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Tech & Research / Re: Lemmings - High Performance mode
« on: November 22, 2017, 08:03:29 PM »
It also slowed things down on my older machine.
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It is especially interesting to me that the thread suggests either a version difference, or possibly a difference between running the game in the environment of DOSBox versus an actual running of DOS, as causing some seeing the music resetting behavior in DOS Lemmings but not others. Examining the game's programming should provide useful clues in further understanding those cases.If it helps, I can attest to the fact that, at least in the demo, that's exactly what happened with DOS Lemmings, which I'd often play in Windows 3.x before discovering 95 and DOSBox.
Hi - I am playing Sublems and can't save anymore than 18 in Scary (18) A miner issue. I looked at YouTube after numerous attempts but the video has one less metal plate which makes the solution simple. HELP.....Do you mean a small (minor) issue, or do you mean an issue with miners?
"Encouraging the player not to give up" is an interesting spin on "punishing failure." It's kinda like doing a task at gunpoint (except with much lower stakes) - I'm not sure I'd exactly call the gun "encouraging" even if it does provide a major disincentive for giving up (failure by default).I'd call that an exaggeration. This idea isn't like a gun, just something cosmetic. That is, the music doesn't affect the gameplay, the way that (say) being forced to start from a checkpoint in Super Mario just past a powerup does. You have the same advantages and disadvantages as before, you just can't go on to more music until you beat the level. Therefore, the more often you beat a level (esp. the first time), the more different kinds of music you hear, while hearing "Lemming 1" less often.
The removal of "Inroducing SuperLemming" (Wicked 2 in DOS version) is also well-known, basically because WinLemm doesn't support the double-speed used for that one level. Interesting that they removed a bunch of Tame levels as well, I guess it's not just us who are complaining about how lame that rating is.I don't know about "religiously conservative". I thought it was the liberals who got bent out of shape over everything? And toppled statues to erase history. It's not like they put swastikas in the level or anything, I think.
It's possible that there are more than one version of WinLemm released that had slightly different sets of levels removed. I can imagine for example that in an earlier release "All the 6s" are there, and then in a later release it was removed like in your copy, probably due to feedback from players (or more likely, their religiously conservative parents ).
The spoiler tag feature isn't meant to support that. It probably can be modified to support it; I'll look into it at some point. For now, you could always do something like this:For a more sophisticated version of that, check out www.uhs-hints.com
Game TitleList of games (click to show/hide)
In regards to the current layout of the list, one modification I'd suggest is underlining and/or slightly increasing the size of author names. Perhaps also add a few blank lines between authors. Currently, it doesn't immediately stand out where one begins and one ends.