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Messages - Kingshadow3

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31
Contests / Re: Level Design Contest #25
« on: January 26, 2022, 02:03:40 AM »
One more thing I'd like to ask for Rule 2. For objects, do resized objects such as updrafts or water violate anything?

32
Contests / Re: Level Design Contest #25
« on: January 23, 2022, 06:59:41 PM »
- I assume only official styles are allowed for this, to prevent people from trying to use large custom made terrain pieces.

I believe VGASPECs are not allowed for both rules 2 and 3 but you can use any tilesets that use multiple pieces in its levels.

33
Contests / Re: Topic: Lemmings Forums Level Contest #24 - Results
« on: January 15, 2022, 08:25:23 PM »
Congrats to both tan x dx and IchoTolot! :thumbsup:

Also thanks for the congrats for my runner up position guys. :)

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See you next week Icho. You too kaywhyn! :)

35
Here are the Rule 1 round results, with the two levels moving on indicated in bold:

Armani's "Lemmings in a Rave" (4 Votes)

IchoTolot's "Starstruck" (5 Votes)

Kingshadow3's "OttoLicho's Sprudel Squires" (2 Votes)

The Tomato Watcher's "And Now, the Incredible Shimmier!" (3 Votes)

kaywhyn's "Shimmier Lab Rules" (6 Votes)

36
Contests / Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« on: December 04, 2021, 02:38:17 PM »
@IchoTolot This one is close enough to the intended solution to be acceptable.

37
Contests / Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« on: December 03, 2021, 06:44:02 PM »
I attached the resolve of Kingshadow3's R3 level. :)

Despite using all skills. This is still a backroute as it skips a trick I am trying to enforce. I've updated my rule 3 to V5.

38
Contests / Re: Level Design Contest #24 - Playing Phase (Update Topic)
« on: December 03, 2021, 06:41:22 PM »
Update to entries:

---R1 (OttoLicho's Sprudel Squires)---
V1 -> V2 - Added more steel to patch kaywhyn's backroute.
V2 -> V3 - More steel was added to patch IchoTolot's backroute
V3 -> V4 - Had to alter the terrain to fix a backroute by Apjjm

---R2 (Silence in the Library)---
V1 -> V2 - Added another fire gear to the level to patch kaywhyn's backroute.
V2 -> V3 - Added Steel to part of terrain, Also added more terrain to resolve slider mechanics in future Neolemmix versions.

---R3 (Revenge of the King)---
V1 -> V2 - Made the Jumper skill a pick-up skill to patch a backroute discovered by IchoTolot.
V2 -> V3 - Altered the shape of the Robot Clown heads.
V3 -> V4 - Changed the shape of the letter G to patch another backroute discovered by IchoTolot.
V4 -> V5 - Added extra steel to the letter G.

39
Contests / Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« on: December 02, 2021, 07:33:21 PM »
I've updated my rule 3 again.

40
Contests / Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« on: November 30, 2021, 06:31:03 PM »
@IchoTolot

For Rule 1 and 2. The resolves are acceptable ones. My rule 2 has a few cases where skills can be used interchangeably.

For Rule 3, I've changed the shape of the Robot Clown heads so it shouldn't be possible to get over them anymore.

41
Contests / Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« on: November 29, 2021, 06:51:33 PM »
I've updated my rule 1 again.

42
Contests / Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« on: November 28, 2021, 07:00:46 PM »
I've patched my levels again, removing backroutes as well as fixing my R2 level so that it should (hopefully) work with future NL releases.

43
Contests / Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« on: November 19, 2021, 11:41:51 AM »

I regret to say that there is a backroute in your solution. :XD:
Spoiler (click to show/hide)
I've uploaded my V2.


44
Contests / Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« on: November 14, 2021, 08:13:52 PM »
@kaywhyn
Spoiler (click to show/hide)
Anyway, your solution is a backroute Armani didn't find. I've uploaded my V2 in the update topic.

45
Contests / Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« on: November 09, 2021, 12:52:35 PM »
Solved kaywhyn's "Shimmier Lab Rules" V2. This one looks more intended but it also could still be a backroute...

100% intended! Nice job! :thumbsup: Thanks for resolving and letting me know if my R1 is now properly patched up :) Also, thank you for the compliments on the V1 of this level. What do you think now, still a fine level? I think this is a first for me in a contest in that I have a level backroute proof after only two versions :laugh: Of course, there's a possibility that it still can be backrouted, but I don't think it's likely here anymore.

It's still a great one. Great work!! :thumbsup:

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