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Messages - SQron188

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166
Sundays work better for me than Saturdays, I haven't been able to attend the Saturday sessions for the last two months.

Aww, maybe we can have a session on Sunday so that Akseli can attend?

167
I think I'll have to say "possibly" again.

168
NeoLemmix Styles / [NeoLemmix] Alien Tileset (Turrican 2)
« on: January 11, 2018, 08:59:06 PM »
Alien Tileset (Turrican 2)

Here is my first ever NeoLemmix tileset! It is based on the Alien levels from Turrican 2.



Special thanks:

Designers of these graphics and Turrican 2: Manfred Trenz, Holger Schimdt, Andreas Escher, Julian Eggebrecht
Original soundtrack by: Chris Hulsbeck
Gronkling for giving me permission to copy the triggered trap from his Cyber tileset
Flopsy for correcting the old version and converting it to the new formats as well as showing how to use the GSTool in his tutorial.

+++
New Formats - Tileset download
+++
Old Formats - Tileset download
+++
Music (suggested) for levels using this tileset - download
(should be put in the "Music" folder in the main NeoLemmix directory)
+++

Some other suggested soundtracks for this tileset:
Spoiler (click to show/hide)


Please don't hesitate to comment so that I can improve!

169
I fall into the "Possibly Can Make It" category. I'll try to play a bit! Cheers!

170
Closed / Re: [SUGGESTION] New tool: "Inverter"
« on: January 03, 2018, 09:43:40 PM »
On-the-spot anti-gravity skill sounds like an interesting idea! It could provide some fresh and unique puzzles!

171
Non-Lemmings Gaming / Re: Which video games have the best plot?
« on: December 17, 2017, 09:46:42 AM »
One that immediately comes to my mind would be Silent Hill 2.

172
Contests / Re: Level of the Year: 2017!
« on: December 12, 2017, 09:30:25 AM »
Are people allowed to vote for their own levels (during the vote-off)?

173
Lix Main / Re: Splat rulers (feature wish)
« on: December 09, 2017, 08:16:04 PM »
The ruler sticks to terrain edges very nicely but by default the ruler gets obscured by the terrain.
Could something be done about that?...

174
General Discussion / Re: Cute :3
« on: December 09, 2017, 04:50:05 PM »
Here's something especially for Simon and mobius. :)

Hand feeding a wild Jackrabbit


175
That's a really neat looking trap, nin10doadict!

176
Closed / Re: New platformer and stacker animation [SUGGESTION]
« on: December 03, 2017, 02:22:14 PM »
I like those two as well as the rest of the animations and pictures here! Well done!

177
Lemmings Main / Re: A contest I'd like to do eventually
« on: November 30, 2017, 04:23:43 PM »
Nice idea, that. I'm currently messing about with this stuff, but - as always - I'm not promising anything!

178
Lix Main / Re: OutOfVramException
« on: November 24, 2017, 08:14:53 AM »
I crashed on this level too. My crash is different however: I got no message; the game froze. I had to force close it manually.

My game often crashes on big maps with lots of activity like this. But I also am using a 7+ year old computer. I can't run most modern 3D games well at all.

I initially got no message either, but I saw it when I Alt-Tabbed to Desktop to close it.

And my computer is also around 7 years old.

179
Lix Multiplayer Dates / Re: Multiplayer on Nov 11 and 18th (Saturday)
« on: November 20, 2017, 08:32:32 PM »
It was nice to hang out together, I'm looking forward to future sessions! Cheers!

180
Lix Main / Re: OutOfVramException
« on: November 20, 2017, 02:51:24 PM »
If you update to 0.9.2 or 0.9.3, at least you shouldn't crash easily, instead the game will become slower when it can't savestate.

BTW I think most of us crashed at that exact point then.

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