Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Minim

Pages: 1 2 [3] 4 5 ... 137
31
Right. I've created and released the 1-minute pack for Redux! It took longer than expected thanks to the unreliable QuickMod (Or maybe I'm just using it incorrectly) forcing me to edit all the levels. But they're here now. The levels which are impossible under 1-minute are written below. Enjoy!

Gentle: 17, 23, 24, 25, 28 & 29.
Quirky: 3, 4, 5, 7, 9, 10, 14, 17, 18, 19, 22, 23, 25, 26, 27, 29 & 32.
Zany: 1, 2, 4, 8, 9, 13-19, 21, 22, 23, 25, 27, 28, 29, 31 & 32.
Manic: 3, 8-11, 13, 15, 16, 18-21, 24, 27, 28, 30 & 32.
Lunatic: 2, 3, 5, 7-17, 19-22, 28, 29, 30 & 32.

32
Challenges / Re: [NeoLemmix] Fastest Time Records
« on: March 10, 2021, 08:03:43 AM »
Thanks, Crane. I also made several small improvements to levels, mostly optimising to save the exact requirement; However, some others, such as "Tension Sheet" Quirky 29, which had a "Random Generator" effect on release, which can be annoying sometimes but I found this one quite fun. Replay attached is the "1:18.18" solution, which takes three seconds off! It's nice to come back every once in a while with your memory refreshed. :D

I am also going to add the NeoLemmix Introduction Pack results under a separate attachment. It's been two weeks since I submitted my replays to Ichotolot on the main thread. I still haven't seen him commentate on my replays yet, but if he gets back to me and considers swapping levels then I'll rename my replays accordingly. The same goes with any backroute fixes that I may have found.

33
Closed / [BUG][QUICKMOD] Set Time Limit function removes time limits
« on: March 09, 2021, 06:50:14 AM »
I'm thinking of taking part in WillLem's 1-minute challenge thread, however, as soon as I apply a time limit to a level pack using QuickMod, all the levels' timers are removed instead.

34
Challenges / Re: NeoLemmix: Other challenges
« on: March 08, 2021, 09:01:24 PM »
Right. A month on and the 99 Release Rate records are out (Including updated ones)!

Gentle: All except 27.
Quirky: 1, 3-12, 14-27, 29-32.
Zany: All except 27 and 30.
Manic: 1-8, 10-29, 32.
Lunatic: 1-2, 4, 6-11, 14-19, 21-24, 26, 28-32.

Here's a hint for Lunatic 19: Private room available.
Spoiler (click to show/hide)

And for Lunatic 11: Fix the road, quick!
Spoiler (click to show/hide)

Good luck matching (or bettering) these results!

35
Contests / Re: [NeoLemmix] Save-'em-up Contest #1 (Lemmings Redux)
« on: March 08, 2021, 09:43:43 AM »
Congratulations, Pooty! :thumbsup: I believe this is the first contest you've won, right?

36
Also, with NeoLemmix taking out all the glitches, this challenge is in my opinion less interesting than the DOS equivalent.

I'm not sure why you've even said this, to be frank. This is a NeoLemmix challenge; it's interesting because it's being played within the perameters of NeoLemmix as a platform. It is not without its own little quirks and features which make it great for challenges.

In my head I was thinking about all the glitches that made some of the DOS levels successful under the one-minute challenge, such as the nuke glitch (Ice Station Lemming), steel glitch (And then, there were four) and sliding glitch (Worra Lorra Lemmings & Pillars of Hercules). Sorry that I've worded it like I'm disregarding your challenge just because it's on a different engine. I will get onto it at some point.

37
Contests / Re: [NeoLemmix] Save-'em-up Contest #1 (Lemmings Redux)
« on: March 07, 2021, 05:39:58 PM »
OK sure. Why not?

38
Hi, WillLem.

It looks like you're working with Amiga Lemmings for this challenge, rather than the highly accessible Redux. Is that Amiga pack still around on the forums? I can't find it anywhere.

Quote
Editing of the skillset is allowed - this includes adding and removing skills where necessary, up to a maximum of 10 skill types

Does this mean we can add non-original skills (Like Walker, Jumper etc) or do you have to include those based on the original skillset? Also, please clarify on why we should remove skills? I just don't see an advantage to it. I presume we're not allowed to edit terrain placements either.

I have a full list of fastest record times for Redux anyway, so I'd rather work on those that are impossible in under 1 minute, which as we know, is not all 160 levels. :( Also, with NeoLemmix taking out all the glitches, this challenge is in my opinion less interesting than the DOS equivalent.

39
Contests / Re: [NeoLemmix] Save-'em-up Contest #1 (Lemmings Redux)
« on: March 06, 2021, 09:42:56 AM »
Shame that the results aren't coming out until the 13th March, considering that the deadline was originally 12th Feb.

Anyway, this is my skillset.

Spoiler (click to show/hide)

40
Challenges / Re: [NeoLemmix] Skills you can't live without
« on: March 05, 2021, 09:04:28 PM »
Right. Because Lemmings Redux has gone through a final update I downloaded all the replays again and have gone through the Mass replay checker to check their solvability. These are the following levels that came up as either "Failed, Undetermined or Level Not Found".

Gentle 32: 0 climbers & 0 floaters
Lunatic 17: 0 climbers, 5 builders & 0 bashers
Manic 18: 1 basher
Gentle 23: 5 builders
Lunatic 22: 4 bashers & 0 diggers
Quirky 12: 2 bashers

The Gentle 23 solution was probably an oversight, as I think the user pressed the replay save button before bombing the blocker holding the pack. :D

The update has affected Lunatic 17's 5-builder solution. I was unable to match that and could only get it in 6 builders. Fortunately I succeeded with the rest of them. Replays of all fixed solutions attached to the zip file.

41
Challenges / Re: [NeoLemmix] Skills you can't live without
« on: March 04, 2021, 10:06:33 PM »
Earlier Proxima had just update the thread to confirm that Lunatic 4 can be done without climbers (Thanks to Crane for the solution). The replay can be found here.

Could this be doable on DOS as well?

42
Challenges / Re: [NeoLemmix] Fastest Time Records
« on: March 04, 2021, 09:57:30 PM »
That Lunatic 4 solution of yours was, in a word, INCREDIBLE! :thumbsup: How you managed to keep the two climbers is absurd. I'll see if I can copy that miner blocker trick in other levels though. :P

As for 23, that was a classic oversight. Good job. I've put both records into my document and I'll update the thread for you.

43
Challenges / Re: [NeoLemmix] Minimum total skills
« on: March 04, 2021, 09:39:26 PM »
All replays to the updated levels can be found in the attachment below. (I had already done Quirky 13 earlier) Here are the levels in this challenge that have been updated. I'll also try and remove the old solutions that no longer work to keep the topic up to date.

Quirky 21: 5
Quirky 12: 6
Lunatic 10: 13
Lunatic 16: 16

44
Challenges / Re: NeoLemmix: Maximum Saved Records
« on: March 03, 2021, 08:53:56 PM »
Quirky 21: "The Long Way Around" is the only updated Redux level affected by this challenge. I can confirm 29/30 is still possible, but a replay hasn't been seen yet so here's one. It's much easier than some people think.

Soon I'm going to go through all the challenges to the updated levels. If any replays have been affected by the updates, I'll highlight them and do my best to copy these results.

45
Challenges / Re: [NeoLemmix] Fastest Time Records
« on: March 03, 2021, 10:34:07 AM »
Must mention before I forget: The old Gentle 5 solution is hilarious to watch with the new update. :D

Right. I made a full list of updated time records yesterday, and I'll soon gather these new replays into the file and upload the folder in the OP again. Here they are, with hints in spoiler tags.

Spoiler (click to show/hide)

Pages: 1 2 [3] 4 5 ... 137