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Messages - DireKrow

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46
Re:Colorful Arty (click to show/hide)

Re:Proxima (click to show/hide)

Re:IchoTolot (click to show/hide)

Re:SQron188 (click to show/hide)

Re:Mobius (click to show/hide)

47
Even though you're meant to post your favourite in each category, I'm already posting most of my favourite music on Twitter / Discord each day. Everything I post here would be stuff I plan to post there, so instead, I'll stick to stuff which among my favorites rather than the #1 best pick. (Though if anyone wants to know what the #1 would be, you can ask.)

First Round (click to show/hide)

48
Forum Games / Re: The 30-Day Video Game Music Challenge
« on: July 16, 2020, 03:12:12 AM »
I already post a vgm a day on the discord so... why not? ;)

I feel as though it'd be better if we posted our picks each day in the thread here. That way there's ongoing discussion about it rather than dead air for 30 days. Also, if the list is compiled personally and then given to you, there's not much point in spreading it out over 30 days. I can curate the whole list in an hour or two and then just sit on it for 30 days, and nobody would know the difference...

49
In Development / Re: [NeoLemmix] NeoLemmix Introduction Pack
« on: June 16, 2020, 09:20:55 PM »
Attached is a full set of replays done in 12.9.2. The only level I was unable to solve was the very last, "Victory Lap". A couple of the levels have multiple replays, as discussed below.

The level quality is overall very high. I have no broad critiques. Advanced Training is a pretty hard for someone brand new to the game, but it IS 'advanced training'...

Some things I found, most of which I already told you about on the discord (and you may have already fixed):
- The first time a level with a Millas style is selected, such as Basic Training 2 "Hidden Crystaline Temple", it throws a "Invalid Pointer Operation. Falling back to default lemming sprites" error, since those styles currently lack Jumper sprites.
- Skills 5 "Block and Blow In The Snow" can still be completed without using any blockers. See the second replay.
- Objects & Functions 15 "Highlights With A Safety Net", if you assign a miner immediately out of the left hatch, you can complete the entire bridge on the right without ever having to multitask, defeating the lesson of the level. The replay I provided doesn't quite demonstrate this... I do the miner, but then proceed with the rest of the puzzle on the left afterwards anyway so the replay didn't take as long.
- Basic Training 1 8 "Spiraling Out of Control" can be completed without using any blockers. Seem unintended, since using blockers are mentioned in the pretext. See the second replay.
- Basic Training 2 9 "Stepblocked" can be completed without using the walker pickup, as in the replay.
- Advanced Training 12 "A Different Kind of Space" has a couple of backroutes, as we discussed on discord a while back. See the replays provided.

Be sure to check the other Advanced replays too in case I backrouted without realizing it.

EDIT: Solved Victory Lap too! Added the replay to the end.

50
NeoLemmix Main / Re: Plans for V12.10.0
« on: May 24, 2020, 11:59:32 AM »
To be honest, I'd more wonder if those are worth keeping support for at all (even a default one). They're unpopular enough that there was sufficient demand to change the default setting to off; I wonder how many people even turn them on at all?

I turned them on as soon as I got the game and haven't felt compelled to turn them off.

51
Also managed to solve DireKrow's Traipsing About Tombs after filming - turns out that I had most of the correct elements of the puzzle figured out, but I just had to put them in the correct order!

This is the intended solution, nice one!

52
DireKrow's R3 was pretty impressive and I think I finally found the intentional solution. :thumbsup:

That is indeed the intended solution!

53
V2 of my Rule 3 level "Cheating at Sports"

Added some steel to the top-right of the top-right quadrant, to block a true disjoint union solution (violating the level rule) found by Armani. It makes the intended solution more obvious, but I'm okay with that in response to feedback on the level's difficulty.

54
Cheating At Sports
It was another impressive level by you. :thumbsup: But I think I got a completely disjoint solution, so you need to fix it. ;P Another replay I attached has some interactions between the sections so it may be more close to intended I guess.

2nd replay is the intended solution! The 1st replay is a backroute and violates the level rule, so I definitely need to fix that. Fortunately it's an easy fix, though it does make the intended solution a little more obvious. But considering the level's difficulty, that might not be a bad thing.

55
Icho's "Shoestring Operation" solution is the intended one. Their solution to "Traipsing About Tombs" is the same as Armani's, so an intended alternate solution.

"Cheating at Sports" turned out to be pretty hard. If anyone's stuck on it, no worries! Here is hints for anyone that wants them:

Spoiler (click to show/hide)

Also attached the replays for anyone who has given up or just wants to watch the first few seconds for a hint on how to start. There's one for the V1 and V2 versions of the level, but it's the same solution.

56
Shoestring Operation
It was very impressive level. I had a lot of fun using constructive skill to keep shimmier go and using destrucive skill to stop shimmier. :laugh:

Glad you enjoyed it. Your solution is the intended one :thumbsup:

57
Solved 2-2 Splashdown, 2-6 All Things Considered. They each don't use all of the types of skills (which the rule requires), so they are definitely backroutes.

Also solved 3-2 "Wrong-side Failure", managing to find a way to complete it without having groups help each other in any way (which the rule requires), so that's a backroute.

58
These levels are pretty tough. I feel close to solving "Breaking the Cycle" but haven't quite made it there yet.

In the meantime, a couple of replays from R1 levels: 1-3 "Stackenblochen" and 1-4 "This Month's Tribute to MC Escher"

59
V2 of my Rule 1 level "Traipsing About Tombs".

Changed the inner-most staircases, near the middle of the level, to smooth slopes instead.

60
So many nice levels in the contest! :thumbsup:

I attached replays for some rule1 level.

I might have backrouted everything except for NieSch's Symmetry for the Devil. :evil:

Very close to the intended solution for Traipsing About Tombs, actually! I've made a minor adjustment to try and force the use of the basher and/or shimmier you had spare, but overall the details that were different are acceptable alternatives.

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