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Fan Corner / Re: Coding a 2 player clone, networked, with "original" game mechanics
« on: August 13, 2013, 10:32:47 PM »What happens if my game mechanics code is too close to theirs ?
The game mechanics themselves may or may not fall in the realm of patented processes. Most innovations in the computer industry these days (especially video games) are patented, and anyone else wanting to make use of the same or similar features are required to pay a license to the patent holder. I don't know if Sony holds any patents for any aspect of Lemmings.
As for the code, it doesn't really matter how similar it is to theirs unless there's evidence you stole it from them. That would qualify as a violation of their copy right.
In any case, there's a certain degree of "fair use" in this project, which will make you exempt from most or all of the applicable laws. You're not benefiting from it, and you're not causing Sony any damages (you're not taking their customers away from them, etc.), so unless they decide they want to personally stop you from doing what you're doing, you'll be able to get away with it.