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Messages - Simon

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3496
Forum Games / Re: Mafia: Lemmings 2 Edition
« on: April 26, 2014, 11:56:40 AM »
Quote from: ccexplore
Well, enough thinking over this, it just makes my head spin. :-\
It was just to get lynching done in time (2 days left for a vote of 5) in the situation where people don't accept my proposal. It's easier to pull back (5 -> 4) the vote than to organize a last-minute lynch.

I'll be around in the upcoming hours to see what others think. Should there be a sudden rabble, I'll change my vote. You don't sound overly suspicious after all.

-- Simon

3497
Forum Games / Re: Mafia: Lemmings 2 Edition
« on: April 26, 2014, 02:06:26 AM »
The paper I quoted in IRC last week assumes that N mafia vs N townspeople leads to a random lynch. The mafia prefers an endgame with 1 mafia vs 2 townspeople at day, compared to 1 mafia vs 1 townsman.

Clam's rules make N mafia vs N townsfolk a win for the mafia. Thus, the better endgame for the mafia is N mafia vs N+2 townspeople now, and not anymore N mafia vs N+1 townspeople.

This is an important change and reverses odd-even.

(If people don't agree still or point out errors, I'll be up for lynching.)

-- Simon

3498
Forum Games / Re: Mafia: Lemmings 2 Edition
« on: April 26, 2014, 01:07:40 AM »
I was a little busy these days and only read IRC instead of writing much there, but people have cleanly refrained from discussing the game there. It's good sportsmanship to keep it in this therad.

Wildly accusing out of the blue is viable. At 8 players, a vote of 5 must be scratched together in 2.5 days remaining, with everybody voting for only one other player. I can't bring it over my heart to kill the bunny that doesn't post bunny pictures and thus uses a drawn approxiamation for avatar. So, I'll randomly accuse ccexplore for now -- but I will probably pull back this accusation later, if people agree with this:

It might be interesting to not lynch at all now:
  • 1. Prolonging the game gives the detective more turns to investigate.
  • 2. Higher win rate by sheer luck. On a bad lynch today, the next day starts with 2 mafia versus 4 townsfolk, and every lynch must be accurate. (When the day starts with equal mafia and townsfolk, mafia wins.) On the other hand, when lynching no one today, the next day starts with 2 mafia versus 5 townsfolk, guaranteeing higher hit rates on all future lynches, and one bad lynch is still allowed!
To recap, we can make up to one bad lynch in the entire game, whether or not we lynch today.

-- Simon

3499
Forum Games / Re: The OFFICIAL Lemmings Forums Art Challenge
« on: April 21, 2014, 01:46:37 PM »
This is an amazing piece of art!



-- Simon

3500
Forum Games / Re: Mafia: Lemmings 2 Edition – Sign Up
« on: April 20, 2014, 11:10:50 AM »
Signing up!

-- Simon

3501
Lix Main / Re: Ginger Lixes
« on: April 18, 2014, 07:17:01 PM »
The styles are defined with an image file, lixrecol.I.png.



The first row matches the colors of the spritesheet, lix.I.png. These colors are chosen to be easily differentiable when working on the sprites.

The styles inside the game are each defined by one row in addition to the first. For each style, it is created by exchanging in the spritesheet each color of the first row by the color directly under it from the style's row. Bright pink (255, 0, 255) is transparent in C++ Lix. D Lix also supports alpha transparency.

1st row are the key colors from lix.I.png.
2nd row is the regular singleplayer color, Garden.
3rd row is the highlighting color for lix under the cursor.
4th row is the color for potential neutrals.
5th row is the first multiplayer color, Red.

C++ Lix runs with 16-bit colors (D Lix runs with 32-bit), but lixrecol.I.png has 24-bit colors. Thus, some similar colors might become equal inside the game, perhaps shirt and pants of some multiplayer styles.

-- Simon

3502
Forum Games / Re: Mafia -- Lemmings Edition
« on: April 17, 2014, 01:38:18 AM »
gg

Yeah, it's hard when the strategy depends on no fast miner outings, but there are two miners alive both with positive tests conducted. It didn't help either that dead people are allowed to talk, which might be properly forbidden in the next instance due to their trustworthiness. :-)

-- Simon

3503
General Discussion / Re: IPXWrapper over the internet...
« on: April 14, 2014, 05:19:29 PM »
What's preventing IPXWrapper from sending data across the internet instead of to another LAN address?

This sounds like you need a VPN. There are existing VPN tools you might look into before writing your own, but it might prove to be a great exercise nonetheless. :-)

-- Simon

3504
Forum Games / Re: Mafia -- Lemmings Edition
« on: April 14, 2014, 10:54:26 AM »
If you assume Rubix was the blocker, then a miner without information today will remain silent now to protect himself without blockers from the mafia.

This is simply too many eggs in the same basket, and you need both the blocker kill (1/6) and miner detect rogue (1/3) for this, which are independent.

-- Simon

3505
Forum Games / Re: Mafia -- Lemmings Edition
« on: April 14, 2014, 02:24:08 AM »
That is quite bold, and with nobody else minering, we should not neglect anymore the chance that dead Rubix was the miner. At 2 rogues, it's been a 25 % chance to lose him immediately.

I would like to accuse Ramon.

(Edit: Too tired for bayesian statistics of miner killed vs. miner lives and detects rogue etc.)

-- Simon

3506
Forum Games / Re: Mafia -- Lemmings Edition
« on: April 12, 2014, 11:27:47 PM »
Are there any more people who claim to be miners, and have genuinely checked someone this night?

Ramon, why do you first not want to play with outing statements, but then change your mind even though I was accused by multiple players already? What is the gain?

-- Simon

3507
Forum Games / Re: Mafia -- Lemmings Edition
« on: April 12, 2014, 10:20:04 AM »
The accusations have been random at best, without anyone outing himself as the miner yet.

You absolutely have to think through yourself today what geoo suggests. If there is a miner that knows a rogue lemming, he should declare openly his role and the rogue. He will be protected by the blocker.

If there are two rogues, this is the only chance to get them today. If we kill at random, the chance is 60 % to kill a good one, leading to a no-win voting tomorrow with 2 rogue vs. 1 good. (Slim chance of 2 rogue vs 2 good if the blocker has survived until the night AND picks the correct one at random out of 4.)

I do not have a special role, so please reveal! I believe that at least geoo is genuine (opening the discussion with correct strategy usually means genuine in these games).

-- Simon

3508
Lix Levels / Re: Lix Community Level Set
« on: April 05, 2014, 09:38:23 PM »
I consider Lix Potion Number Nine very tricky for newer players, closer to 0.8 through 1.0 than the current 0.1. The compression trick is not obvious. The first solution I found was block, dig down the leftmost pillar, and bash underneath the lowermost traps, cancelling the basher mid-stroke.

Decompression method (make 9 blockers, then mine underneath them) may or may not be harder than it -- it doesn't allow such a backroute and forces you to see the main trick, but the skillset guides one to the trick unlike Potion's 1-of-each skillset. On Decompression method, I'd give 9 blockers instead of 10 to make this guide even stronger.

-- Simon

3509
Lix Main / 2014-04-04 released
« on: April 05, 2014, 08:08:24 PM »
Hi folks,

Lix version 2014-04-04 is available. Download Lix or view the changelog.

If you've designed things for inclusion in the release, you might check if everything is where it should be.

There have been physics changes. The older versions can't be played on the central server anymore. If you would like to play online, the update is mandatory.

-- Simon

3510
General Discussion / Re: Best quotes from IRC and Mumble
« on: April 05, 2014, 09:06:21 AM »
<NaOH> why do I remind you of peach?
<Rub> well the thing about peach is shes a girl
<Rub> the thing about you is, your a girl
<Clam> can't fault that logic
<NaOH> omg what!? I never would have thought of that connection!
<NaOH> you are truly a genius
<Rub> thanks!
* NaOH bows deeply
<NaOH> you've completely changed my entire life perspective
<Rub> Just another of those pro moments in IRC
<Rub> one for the history books
<Clam> this is going in the Best Of topic


Then today, after reading cc's post:

<SimonN> I want to post a quote to the 'best quotes' thread, what should I post
<Clam> I wonder if NaOH's client stopped updating again
<Clam> there was one yesterday, I even went so far as to say "this is going in the Best Of topic"
<SimonN> oh yes, Rubix needs a girlfriend
<NaOH> no
<NaOH> what
<NaOH> hi
<Clam> to RUB him up
<NaOH> that was at clam


-- Simon

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