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Messages - Colorful Arty

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751
Levels for v10 or older / [NeoLemmix] Reverse Lemmings
« on: June 11, 2016, 02:40:31 AM »
It's finally here!

Reverse Lemmings is a levelpack containing the levels from the original DOS Lemmings with the exits and entrances swapped and different skill assignments. Have fun solving these classic levels in a totally new and (hopefully) interesting and fun way! The difficulty is similar to the original Lemmings, but expect quite a few really hard levels in the earlier difficulties and several very easy levels in the later difficulties. I did my best, but some levels are very difficult to make hard.

As an added bonus, the NeoLemmix version features a few levels that include NeoLemmix-exclusive features, such as platformers and pickup skills.

I highly recommend the DOS music for this pack, but it is far from necessary. You can download it here:
https://www.dropbox.com/s/twepi07aesocdl9/DOS%20Music.zip?dl=0

Let me know what you think, and above all, have fun! :D

752
General Discussion / Re: Post some jokes here!
« on: June 10, 2016, 05:26:52 PM »
A man had to cross a mountain range to visit his friend in the nearby village, however he was poor and couldn't afford a good horse.
A man who sold horses felt sympathy for him, and offered to sell him a very fast horse for a price he could afford.
"Here's the thing," the man said. "This horse is very peculiar. He will only respond to very specific commands. He will only start running if you say "Praise the Lord" and he will only stop if you say "Lord, please have mercy on me".

The man in need of a horse thought this was odd, but bought the horse and rode it, confident he could remember the commands.
He said, "Praise the Lord" and the horse took off running. The horse was indeed very fast, and the man knew he made the right decision.

However, when they were high in the mountains, the horse took off running towards the edge of a cliff!

"Stop! Stop!" the man yelled. He had forgotten the secret words to make the horse stop. Finally, when the man was resigned to his fate, he begged "Lord, please have mercy on me!" The horse heard the command and came to a screeching halt right at the edge of the cliff.

The man was so happy, he yelled "Praise the Lord!"

753
General Discussion / Re: Post some jokes here!
« on: June 10, 2016, 05:13:56 PM »
It's difficult to tell jokes to kleptomaniacs. They always take things literally.

754
General Discussion / Re: Post some jokes here!
« on: June 10, 2016, 05:04:46 PM »
Three men walked into a bar.

You'd think the third one would have ducked.

755
Lemmings Main / Re: June 2016 Level Collaboration?
« on: June 09, 2016, 12:07:08 AM »
Heck yeah I'm joining! This sounds really cool! :thumbsup:

756
Lemmini / Re: Reverse Lemmings Released for SuperLemmini!
« on: June 07, 2016, 01:00:02 PM »
Here's the problem:

I can make the levels in the editor of the special levels, but when I try to play them in NeoLemmix, I get the error message:

Access violation at address 008AB137 in module 'NeoLemmix.exe'. Read of address 00000000.

So it seems I can make the levels, it's just NeoLemmix will not play them.

757
Lemmini / Re: Reverse Lemmings Released for SuperLemmini!
« on: June 07, 2016, 01:18:08 AM »
I can't get NeoLemmix editor to edit the Special levels, so for the time being, the NeoLemmix version will have the 4 replacement levels taken from the Bonus rank of SuperLemmini instead.

758
Live Event Scheduling / Re: Lemmings Streams
« on: June 06, 2016, 04:12:23 PM »
Sounds great! I hope they still have fun though!

759
Live Event Scheduling / Re: Lemmings Streams
« on: June 06, 2016, 03:02:42 AM »
If that's the case, I could catch the first half hour before work.

760
Lemmini / Re: Reverse Lemmings Released for SuperLemmini!
« on: June 04, 2016, 10:17:12 PM »
Good suggestion! Is there a lemmings logo file available for download, or should I just google image search

761
Lemmini / Re: Reverse Lemmings Released for SuperLemmini!
« on: June 04, 2016, 01:20:45 AM »
This just in:

I will be releasing a NeoLemmix version of Reverse Lemmings sometime soon with backroute fixes! This seems to be people's preferred way of playing Lemmings (and it is easier to record), so I thought "why not?"

If anyone wants to make a title for this in NeoLemmix, that would be great, otherwise, I'll try my hand at it.

762
Live Event Scheduling / Re: Lemmings Streams
« on: June 03, 2016, 10:47:33 PM »
Woot! I have that day off from work! :D

763
General Discussion / Re: Post some jokes here!
« on: June 03, 2016, 10:27:52 PM »
A man walks into a bar and notices there are several slabs of meat hanging from the ceiling by ropes.
He asks the bartender, "Why are there slices of meat hanging from the ceiling?"
The bartender replies, "Oh, that's one of the special things about this bar. Any customer can take the meat challenge here."
The man asks, "What's the meat challenge?"
The bartender answered, "You can try to jump as high as you can and see if you can touch the meat. If you succeed, you get free drinks for an hour, but if you fail, then you have to buy drinks for everyone else in the bar."
The man said, "That is an interesting challenge."
The bartender asked him, "Would you like to give it a try?"
The man stopped, pondered for a while, and then shook his head saying, "I don't think so. The steaks are too high."

764
Forum Games / Re: Zendo, play by forum
« on: June 03, 2016, 05:58:00 PM »
Hexakosioihexekontahexaphobiacs

765
Updated both of my levels:

Rule 1:
1. Added a wall on the left side so it will work for updated NeoLemmix with deadly walls.
2. Removed walkers, bombers, and blockers from the skillset since they were never used.
3. Fixed a minor backroute IchoTolot found.

Rule 2:
1. Made the pickup skill visible since people complained.

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