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Messages - Nessy

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511
I say take out Mind The Step as well.

As for It's The Price You Have To Pay the only way to really enforce the intended solution is to take out the bomber and add steel to force the miners to be used on the right side. I attached an example of where the steel would go below.

Unfortunately I don't really have any level suggestions. I know that's not what you want to hear, but I say that we allow the people that voted for the 160 pack to post their suggestions and give them a week or two like you said, and if they don't make a suggestion then we go back to the original 150 pack (or we go with all of your suggestions in the 160 version ;)).

512
Levels for v10 or older / Re: [NeoLemmix] SEB Lems v1.81 (175 levels)
« on: September 30, 2017, 09:12:25 PM »
Hey Flopsy!

Here are some more replies. They are replies from Bittersweet 18 to Revolution 11. Right now I am stuck on Revolution 12 because…
Spoiler (click to show/hide)

513
General Discussion / Re: Nessy's YouTube Channel
« on: September 29, 2017, 12:21:46 AM »
Oops, I forgot to mention something :-[.

My original idea was to use some fan-made levels to showcase the NeoLemmix features instead of only the official ones to keep it interesting. However, I think I'm going to make small, simple levels and use them as "stages" for showcasing the NeoLemmix features and skills. I'm going to make another section that showcases fan-made levels because I would really like to show new people what the community has done. If I decide to show a clip of fan-made levels it might just be very quick clips of me playing through them "stupidly" as to not give away the solution. That, or just show an image of them. I don't know yet. I might not even do it, but I'm open to suggestions.

514
General Discussion / Re: Nessy's YouTube Channel
« on: September 29, 2017, 12:04:22 AM »
Thanks Flopsy. I just realized that once I complete this video I can embed it into the home page of the NeoLemmix website. I think that would be a great addition to the website as new people would be able to see the NeoLemmix features in action instead of just reading about it.

515
General Discussion / Nessy's YouTube Channel (old)
« on: September 28, 2017, 09:27:38 PM »
Hello everybody!

Inspired by Flopsy's newest top 15 video, I have decided to finally start a YouTube channel (it's not live yet). Yeah, I know, I never had one because I just never had anything interesting to post, but I think that I'm going to go for it regardless if my content is interesting or not because I don't expect it to become huge anyway :P.

I don't know what I'll be doing yet though, but one thing that I would like to do is maybe start off my channel with a video that kind of like advertises NeoLemmix in general (not necessarily a specific version) similar to the video Lix has. For example, show off its main features like frame skipping, the builder, miner, digger preview, etc. I might even go as far as to show off some fan-made levels (without giving away solutions, of course, and levels that aren't too late in the pack). All of this would be to attract new users that may not know about this community and as a way to tell new people, "Hey, we are still an active community and check out what we have done!".

I was going to ask this in the IRC chat but decided to write it here in order to better articulate my thoughts and get more opinions on the subject manner. I don't know if I'm allowed to do something like this, so I just wanted to ask to be sure. If this is okay to make and you don't want your level pack to be in it, or you have specific levels you would like to include, you can let me know in this thread.

516
As promised from the chat, here is my two cents on the topic ;)

- - - - - - - - - - - - - - - - - - - - - - - -

1) The Great Lemming Caper: This level has many different solutions, but none of them are easy to spot at first. Figuring out how to cross the terrain with two builders while delaying the lemming that isn't building is not an easy task. However, the terrain is so well made that even an experienced Lemmings player can find even more crazy solutions to this level!

2) No Added Colours Of Lemmings: There's a reason why this level is held in such high-regard by everyone. Not only is it brutally tough for a beginner to figure out how to release the blocker, but it's also tough to figure out how to save the miner at the end. To be fair, the game never told you that a lemming that turns into a blocker was automatically doomed… so it's pretty cool how someone can still logically figure out the solution. A Mayhem puzzle indeed.

3) Save Me: Although a little builder heavy and not so heavy on puzzle, figuring out how to control the crowd with a limited skill set so that you don't lose too lemmings still makes this level worthy of late Mayhem in my personal opinion. I don't even remember if I was able to beat this level when I was little.

4) Just A Minute: Getting to the exit is the easy part, but figuring out how to get everyone to that exit on time is the challenge! By biggest problem when I played this level for the first time was how some lemmings would turn around towards the end of a basher tunnel I would create, and that guarantees a lost because time would run out soon after. For a beginner the tricks that we might use to accomplish that today didn't come as easy.

5) It’s Hero Time!: A wonderful 1-of-everything puzzle where you better optimize your solution, or there will be no time to be a hero!

6) Postcard From Lemmingland: Almost everybody has said that this level was their first major roadblock. There's a reason for that. This level is part of the group of Fun remakes that take away your 20-of-everything and throw you onto a terrain with less skills, and where to use them isn't obvious.

7) Triple Trouble: An x-of-everything puzzle that's actually pretty tough. You don't have enough builders to do much, so you need to use other skills. Because of that it ends up being more of a puzzle instead of a do-it-anyway-you-want level.

8) The Steel Mines Of Kessel: Navigating these steel mines with only your wits and a lot of bombers is not a challenge for the weak.

9) Compression Method I: It's a level that used the compressed Lemmings solution before it was cool. Figuring that out for the first time is not easy for beginners who are unaware that something like that could work.

10) Upsidedown World: A tough puzzle where the limited destructive skills makes tackling the many obstacles in this level a challenge on its own.



Honorable Mentions:

Heaven Can Wait! (We Hope): Nothing drove more fear into my childhood self than a level without blockers, and this level was the first one where it became a major problem.

The Boiler Room: Figuring out how to get past the flamethrower trap blocking the exit was the major puzzle in this level, which can throw a lot of beginners (myself included) off.

517
NeoLemmix Main / Re: New NeoLemmix Website
« on: September 25, 2017, 09:39:29 PM »
Thanks Nepster for the feedback.

1) If the black NeoLemmix header on the left returns you to the home page then, yes, I can remove the "Home" link. The only problem I have is if other people have the same urge to click it as you. I might make the change and if someone has trouble I will encourage them to let me know so that I can figure out another solution.
2) I thought that someone would like the download links first so they can quickly grab what they needed, but if the About section is more important then I can easily swap the two sections.
3) I think I'm going to remove it for now, at least until the Introduction pack is up to date with the new formats. I didn't want to mess with the existing content too much, but since you offered that choice then that's going to be my decision.
4) Good catch. Yes, I will replace it and I'm sure Flopsy wouldn't mind making a tutorial.

518
Lemmings Main / Re: Top 10 hardest OH NO more Lemmings levels
« on: September 25, 2017, 03:47:18 AM »
Here's my list:

10) Dolly Dimple: Very tough level for a beginner, as the trick used to free the lemmings in the right direction isn't obvious at first (if you go for the intended solution).
9) KEEP ON TRUCKING: I still struggle with this one even to this day. It's very tight on skill sets and time limit.
8) The Race Against Cliches: Can be a stressful multitasking level for beginners.
7) Creature Discomforts: I might be the only one with this opinion, but this is another tough multitasking level.
6) Across The Gap: It's tough to figure out how to contain the lemmings here for a beginner and it has a 100% save requirement.
5) Chill Out!: Brilliant puzzle, but not an easy one to figure out right away.
4) Where Lemmings Dare: Brutal traps and a tricky layout.
3) Temple Of Love: Another level with a tight skill set.
2) Lemmings In A Situation: A tough level made tougher by the limited skill set.
1) There's Madness In The Method: An excellent puzzle, but very tough to figure out and execute!

519
NeoLemmix Main / Re: New NeoLemmix Website
« on: September 24, 2017, 09:25:30 PM »
I just want to let everybody know that I have uploaded Nepster's new NXPConverter. You can download it separately instead having to download the entire NeoLemmix player again. I'm in the process of trying to organize these download links a little better, so expect that soon.

520
Thanks Raymanni, that worked. I uploaded the hotfix into the NeoLemmix player download on the server, but I guess I forgot to do it on my side.

521
Hi, I finally started using the new NLEditor but it seems like I'm having some trouble with the NeoLemmix player. Every time I try to play a level I get an error that says:

TBaseDosAnimationSet: Error while opening scheme.nxmi

I made sure that I downloaded everything and that everything was in its proper place but nothing seems to work. The file in question, from the directory where I have my NeoLemmix player: styles > default > lemmings > scheme.nxmi

Thanks.

522
NeoLemmix Levels / Re: [NeoLemmix] Lemmings Migration
« on: September 24, 2017, 03:21:45 AM »
Great! I think I might try tomorrow. I took a look at the documentations and one thing I noticed was that I found more negative criticism about my pack there. I wonder why nobody posted that much about it here, as I love to hear the good and the bad. For example, someone mentioned what their least favorite level was and how the solution could have been implemented better. I would love to hear how so that I can improve in the future ???. Seriously, I love that constructive criticism.

I've got Nintendo music on my channel, it just tends to get flagged but doesn't result in muted videos. They only seem interested in the latest games when it comes to music flagging I've noticed. I have Splatoon videos on my channel and they are getting flagged left, right and centre.

The most recent I have is from around 2012, so maybe it will still get flagged. I don't know. Regardless you can always use your own custom music. I have absolutely no problem with that :).

523
NeoLemmix Levels / Re: [NeoLemmix] Lemmings Migration
« on: September 24, 2017, 02:52:16 AM »
For nin10doadict (click to show/hide)

524
NeoLemmix Levels / Re: [NeoLemmix] Lemmings Migration
« on: September 23, 2017, 10:21:35 PM »
Hey Flopsy, sorry for taking so long to respond to this as some personal stuff came up and I was trying to get the new NeoLemmix applications uploaded.

First off, it would be an honor if you did an LP of my pack :). I know that when people do LPs they don't sit down and think about what they are going to say, they just say it and that's pretty good feedback in my opinion. Plus it's strangely fun watching all the attempts a person makes on a level instead of the final and successful attempt.

As for the custom music you shouldn't have any problems if you choose to use it. It's just 3D Lemmings and Nintendo music. The latter is at more risk, but it shouldn't happen.

I definitely recommend finishing LemmingBytes. It does get tough at the end, but not as much as some of the later Lemmings Plus entries.

I really need to try participating in the IRC chat one day. I was too shy at first, but I think I'm ready now.



525
NeoLemmix Main / Re: New NeoLemmix Website
« on: September 23, 2017, 10:12:11 PM »
The site is working again.

Everything Nepster published today has been uploaded and is now available to download at NeoLemmix.com.

Some things to note:
- The NeoLemmix Player page has the updated NeoLemmix Player (V11.15.20)

- For a limited time the application that allows you to convert your level packs to the new format will be included when you download the NeoLemmix Player zip file. Nepster suggested to have these separated in the future when we are more settled with the new formats, so when that time comes I will let everyone know where its permanently home will be.

- Don't forget to download the Styles folder on the NeoLemmix Player page as well. They contain the updated graphic sets.

- The NeoLemmix Editor page has the new NLEditor (V1.0)

- The Graphic Tool and Graphic Conversation tools are now on the Graphic Set Tool page.

- And of course, old versions of every application are available to download by following the "download page" link.

- I am planning on doing some more style updates to the website. The first will be making the download links look more pretty, which is something I have been playing around with. Right now they look like they are a part of the main text and the only thing that visually separates them are the default hyperlink styles and unordered list bullet points. Except that change soon. I might test it on one page and get feedback.



If you have trouble downloading something or with the website in general please let me know right away on this thread or via PM.

8-)



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