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Messages - Shmoley

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31
General Discussion / Re: Dreams
« on: September 30, 2020, 03:17:27 PM »
I had another dream last night. I can really remember it just that me and a couple friends were forced to survive in the woods for some reason. From what I remember we went exploring a bit but the part I remember most was that my friends except for one had fallen asleep at camp (not sure why because it was day time) and me and the other who was awake went exploring a bit. We turned around to head back to camp and there was a bear cub in front of it. My friend: A bear cub? Me: If there’s a bear cub then the mother has to be somewhere close by! And I was right... the mother came out of nowhere but didn’t notice us right away. (My friend was mentioning something about digging a hole to keep the mother away but I don’t know what that would’ve done.. silly dream) then the mother starts to think we were a threat and comes after us to which we sprint away we go by these abandoned buildings and I try to hide behind some but the bear mother keeps finding me. So I sprint some more until I find a chain link fence with I gate so I go through that which my friend follows and we quickly shut the gate. The dream ended after that but poor dudes that were left asleep at camp..

32
NeoLemmix Levels / Re: Shmolems: But with a little less then planned
« on: September 30, 2020, 12:05:56 AM »
I’m glad I’m getting so much positive feedback on this pack! Thanks everyone!

33
NeoLemmix Levels / Re: Shmolems: But with a little less then planned
« on: September 29, 2020, 07:00:47 AM »
Thanks so much for the feedback! Some of the issues you addressed I actually did think about at one point or another but didn’t really go out of my way to fix (For some reason I’m not sure why) I’m really happy with Shmolems 2 so far even though I’ve only made two levels for it (Both with the marble tileset). And about the thing where it said something about Eric. I think that happened because someone in my development topic told me how to order the levels and ranks using word document so I copied one from a different pack and but it into mine and then changed it. So maybe it still had some sort of thing with saying something about Eric attached to it somehow. Not sure how else it could've happened.

34
NeoLemmix Levels / Shmolems: But with a little less then planned
« on: September 28, 2020, 11:44:07 PM »
So it is time, I'm finally releasing this pack.

The only levels in there now are the ones from Learning and Simple because those two ranks I actually like the levels of and honestly creating the pack a realized I'm probably striving for a bit too much for a first pack. But again, here are the levels that I really liked! I will continue to create levels, just probably not striving for something as high as I first wanted. I need to take smaller steps with it, pace myself. But with all that being said, here it (finally) is.

35
NeoLemmix Levels / Re: [NeoLemmix] DoveLems [Difficulty: Easy-Medium]
« on: September 28, 2020, 08:07:19 PM »
Sorry for the late response but here it is. I'm not sure how to check the version of the pack but I used all of the skills in the replay so it may not be a backroute.

36
Live Event Scheduling / Re: Among Us
« on: September 28, 2020, 12:05:34 AM »
Something I’d like to point out if we do this: If you want to join the session but haven’t played the game before, I highly suggest playing the game a bit before we do this. I think it would be more fun if everyone knew what the game was about and what you had to do.

37
Live Event Scheduling / Re: Among Us
« on: September 27, 2020, 09:44:32 AM »
I just tried the game! It’s SO much fun! I’d be totally down to try but is it okay if I play on mobile? Because I don’t have it on steam..and how would we communicate with each other?

38
NeoLemmix Levels / Re: [NeoLemmix] DoveLems [Difficulty: Easy-Medium]
« on: September 24, 2020, 12:24:07 AM »
I’m at the very end of Devilish now, just beat Devilish 25. (Which I’m pretty much certain I backrouted)

39
Well personally I see your level solving skills to be absolutely incredible! People like you that have beaten the hardest packs the forums currently has to offer is just incredible in my eyes. Something I’d only dream of doing. Maybe I could one day? Who knows? But anyway, I just could go on and on about how amazing some of the level solvers are on the forums. By the way thanks for the help on Sublems. ;)

40
Lemmings Main / Re: How difficult could Lemmings get?
« on: September 21, 2020, 07:14:54 AM »
Here’s another thought.. if there was no limit and difficulty could go up infinitely, would that mean we would continue to make harder and harder levels to a point where packs such as United would be considered easy? That would be weird. If this was the case I can imagine 10 years from now people being like: Remember when (Insert pack here) used to be considered hard? But I personally believe there is a limit. Why? Simply because the lemmings skills can do a lot. But they have their limitations, so how could levels not have a difficulty limit if the skills have a limit on what they can do?

41
NeoLemmix Levels / Re: [NeoLemmix] DoveLems [Difficulty: Easy-Medium]
« on: September 21, 2020, 06:16:17 AM »
I was expecting this pack to ramp up to be pretty hard like Sublems did for me but so far it hasn’t been too bad. There was one level I struggled with a little bit which was Devilish 4 but other then that it’s been fine. I’m not sure what’s with me and Lemmings Plus but I take a break, Go back to it, beat some levels, get stuck, take a break, go back to it, beat some levels, get stuck, and on and on. It really is weird

42
NeoLemmix Levels / Re: [NeoLemmix] DoveLems [Difficulty: Easy-Medium]
« on: September 21, 2020, 05:55:40 AM »
Hey people, I decided to give Dovelems a shot recently after I got a bit stuck on Lemmings Plus 1. I’m around the middle of the Devilish rank. Very good pack so far! I’m really liking it. I’ll get replays after
I beat the pack.

43
Level Design / Re: Immediate turn-offs
« on: September 10, 2020, 06:25:05 AM »
This one will definitely vary between people but what I dislike are levels with very specific timing. Where you have to do the the same thing over and over and over again until you get it. Like assigning a skill in a very specific way so something specific happens when another lemming uses another skill at a specific time to make something very specific happen.. Dang I said the word specific like 10 bajillion times..

44
Lemmings Main / How difficult could Lemmings get?
« on: September 09, 2020, 11:01:42 PM »
A question I’ve wondered about especially recently after I’ve beaten Sublems which had some hard levels (At least for my skill level) made me wonder: How hard could lemmings get? Like.. let’s say if you made the hardest level ever. Is it possible that there could be creation of one even harder or is there a limit to how hard Lemmings can be? If so, I want to know where that limit is and if one day someone could actually reach it. There are factors to answering this question though. For example: Different people see levels in different ways. Some could see the solution quicker than others. It’s about every individual person’s perspective on how they see the level, and that would cause them to do things differently. Actually a good example of this is my experience with Sandopolis Act 2 from  Sublems it took me like a month to see the solution but that was only because my perspective was set on something, when the solution was something completely different. So, in short, perspective is probably one of the hardest factors to get around when it comes to answering the question.

45
NeoLemmix Levels / Re: [NeoLemmix] SubLems
« on: September 08, 2020, 12:38:39 AM »
Wow.. didn’t realize I backrouted THAT many levels! Some levels were like yeah this is probably a backroute and others not so much. For the easy levels and why I used some more complex things in them is simply because I like making super easy levels overly complicated just for the fun of it. But yes I enjoyed playing this very much and hopefully I’ll be able to beat more packs in the future. I have my eyes on you Lemmings Plus 1 I’m getting kinda close to beating you!

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