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Messages - ccexplore

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5191
Challenges / Re: Lemmings Challenges
« on: September 27, 2005, 01:17:35 AM »
Quote from: Ahribar  link=1117597280/300#308 date=1127726354
It wasn't meant to be 100%, but knowing you, you will find a way to get 100% with only nine builders

You are clairvoyant. ;P I just did exactly that (100% w/ 9 builders) on the SNES.

This makes it almost certain that I will be able to do it on the PC also.  The Mac I'll have to check to see.

I used the Wild 15 glitch plus a trick which is a borderline glitch (but not quite a glitch).  The Wild 15 glitch is probably not necessary; with very good timing, you should be able to do that part glitch-free.  It's that other trick/borderline glitch, an essential move to the solution, that I need to check on the Mac.

5192
Challenges / Re: Lemmings Challenges
« on: September 26, 2005, 06:38:47 PM »
No, earlier I was wondering whether the glitch for the builderless solution to Tricky 9 can be applied on Crazy 20.  Because LemSteven mentioned diggers and miners and I haven't studied the level in detail before, I didn't realize there are no miners nor diggers on Crazy 20.  That's all.

Incidentally, are there any hidden icicles on that level?  Looking at the picture it seems like 12 builders should suffice for 100%.

5193
Challenges / Re: Lemmings Challenges
« on: September 26, 2005, 06:03:48 PM »
Quote from: ccexplore (not logged in)  link=1117597280/300#305 date=1127711606
Hmm, what about Tricky 9 though?

Never mind, I look at the level at the Lemmings Solution and find that they don't even give you any diggers or miners, so forget about Tricky 9.

5194
Tech & Research / Re: Lemmings on the Macintosh
« on: September 26, 2005, 05:53:59 PM »
Is there any particular level/solution you especially want me to test out?

I think I'm going to start posting future findings on the Lemmings Challenge thread instead, it just seems to be a more relevant place for these findings.

I'll end my last post on this thread with this:

I verified that the glitch involved in the builderless Tricky 9 solution also works on the Mac.

However, I haven't verified the solution in full yet.

You wouldn't think of it, but doing the "right mouse click" (select only walkers) move is a little harder on the Mac.  Since the Mac mouse only has one button, you get the effect by holding down the "option" key (the key on the Apple keyboard that looks like a 4-leaf clover, which the emulator substitutes with the right-Alt key on the PC) while clicking.

But unfortunately, at least on the emulator, I find that when I hold down the "option" key, I cannot pause and unpause.  The normal key on Mac Lemmings for pause/unpause is just plain "p", and I think when I hold down the "option" key it turns into an "option+p" combination, which I guess the Mac system distinguishes as a different keystroke than plain p.

So it becomes harder to execute right-click moves with precision on the Mac, because I need to first unpause before I can press the "option" key and click.  Whereas on the PC I could just hold down the right mouse button while the game is still paused, and then just unpaused and click with the left button.

5195
Help & Guides / Re: Evacuating a Coal Mine
« on: September 26, 2005, 05:35:46 PM »
This picture should help:



The red line is where you mined.  Mining at the green line will just barely make the step traversible.  So to be safe, you should start mining left at a position behind the green line.

5196
Lemmings Main / Re: Lemmings MODs (Amiga)
« on: September 26, 2005, 03:19:46 PM »
I think that program's for making MODs though not MIDIs.

5197
Challenges / Re: Lemmings Challenges
« on: September 26, 2005, 11:01:26 AM »
Quote from: Ahribar  link=1117597280/300#311 date=1127731494
Ooh, interesting! What is the trick? (You can e-mail if you don't want to reveal the secret here.) Really, it's only fair to let me know since, not having a PC version, I'm unlikely to be able to work it out for myself :P

Well, it's fairly well known, so I think it'd be okay to talk about it right here.

On the PC, if you mine pretty close to a blocker while facing the blocker, after mining one stroke or so, the blocker will generally turn the miner around.  Basically a miner's analog to the Mayhem 5 trick.

I couldn't get that to work on the Mac though, at least not on flat ground.  My guess would be that the blocker's "field of influence" doesn't extend as far downwards as it does on the PC.  Or maybe the blocker really can never have any effect on miners on the Mac version, though for unmentionable reasons I would find that very surprising.

But in the end I don't really need it on Mayhem 25.  My thought on using it was to setup the terrain so that it's easier to free the blocker later, but it turns out even without the trick, the blocker can still be freed.

5198
Challenges / Re: Lemmings Challenges
« on: September 26, 2005, 10:48:37 AM »
Quote from: Ahribar  link=1117597280/300#306 date=1127722532
I'd also like to know the minimum builders for a solution without floaters; is this nine?

Nope, I just pass the level with 7 builders.  That attempt on the PC was 91% (73/80), although there were 2 avoidable losses so the maximum for that method should be 93% (75/80).

It is a glitch-free solution in a very pure sense, so I'm quite sure it will work on the Mac.  I can verify that later.

5199
Challenges / Re: Lemmings Challenges
« on: September 26, 2005, 10:23:17 AM »
Quote from: ccexplore (not logged in)  link=1117597280/300#309 date=1127727110
The 97% 5-builder solution is glitch-free so it should work on the Mac...why don't I check it out now and see.

I finally have achieved it on the Mac also.

However, in the process I discovered a game-mechanical difference between the Mac and PC.  It's a glitch-free trick (well, it's certainly well known) which works pretty well on the PC, but doesn't seem to work at all on the Mac.  Fortunately, for this level I don't need that trick, and I haven't yet used that trick for any of my PC challenge solutions thus far.

5200
Challenges / Re: Lemmings Challenges
« on: September 26, 2005, 09:31:50 AM »
Well, when floaters are allowed, I can get 97% (78/80) with 5 builders on the PC.    I don't see any way to get fewer builders at this point.

The 97% 5-builder solution is glitch-free so it should work on the Mac...why don't I check it out now and see.

=============

As for adding in no floaters and/or 100%, I think I'll leave that for another day.  (The main issue in particular with minimizing builders while keeping 100% is that the level gives rather few non-builder skills, and much of the level is steel.)

5201
Challenges / Re: Lemmings Challenges
« on: September 26, 2005, 08:51:44 AM »
Is this for 100% or merely to pass the level?  just checking.

5202
Challenges / Re: Lemmings Challenges
« on: September 26, 2005, 05:13:26 AM »
Quote from: LemSteven  link=1117597280/300#304 date=1127708216
I was busy working with Crazy 20 tonight, and here's what I came up with:

Crazy 20: &#A0;Save 100% using 15 builders.

This might sound like a lot, but remember that the 100% restriction means you can't control the crowd. &#A0;You can't use miners or diggers to slow down or hold the crowd because most of the level is steel, so I doubt that it is possible to reduce this number. &#A0;Feel free to try and prove me wrong, though.

Hmm, what about Tricky 9 though?

Still, a glitch-free solution is always interesting even if not minimal.

I'd take a look later this week.

5203
Reviews / Re: CustLemm Level List Game
« on: September 26, 2005, 01:27:01 AM »
Well, maybe I'll just wait for your level instead.

5204
Tech & Research / Re: Lemmings on the Macintosh
« on: September 26, 2005, 01:24:50 AM »
I have verified that the 79/80 solution for Wicked 12 also works on the Mac.  Not that I'm surprised since it's a glitch-free solution; on the other hand, since it almost seems to "depend on luck" on the PC version, it's good to see that it really does work on the Mac also.  (And it's also rather "depend on luck"-ish on the Mac too.)

5205
Tech & Research / Re: Lemmings on the Macintosh
« on: September 26, 2005, 12:56:32 AM »
Quote from: ccexplore (not logged in)  link=1123112669/15#17 date=1127666223
and since one of the tricks in that solution allows you to blow thru the second obstacle with just one explosion rather than the usual two, I think using Ahribar's solution and applying that trick should yield a lose-7 solution for the Mac.

Actually, upon reading Ahribar's solution again, it's apparently the case that on the Mac, you can blow the second wall using just one bomber without using any special glitches or tricks, just precision.

So I guess the trick won't help.  So current known minimum lost on that level is still 8 for the Mac.

===============

Although I don't know for sure right now whether these differences have to do with high-res graphics or just the Mac, this strongly suggests that 0xdeadbeef's Java version of Lemmings should take a different approach regarding the interaction between the game mechanics and high-resolution graphics.  We certainly don't need another Mac-Mayhem-26.

At a minimum, I would recommend using the low-res versions of the terrain-removal masks that bashers, miners, diggers and exploders use.

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