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Messages - ericderkovits

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721
and for rank 1 level 30 I just added an extra builder to original level and deleted my altered one. by adding the extra builder the climber won't climb past a 4 builder one.(i think this solution is more intended for the builder wall). and if by adding an extra builder creates a backroute I'm not worried about it since it's only rank 1 and usually Icho gives more freedom in the 1st rank levels anyways)

ok i've included the original level but with an extra builder and my replay for last level (rank 1). I will just go with this one for the pack.

722
yes i think I have made the decision for Drunk Lemmings on the way home. I will put original one back and accept yours as the solution. but I forgot to add the OWW to it which I will do. why not. Superlemmini has the climber issue and basher issue in Field trip on sloped terrain anyways, so that is altered. so I might as well use your solution. also I think I like that solution too better. I think fewer people know about the 3 builder thing anyways and it is only in the beginning of hey not too rough (rank 2)

Edit: I now have the OWW's in it. this will still fix a different backroute. just not yours.
Edit2: I have officially put level back and put your replay in my replays folder for HeyNotTooRough as the solution and deleted the 3 builder one.
so when this pack gets uploaded for others. people will have to use your solution. it's better this way anyways since 3 builder one wont work.


I'm going to do your solution in neolemmix-reunion and post it in see if Icho mentions anything about that solution(he may not even deal with it since reunion I think is no longer in his radar). and yes probably nothing can be done with your solution anyways unless he does something using pickup skills so  one doesn't have the miners until after getting through first building. but even if he fixes it that way in neolemmix, I will not deal with that backroute fix in Superlemmini since pickups are not in Superlemmini.

Edit: i tryed to do yours in neolemmix but after starting miner and exploding him other lemmings still won't be blocked from going left. I think in neolemmix bombers explosions are not big enough compared to Lemmini's or Superlemmini's so nevermind about posting yours for Icho.



Ok here is my level 9 (Rank 2) Drunk Lemmings on the way Home and replay. I had to solve again using your solution because it wasn't playing the shadow music. since your replay is the same solution but you don't have the music yet, it played random level music. not sure what music my replay will do in yours, but in mine the Icho's neolemmix reunion11(shadow music)

723
Also the replay I used in Superlemmini for Drunk Lemmings on the way home is the same replay in neolemmix's version which uses 3 builder one. in Superlemmini this solution wouldn't work. I think the one with 3 builders is the intended solution one because it's not only in neolemmix's version of reunion. but also if you watch icho's on youtube he mentions the 3 builder solution at beginning. that's why I altered it.

also if you watch icho's pmd one in lemmini I gave you it also shows the 3 level builder one. so in Superlemmin, Tsyu needs to fix this too as this solution doesn't work in Superlemmini

724
I redownloaded your new attached ones and reloaded original levels but for some reason only the drunk  lemmings on the way home works. you didn't even use the 3 builders. you used a miner and a bomber and basher at beginning.
you had 1 builder left over at end of level

in neolemmix's version icho put right faceing arrows up to 1st building so I wanted to see if your replay still worked using that one in Superlemmini. yes it still works.

the disturbance in the matrix starts off doing a few things but then nukes.

Also I used the original 2 levels since I think by using the altered ones that is why they say level doesn't exist in replay

725
this message has happened to me before Not sure why?

726
i downloaded the 2 replays, but neither work in Superlemmini(says Level in specified replay file doesn't exist) and in Lemmini says (wrong format) so I cant see yours at all.

727
yes i remember now the drunk lemmings on the way home(i knew it was a shadow level). I was only following icho's youtube video solutions. that's why I made those adjustments for those 2 levels with the 3 builder blockade.

728
ok I finally got Field trip to work. there were spots again the stupid climber kept climbing over where he shouldn't be. 1 near where the floaters fall just too the left of bash area. another spot below pool table. sloped terain he climbs over. I slightly adjusted those spots so he would just turn around. and then of course I added the 1 extra miner. also on bottom left before rightmost oneway wall barrier the slope he can bash through so i made an slight terrain adjustment there so he would bash.

now that you have my pack and ichos style and 1.43 here is my level 21 field trip and replay

729
also in other levels where you have 3 builders building a blockade the climber will still climb over the 3. I had to do a adjustment on 1st rank's final level also another level i cant remember now (i know it was a shadow one) he does the same thing. had to do an adjustment.

730
also there are other issues with this level. climber will climb over ledge left of fall point. also he doesn't want to bash a diagonal slope.

731
ok look in your personal messages. i pm you those(icho's styles, reunion pack and 1.43 with icho's styles in it). also original 21 since mine i've been playing with.

732
actually i've .rar the whole reunion pack, icho's styles, and 1.43 i can upload this may have to do 3 post at least 2 since it will go over the 32.7mb. and if your willing may help me out to finish the pack but i'll leave that up to you.

733
if you want i can give you my whole level 21 along with all of Icho's styles required. music not an issue. just make sure to make a backup of your original styles folder or it will mess up your other packs. also if you want i can give you my 1.43f-c which has all the styles already so you can use that editor to fix it.

734
yes i've done that with the floaters. 1st one right before he hits bottom and 2nd one right after he starts fall. when I said climbers are timed right I meant there in correct position after the floaters timing.

735
yes i've done that because that is what Icho's video shows. both climbers are timed right. its just when he hits the bashers terrain he wont turn around.
I've tried adjusting terrain. nothing seems to work. I think it's the Superlemmini engine. also no matter where i bash the 2nd one either keeps wanting to climb up but fails or if I adjust the basher he will just climb over.

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