't know which exit I should choose (I don't think both exits are possible). The exit on the left has a gap and the exit on the right has a wall. I wonder, should I try and make as large a space as possible between the first and the next lemming on the left to build the gap or should I try and turn the left set of lemmings around and head for the right exit?
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Offline ccexplore

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Re: How many levels can be solved with a 99 release rate?
« Reply #98 on: August 11, 2009, 11:09:31 AM »
I can confirmed that it is indeed possible.  Hint:

Quote from: Spoiler
Using a single skill very early on in the level, you can very quickly lead lemmings from one of the entrances to the same path/area taken by lemmings from the other entrance.  Remember also that you can leave 1 lemming unsaved and still pass the level (although with a wee bit more work, you can achieve 100%).

Offline Minim

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Re: How many levels can be solved with a 99 release rate?
« Reply #99 on: August 11, 2009, 12:16:39 PM »
I was actually trying to do that as well. There are many possibilities to come up with actually, even with only four skills. Should be a good challenge just like Taxing 9.

Anyway, I think Frost 7 is possible. I'll check.

EDIT: Yep, frost 7 solved.
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Offline Minim

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Re: How many levels can be solved with a 99 release rate?
« Reply #100 on: August 11, 2009, 01:11:56 PM »
OK, I think all the frost levels are finished. 3 out of 16 are unsolvable so far. Two are definite, and one is probable. They are:
Level 9: Quest for Kieran*
Level 14: Happy new year II!
Level 15: Plethora of presents

*This level I'm not sure about.
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Offline Minim

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Re: How many levels can be solved with a 99 release rate?
« Reply #101 on: August 12, 2009, 11:37:33 AM »
There are also some hail levels Which I need to mention. I think level 9 is possible, but not sure about 10 or 12.
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Offline ccexplore

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Re: How many levels can be solved with a 99 release rate?
« Reply #102 on: August 12, 2009, 12:08:16 PM »
OK, I think all the frost levels are finished. 3 out of 16 are unsolvable so far. Two are definite, and one is probable. They are:
Level 9: Quest for Kieran*
Level 14: Happy new year II!
Level 15: Plethora of presents

Both Frost 9 and Frost 15 are possible at RR 99, see attached.  (For Frost 15, remember to fix the entrance order in Lemmix by making a duplicate of the middle entrance trapdoor, before using the replay.)

Offline Minim

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Re: How many levels can be solved with a 99 release rate?
« Reply #103 on: August 12, 2009, 02:29:33 PM »
Thanks. I'm getting excited (Ashamed on my mistake thinking that Frost 15 was impossible :-[)! My sequel project will be unlocked in just a couple of moments and you can post. Now we have Hail to do and we're done! I've done Hail 15 and that was pretty similar to Tricky 26 of original lemmings. Here are the Hail levels which are unsolvable with a release rate of 99 so far.

Hail 5: Get the point?*
Hail 7: Steel ice span
Hail 9: Up, up and away.
Hail 12: Merry Christmaze
Hail 16: Peak of performance

*This is the one which is impossible. I'm sure Hail 16 is highly doubtful as well.
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Offline Fleech

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Re: How many levels can be solved with a 99 release rate?
« Reply #104 on: August 12, 2009, 05:12:13 PM »
I've yet to try the others but Hail 16 is possible. You get plenty of extra skills to use in delaying the pack while the leader bridges the gap.

Just done 9 as well.

And 12.

Someone with better knowledge of the bridge mechanics may be able to do 7. My current method is fiddly and I don't seem to have quite enough builders.