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Messages - Nessy

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481
General Discussion / Re: General Comings and Goings
« on: October 15, 2017, 04:28:49 PM »
That's terrible Flopsy :(. You and Lucia have my deepest sympathies and prayers.

*Hugs for both of you*

482
NeoLemmix Levels / Re: Minim's PS3 Lemmings level pack
« on: October 14, 2017, 09:09:31 PM »
While converting Minim's graphic sets I decided to convert his PS3 remake level pack as well to work on the latest stable NeoLemmix version (10.13.X). As mentioned, Minim has not been active on the forums lately and it would be a shame for his level pack to be forgotten or buried in the back away from new users/players.

I have attached the level pack in the first post.

483
Sorry I wanted to write a post yesterday but I got sidetracked by work and forgot :(.

I like the definite talisman list and your proposers in your previous post so I have no further suggestions/changes for them.

My two cents about which ones should be gold or silver:

- ONWARD AND UPWARD: Bronze
- Have a nice day: Gold (because new players naturally use many builders so limiting the number to as low as five is Gold worthy)
- ROCKY ROAD: Bronze
- It's hero time: Silver (not Gold because some people use the no climber solution as their first solution)
- The Great Lemming Caper: Silver (not sure about this one so I said Silver)
- Final impediment: Gold

- Perseverance: Silver
- LEMTRIS: Silver (not sure about this one either)
- If At First You Don't Succeed: Silver
- Get A Little Extra Help: Bronze
- Keep Your Hair On Mr. Lemming: Gold (using no builders already limits a lot of things you can do, and the 10 of each skill even more)
- And Then There Were Four: Bronze (because multitasking is something people most likely do on this level already)
- Poles Apart: Silver

As for Everybody Is A Hard Nut I need to investigate this further, so I'll make another post about that later.

484
Lemmings Main / Re: Top 10 hardest OH NO more Lemmings levels
« on: October 12, 2017, 03:03:52 PM »
The level that I actually got stuck on for the longest time when ONML first came out was:    The race against cliches.     
Did anyone else have a lot of trouble on this one???

I did have some trouble on that level when I played it for the first time. I couldn't wrap my head around the idea that I didn't have enough floaters for all the lemmings, and I didn't warp my head around the idea of sending them over the top. It just didn't click at first.

485
General Discussion / Re: General Comings and Goings
« on: October 12, 2017, 02:50:42 PM »
My prayers go out to you Flopsy. I hope everything is okay :(. We are all here to support you.

486
General Discussion / Re: I'm back!
« on: October 10, 2017, 11:04:23 PM »
Hi BBP, welcome back to the forums!

As far as I remember, at least one level required a patch to be solveable at all, and another one used the bomber-as-a-floater trick to survive a fall (making a lemming a bomber so that it oh-nos in the moment of hitting the ground, then assigning a builder to it to prevent it from actually exploding). I believe that was only possible in Lemmings Revolution.

I managed to beat all the levels without using any glitches ???.

Spoiler (click to show/hide)

487
Also I have spent more time with If At First You Don't Succeed and have complied 10 solutions to the original version.  This could be Nessy's next episode in The Many Solutions Of series.  At this point I think that no alterations should be made to this level.

Awesome! I can make this into the next video in the series, and give you all the credit for them of course.

488
Just wanted to make a quick post about a solution I found to bsmith's level that I think might be a backroute. It is attached below.

I also attached my solutions to both updated Lix contest levels:
Comments (click to show/hide)


489
NeoLemmix Main / Re: NeoLemmix - Returning user experience report
« on: October 10, 2017, 01:01:34 PM »
Looking at the NeoLemmix website, I notice V11.15.21 is listed on the download page as the stable release. Was the "experimental" checkbox not ticked when uploading it? Unless I've overlooked something (and the replies in this thread suggest I haven't), V10.13.18 is still the latest stable release, I think?

This has been fixed. Thanks!

490
NeoLemmix Styles / Re: [Graphic Set] Minim's PS3 Graphic Set Conversion
« on: October 10, 2017, 12:45:15 AM »
I have updated Minim's PS3 Dark graphic set. Please see the first post for more details.

491
NeoLemmix Styles / Re: [Graphic Set] Minim's PS3 Graphic Set Conversion
« on: October 09, 2017, 05:24:23 PM »
I have updated the style in the first post.

1) I completely overlooked the fact that the water was the same one used in the orig_marble graphic set. To avoid duplicated pieces it has been removed and the translation table now points to the "water" piece in the "orig_marble" collection.

2) The graphic set also had a trap from the orig_dirt graphic set. The translation table now points to it.



492
NeoLemmix Levels / Re: [NeoLemmix] Lemmings Migration
« on: October 09, 2017, 05:20:29 PM »
Not sure if it's just me but the preview pictures in the first post of this topic are not showing up for me Nessy.

Just getting the X's instead.

Thank you Flopsy for catching that error. The screenshots should be fixed now :).

493
Okay, so now I can talk about rank 4 and rank 5 :P

Overall, I like the ordering. My only comment is the placement of This Corrosion in rank 5. I might be the only one with this opinion but I say to switch this level with No Added Colours Or Lemmings. I just personally feel like No Added Colours Or Lemmings is too early and more challenging than This Corrosion. I also like having Fall And No Life Part 2 as the last level because after much thought it's the best choice from a pure difficulty perspective.

For Dolly Dimple I agree about leaving the level untouched as the "other solutions" wouldn’t cross a beginner's mind.

For If At First You Don't Succeed I say remove the "use two bashers and then use a miner under the stairs" solution. The water under the pillars should fix that, and I say to add a pillar in the water to make the pillars look like they are coming out of the water instead of floating above it, but it really isn't a big deal either way and it's just my personal design preference ;). As long as the backroutes are fixed.

For The Great Lemming Caper I say leave the skillset untouched. A beginner wouldn't think to hold the second lemming back with a blocker, and using that trick can make a good talisman like the one bsmith suggested (no bashers).

494
NeoLemmix Styles / [Graphic Set] Minim's PS3 Graphic Set Conversion
« on: October 09, 2017, 02:51:35 AM »
These graphic sets have become available as of NeoLemmix V11.15.22.

Because Minim isn't active on the forums anymore (or at least not very active lately) I have decided to convert his PS3 Factory and Dark graphic sets into the new formats version.

- Old .dat file has been converted using the latest Graphic Set Converter Tool.
- All terrain pieces and objects have been given proper names.
- All white space has been cropped out.
- Translation tables updated to reference newly named terrain pieces and objects or pieces from other graphic sets, so levels that have used the old .dat files won't throw an error if updated.


Minim's PS3 Factory

- Includes two exits: the PS3 remake and minim's own original exit.


Minim's PS3 Dark

- Includes the new entrance and exit.


I have tested everything and it works fine, but if there are any issues or if I did something wrong please let me know.

495
I finished Nessy's level.

Nice job joshescue18! You got the intended solution :thumbsup:.

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