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Messages - NieSch

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376
Levels for other engines / Re: [Lemmings 3D][WIP] Lemmings Plus 3D
« on: July 08, 2019, 11:40:07 AM »
Great project! "Pac-Lems" is a cool idea for a level. :thumbsup:

377
In Development / Re: Levels by NieSch
« on: June 19, 2019, 11:39:51 AM »
I guess you're right. I associated them with the lifts from another game I used to play in my childhood: Thunderbirds. Also for the Amiga like the original Lemmings.



The levels you mention look really nice. It's incredible the amount of great levels you all have made. It's like rediscovering Lemmings again. :thumbsup:

378
In Development / Re: Levels by NieSch
« on: June 18, 2019, 06:23:51 PM »
Thanks Nessy and IchoTolot.

Solved "Liftboy Wanted". :)

I have a basher to spare, so it could be a backroute. I really like the design though. :thumbsup:

Well done! Yes, that's a backroute I didn't think of.

Edit: I changed the level to make your backroute impossible. There's now one basher less and one digger more. I can't see how, but I'm sure you'll find a new backroute now by using the digger...:P

379
In Development / [NeoLemmix] Levels by NieSch
« on: June 17, 2019, 06:50:57 PM »
Hi all! I'm new to level making using the great NeoLemmix Level Editor and I've made nine levels so far that I'd like to share.

I'm pre-releasing these nine levels, learn from the feedback, then make more levels and release a small pack of them someday.

Level Name: Cliff Diving
Graphic Set: Dirt (Orig)
Preview:


Level Name: Capture Me
Graphic Set: Pillar (Orig)
Preview:


Level Name: Liftboy Wanted
Graphic Set: Brick (OhNo)
Preview:


Level Name: Pythagolem's Theorem
Graphic Set: Marble (Orig)
Preview:


Level Name: Why Worry?
Graphic Set: Bubble (OhNo)
Preview:


Level Name: Out of the Frying Pan
Graphic Set: Fire (Orig)
Preview:


Level Name: Bashing through the Snow
Graphic Set: Christmas + Snow (OhNo)
Preview:


Level Name: Enjoy Yourself
Graphic Set: Crystal (Orig)
Preview:


Level Name: The Amazing Rodents
Graphic Set: L2 Circus
Preview:


See the attachment for the (latest updates of the) levels.
Edit: attachment deleted. The level pack (20 levels) will be released soon. :)

380
In Development / Re: Random level sharing topic!
« on: June 14, 2019, 02:18:36 PM »
It is, although I intended capturing only one climber who then saves his four mates below by digging. But I like your solution just as much.

I guess you're right about the timer. I'll remove it. Thanks for testing guys!

381
In Development / Re: Random level sharing topic!
« on: June 13, 2019, 08:06:57 PM »
You're way too good at this game!

Now it's my turn again to try and change the level so that the "easier" backroutes aren't possible anymore. It's great fun this level designing.

Great work by all of those involved with making NeoLemmix and the editor. :thumbsup:

Edit: I changed the amount of platformers from 4 to 2 and the amount of builders from 2 to 3. (And also lifted the exit a bit.) I hope this eliminates backroutes but I'm sure IchoTolot will think of one again.;)

382
In Development / Re: Random level sharing topic!
« on: June 13, 2019, 06:32:14 PM »
Wow! That's very well done. :thumbsup:
Spoiler (click to show/hide)

383
Lemmings Main / Re: Some good lemmings TAS videos I have found
« on: June 13, 2019, 08:19:28 AM »
Wow, that's insane. :D

384
In Development / Re: Random level sharing topic!
« on: June 12, 2019, 07:11:00 PM »
I've made a second level.

Format: NeoLemmix
Level Name: Capture Me
Graphic Set: Pillar (Orig)

Preview:


See attachments for the level file and the intended solution. :)

385
In Development / Re: Random level sharing topic!
« on: June 05, 2019, 08:56:24 PM »
Thanks! Your solution is very close to the one I had in mind.:thumbsup:

Edit: I improved the level by adding another "one way" piece so that there is a little more interaction between the lemmings required. See a few posts back for the attachment.

386
In Development / Re: Random level sharing topic!
« on: June 05, 2019, 03:56:46 PM »
Thanks for testing the level! Your solution is not the one I intended indeed (see attachment) but I like it! The weight trap not working was also not intentional. I'll fix that and make the other trap more visible too. :)

387
In Development / Re: Random level sharing topic!
« on: June 05, 2019, 12:54:15 PM »
Hi all! I've made my very first level that I'd like to share.:)

Format: NeoLemmix
Level Name: Cliff Diving
Graphic Set: Dirt (Orig)

Preview:

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