* Is everyone happy with the decisions made so far? I know there are some disagreements, especially over ordering and talisman ranking, but we can't perfectly satisfy everyone, so does everyone at least feel the decisions have been made fairly and reached a reasonable compromise?
I am happy with all the decisions made so far.
* Dirt levels originating from Genesis lemmings: Should we keep these in the dirt_md set with its distinctive colouring, or change them to the standard dirt set? Nepster has said that dirt_md will be included by default in new formats NL, so this is purely a matter of aesthetic preference.
I really don't have a preference for this one, but if I had to choose my personal aesthetic preference would be to have the dirt_md style for the Genesis dirt levels because that was how it was in the original version and I want to keep those aesthetics.
* Levels appearing in both Genesis and ONML: which version should we use? There was a little discussion of this earlier in the topic, but all that was concluded was that we should not decide on the basis of graphic set balance (because all the sets in question are close to balanced anyway) but aesthetic preference again. We could use Genesis for some of these levels and ONML for some others.
* "Time Waits For No Lemming" /
"Lunch Time"*
"The Stack" / "Keep All Enemies Out"
*
"ROCKY VI" / "Watch Right And Left"
*
"Dolly Dimple" / "Dangerous Balcony" : Even though
Dangerous Balcony may be more visually interesting I say
Dolly Dimple in its brick style is too iconic for me despite its minimalism.
* "Worra Load Of Old Blocks!" /
"Leftovers Are Not Always A Waste"* "And Now The End Is Near" /
Exodus!* Any other miscellaneous changes to levels? Under this heading come things like bsmith's change to Tension Sheet, anything that improves the playing experience without being a drastic change to the level. A couple that have come up so far:
** Move the exit to the far left on Snuggle up with a lemming?
** Remove the pointless and rather ugly OWW on Cascade?
** Remove decorative terrain at the edges of levels? Alternatively, restore decorative terrain on levels where namida has already removed some?
* I say don't move the exit in
Snuggle Up With A Lemming. It might be too much of a change.
* I have no objections to taking out the OWW in
Cascade. It doesn't really add anything to the level.
* I would leave the decorative terrain alone: if namida took it out in a level then leave it out and if he didn't take it out then leave it alone.
* I personally do not like the change made to
Tension Sheet: Good Idea. There was just something about the water pit in the middle that even though it didn't add anything to the level I liked it there. However, I would just leave the changed version there, as I'm probably the only person with this opinion. The functionality of the level is there and that's the most important part.