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Messages - NieSch

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286
Closed / Re: [DISC.][PLAYER] Jumper physics
« on: April 19, 2020, 01:22:08 PM »
An idea that occured to me this morning: the jumper skill could make use of the now redundant "boing" exit sound! 8-)

Or why not use the "hop" sound from Lemmings 2? I would like that.

287
Contests / Re: Level Design Contest #20
« on: April 17, 2020, 11:07:11 AM »
I really enjoyed joining the contest last time so I'll be joining again. I've got one entry ready so far. I try to make them not too hard this time, but still challenging of course.

288
NeoLemmix Main / Re: EXPERIMENTAL BUILD: Jumper
« on: April 15, 2020, 08:08:20 PM »
No problems here.

289
Contests / Re: Level Design Contest #20
« on: April 15, 2020, 11:37:40 AM »
Thanks!

290
Contests / Re: Level Design Contest #20
« on: April 15, 2020, 10:28:04 AM »
(When) are we allowed to use the jumper?

Only if there is a stable release in time perhaps? Or not at all?

291
NeoLemmix Main / Re: EXPERIMENTAL BUILD: Jumper
« on: April 15, 2020, 07:44:29 AM »
Wow, that's a brilliant backroute. :)

This V5 fixes it. But can you find another one? (Probably yes.:P)



I've also attached a second level that features the (experimental) jumper. Level name: Thin Blue Lines. Difficulty: medium.


292
NeoLemmix Main / Re: EXPERIMENTAL BUILD: Jumper
« on: April 07, 2020, 07:25:20 AM »
:thumbsup:

V4 of "Jolly Jumpers". Difficulty: hard.


293
Contests / Re: Level of the Year 2019: Playing Phase
« on: April 07, 2020, 06:14:30 AM »
Backroute fix (for the backroute in Ichotolot's playthrough) for "Tarzan & Jane":

294
NeoLemmix Main / Re: EXPERIMENTAL BUILD: Jumper
« on: April 01, 2020, 08:02:37 AM »
I got the latest update but I'm also getting this (slightly different) error when a lemming jump/climbs onto an edge.

295
Lemmings Main / Re: My Introduction and my Lemmings History
« on: March 30, 2020, 08:38:21 AM »
Welcome to the forum! :)

296
NeoLemmix Main / Re: EXPERIMENTAL BUILD: Jumper
« on: March 27, 2020, 10:04:50 AM »
That's a nice vid! :)

I changed the level a bit to V3 V4.

Spoiler (click to show/hide)

I don't know if this is possible or desirable, but maybe the physics of the jumper/climber can be changed a few pixels to make this move less precise?

297
NeoLemmix Main / Re: EXPERIMENTAL BUILD: Jumper
« on: March 27, 2020, 06:50:08 AM »
Thanks WillLem! I've attached a V2 (above) that makes your backroute impossible.

298
NeoLemmix Main / Re: EXPERIMENTAL BUILD: Jumper
« on: March 26, 2020, 09:16:31 PM »
Great work on the jumper so far! :thumbsup:

I've been playing with it a bit and made this small level called Jolly Jumpers.

[see next page for latest version]

299
NeoLemmix Styles / Re: NeoLemmix 24-bit/Hi-Res Graphics & Sprites
« on: March 12, 2020, 07:34:48 PM »
I only just now played the game in high resolution. It looks amazing. Great work! :thumbsup:

300
Closed / Re: [DISC][PLAYER] The final new skill
« on: March 12, 2020, 10:36:38 AM »
Turbo lemming? Walker becomes runner. Most other skills will be performed two times as fast.

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