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Messages - Colorful Arty

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706
Crane got the intended solution to my Rule 3 level! Very well done! :thumbsup:

I was sure this level would give people a lot of trouble to solve; you must be a REALLY good lemmings player to solve it so quickly! :thumbsup:

707
Updates to both of my levels thanks to Crane's solutions. I simply required an extra lemming to be saved on my Rule 2 level and severely restricted the skills in Rule 3 to accommodate Crane's new efficient ways through the level. Many thanks!

Edited by namida: Removed the Rule 3 level attachment since a newer version was posted.

708
I just started a Let's Play series on the contest 11 levels. Link to the playlist:

https://www.youtube.com/playlist?list=PLQHiUcBinBlBleci5WxKXYH3ANxm6Zvwt

709
Lemmings Main / Re: What should Colorful Arty play?
« on: August 19, 2016, 01:27:38 AM »
I've seen rtw play the first 2.4 ranks of LPI, and from what I've seen and can remember, none of the levels I saw looked that hard. I appreciate that, since I like levels I can solve.

I plan to start the Let's Play sometime in September after I finish the projects I'm working on now (except Pikmin 3; that will take a while).

As far as LPI music goes while I do like the Master System music, I am planning on using either the DOS music as that is my personal favorite version or using the custom loop I have made. Or, I might shake the music up like I did in my Lemmings Let's Play. Thanks for all of the input! :D

710
Lemmings Main / Re: What should Colorful Arty play?
« on: August 18, 2016, 12:12:31 AM »
I want to do another Lemmings Let's Play soon and I can't decide between Lemmings Plus I and Revenge of the Lemmings. I made a poll to see which people would rather see me play. I look forward to seeing the results! :)

711
General Discussion / Re: Post some jokes here!
« on: August 16, 2016, 02:27:29 AM »
Here's a classic.

Buddha walks into a hot dog shop and orders "one with everything".

712
NeoLemmix Main / Re: Upcoming Release - NeoLemmix Player V1.47n
« on: August 13, 2016, 02:51:17 PM »
Will the update have custom background and lemming sprites implemented?

713
NeoLemmix Styles / Re: Lego tileset 1.1 available for download
« on: August 07, 2016, 10:38:47 PM »
I HAVE to group by shape since I will be adding new shapes and pieces, but no new colors. Thus, either I can group by shape, or have no discernible grouping whatsoever. I can't constantly change the order of the pieces with each update, or else previous levels in this set will not run.

I will probably add more steel pieces in the next update, but I put in the basics for this one.

The background is 320x160 pixels, which is the standard level size default. If this seems to be a big deal (no pun intended), I may shrink it in future updates.

714
NeoLemmix Styles / Re: Lego tileset 1.1 available for download
« on: August 07, 2016, 06:25:31 PM »
1.1 so soon? Indeed. I added 10 steel blocks. Steel in this tileset are simply silver bricks which look suspiciously like the pieces in the metal tileset. :-[

Thanks Minim for the cross suggestion, but I really like the look of the silver bricks instead.

715
NeoLemmix Styles / Re: Lego tileset 1.0 available for download
« on: August 05, 2016, 10:26:45 PM »
You mean something like this?


716
NeoLemmix Styles / Re: Lego tileset 1.0 available for download
« on: August 05, 2016, 03:38:20 PM »
The problem is, ALL of the pieces have a border around them to show you how many pieces there are. Right now, my best ideas are legos facing toward you the player (since they have the dot pattern steel is known for having) or making them look metallic in coloring (like silver or gold legos).

717
NeoLemmix Styles / Re: Lego tileset 1.0
« on: August 05, 2016, 03:04:57 PM »
The first version of the Lego tileset is now available for download! It contains 10 colors of legos (blue, red, yellow, green, orange, purple, white, light grey, dark grey, and black) and all of the basic pieces needed to build just about anything (close to 200 terrain pieces). It also has the typical entrance/exit, pre-placed lemming, pickup skill, and water, and it also has a locked exit with buttons, fire traps, and a custom background as an object to distinguish the black pieces better against the background. The objects tend to be light blue in color so as to distinguish them from actual terrain. The only problem thus far is the lack of steel. I'm still trying to find a way to make terrain that is obviously steel while still keeping with the lego theme. Ideas on how to implement this are appreciated, as well as suggestions for future bricks to put in.

This terrain pack will be updated in the future (simply adding new pieces and object, and not deleting or rearranging them). The next update will have more pieces, teleporters/receivers, updrafts, and some sort of Lego spear trap. Let me know what you think! :D

718
Contests / Re: Lemmings Forums Level Contest #11
« on: August 05, 2016, 12:39:34 AM »
I am SO pumped for this!

I just finished making a level today, and am jotting down ideas for a second. I'm also making a custom music set for when I play the levels on Youtube. Can't wait to see what turns up! :thumbsup:

719
Other Projects / Re: Lemmings-like indep' game"Zombie Night Terror"
« on: July 28, 2016, 01:00:12 AM »
Welcome to the forums baggers! We're glad to have you! :D

720
I am completely in favor of pickup skills disappearing after you collect them.

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