Subject / Started by | Replies / Views | Last post | ||
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__ bot relays only Lix to #lix
Started by Simon |
12 Replies
5855 Views |
February 17, 2016, 06:24:13 PM by Simon |
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43 Replies
21574 Views |
February 25, 2016, 10:05:19 AM by Simon |
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6 Replies
3555 Views |
March 02, 2016, 06:32:20 PM by Simon |
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Loading old replays in new levels
Started by Nepster |
1 Replies
1996 Views |
March 02, 2016, 07:06:18 PM by Simon |
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18 Replies
9803 Views |
March 09, 2016, 11:21:22 PM by namida |
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15 Replies
7878 Views |
March 18, 2016, 06:55:45 PM by ccexplore |
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Builder -> miner at wall depends on parity
Started by Simon |
2 Replies
2034 Views |
March 23, 2016, 07:15:22 AM by Simon |
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2 Replies
1880 Views |
April 14, 2016, 09:25:11 AM by Simon |
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Body parts in trigger areas
Started by Simon |
4 Replies
2340 Views |
April 27, 2016, 06:15:05 PM by Simon |
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VSI & time limits: Mumble digest 2016-04-21
Started by Simon |
7 Replies
3936 Views |
May 01, 2016, 07:29:41 PM by Simon |
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Keys <--n:m--> game functions
Started by Simon |
0 Replies
1852 Views |
May 07, 2016, 03:18:49 PM by Simon |
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Terrain composition
Started by geoo |
7 Replies
4296 Views |
May 15, 2016, 08:52:58 PM by Simon |
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Algorithm: Smallest container on torus
Started by Simon |
9 Replies
4363 Views |
May 26, 2016, 07:23:02 PM by Simon |
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Decoration and Transparency
Started by geoo |
6 Replies
3478 Views |
May 29, 2016, 08:28:14 PM by Simon |
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C++ Lix: Basic Info & Download link
Started by Simon |
4 Replies
4444 Views |
June 02, 2016, 09:08:41 AM by NaOH |
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1 Replies
1577 Views |
June 02, 2016, 06:22:16 PM by Simon |
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1 Replies
1660 Views |
June 07, 2016, 12:54:16 PM by Simon |
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UI failures in 0.4.3
Started by Nepster |
10 Replies
3913 Views |
June 08, 2016, 04:22:51 PM by Nepster |
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Bugs in 0.6.1
Started by Proxima |
4 Replies
2463 Views |
June 22, 2016, 07:50:54 AM by Simon |
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Feature: rename replays
Started by Proxima |
0 Replies
1487 Views |
June 27, 2016, 04:08:43 PM by Proxima |
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