Solved some levels in the wrappy rank.
The wrapping around is a challenge on its own to understand how everything works out.
At least some of the levels felt astonishingly execution heavy considering there is framestepping etc. Sometimes it was a bit precise or I couldn't find much hints in the design for the proper setup, which made some assignments very hard to perform at the right place.
There was a lot of infinite mining though this fits the wrap around mechanics.
welcometospace: Quite a conundrum, don't know why it suddenly worked out.
rainbowroad: Not too hard of a level, a bit of a pathfinding puzzle.
3lix1miner: One of the 'infinite' miner levels, here you only have to find the proper starting point, a decent introduction to this mechanic.
patienceyoungpadawan: Works according to the title.
powerlines: Again about adjusting and finding the proper path, liked that one.
justmine: Downwards Reduction as single player level, again quite mind blowing.
oneisnotenough: More on the standard side of a puzzle, again about guiding the Lix in the proper direction.
offthegrid: Similiar to welcome but I had more of a grasp how to do it.
gottaturnaround: This was a bit harder for me, harder version of oneisnotenough.
bumpyhumps: I think I needed a bit longer for this level.
humpybump: I think it's a clever level. I thought at first in the completely worng direction but it makes perfectly sense.
kruskalsdelight: Got lucky and solved it first try. Interesting concept to have a maze level.
homotopytheory: Combination of infinite miner and path finding, didn't need that long to solve it.
pleasecomehome: Finicky infinite miner level, needed tweaker here.
hive: Another maze level, was quite fun.
undergroundclub: Not sure if it is a backroute, was finicky though still quite interesting.
forevermine: Hardest of the solved levels so far, was hard to tell where to make assignments but a very elaborate level. I generally liked it.