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Messages - EricLang

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31
Tech & Research / Re: Release: Lemmix Players V29I (unofficial)
« on: February 07, 2021, 10:50:58 PM »
I think the new lemmix meets all the needs for  this clone.
When you wish so, put in some issues in https://github.com/ericlangedijk/Lemmix/issues regarding the changes. and I can build them in.
Like the key-bindings and "classic experience".

32
Tech & Research / Re: lemmix player revisited
« on: February 06, 2021, 02:07:39 PM »
Solved all bugs and a couple of new features. 3.0.0 on its way.
Optional coloring of lemmings that are climbers, floaters, and athletes (which have both skills).
Thinking about the right colors, I thought: let's ask the forum.
currently orange = athlete, green = climber, lightblue = floater.



33
Tech & Research / Re: Data structure of the lemmings in MD\Genesis port
« on: February 05, 2021, 09:48:36 AM »
Hello, what is TAS?
Which files are you analyzing? Maybe I can help.
I have all genesis levels and graphics on my PC (forgot where they exactly came from but ccexplore was involved).

34
Tech & Research / Re: Release: Lemmix Players V29I (unofficial)
« on: February 04, 2021, 01:01:35 AM »
Thank you. I will checkout this thread soon for ideas.
With the latest Lemmix (sioon on github) I will provide a set of 4300 levels which I gathered from the internet. If you have new "Lemmix compatible" levels let me know :-)
I am thinking of creating a dedicated new editor as well for this game. The old program is too old on new windows versions.
Another advantage would be that the internal levelsystem is known (including all user levels) and there is no complicated setup needed.
Still thinking what is the best way to go...


35
Tech & Research / Re: Release: Lemmix Players V29I (unofficial)
« on: February 03, 2021, 11:23:01 PM »
I started following this thread and the github with interest :-)

36
Tech & Research / Re: Glitches in Lemmings
« on: February 03, 2021, 09:28:40 PM »
Thanks! I was wondering about the correctness of using the global "Paused" state of the game. method IncrementIteration().

37
Tech & Research / Re: Glitches in Lemmings
« on: February 03, 2021, 08:45:17 PM »
Working on the Lemmix 3.0.0, with some nice improvements.
Now some questions about pause-for-time. I looked at the neolemmix code which was inherited and enhanced from the old lemmixplayer.
But still cannot figure out what *exactly* should happen to emulate this bug. Maybe someone knows the answers.
At iteration 34 the "entrance cracking"sound is played
At iteration 35 the entrance starts animating at animationframe 1 to 10.

When we pause before iteration 34, let's say at iteration 10 the clock doe *not* start running from 34 - 10 = 24 iterations. And if at iteration 20 then 14. Is that correct?
Is this glitch triggered only once? Or can we pause at 10, unpause, pause at 20 and overwrite the previoius number of "glitch" iterations?
What should happen when replaying a replayfile? The pause key does not trigger the replay to stop normally. Should the user regain control when replaying and pressing pause at *another* iteration than the recorded one?

38
Tech & Research / Re: lemmix player revisited
« on: September 22, 2020, 03:56:29 PM »
But I think there is indeed a bug with style. OHNO does not work correctly. Still patience needed...

39
Tech & Research / Re: lemmix player revisited
« on: September 22, 2020, 03:54:35 PM »
.dat files which contain levels must have the word "lev" in it. this is because .dat files can be anything.
I forgot to document this and I will update the PDF.
In my style folders with ,dat files i start each filename with "level_"
Like this:
"level_GARJEN03.dat"
"level_GARJEN04.dat"
"level_GARJEN05.dat"
"level_GARJEN06.dat"
"level_GARJEN07.dat"
"level_GARJEN08.dat"
"level_GARJEN09.dat"
"level_GARJEN00.dat"
"level_GARJEN01.dat"
"level_GARJEN02.dat"

40
Tech & Research / Re: lemmix player revisited
« on: September 12, 2020, 11:45:49 AM »
I think I found the error. Have patience :-) It probably is a bug combined with naming-convention

41
Tech & Research / Re: lemmix player revisited
« on: September 09, 2020, 10:12:06 AM »
If you send me an example of a folder which is not working, send me a zipfile of that folder and I can check. (ericlangedijk@protonmail.com)

42
Tech & Research / Re: lemmix player revisited
« on: September 08, 2020, 07:18:08 PM »
By the way. Adding requests or suggestions is nice to have in the issuelist at github. Then I can work at them and info will not get lost.

43
Tech & Research / Re: lemmix player revisited
« on: September 08, 2020, 07:16:29 PM »
I will look at this all soon (read weekend). Music volume is adjustable. See pdf for that.

44
Tech & Research / Re: lemmix player revisited
« on: September 06, 2020, 10:26:34 AM »
You can assign multiple actions now during pause, which is actually a big cheat.

45
Tech & Research / Re: lemmix player revisited
« on: September 06, 2020, 07:17:34 AM »
New version available on github https://github.com/ericlangedijk/Lemmix/releases

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