Hello friends. I'm not one for making serious, big posts like this, but this is something that has been weighing on my mind, and as one of the main Let's Players who plays Lemmings packs, I want to share my thoughts.
As the title suggests: I believe difficult Lemmings level packs don't make good Let's Plays. Here is why:
Let's Play videos are typically around a half hour in length on average. Some videos are closer to an hour, and some are closer to 15 minutes. Generally videos around a half hour are good, because it's a good amount of content without being overwhelming; I've personally noticed my shorter videos get a lot more views, because most people don't want to spend an hour watching a single video.
This is where we run into problems. Difficult level packs have difficult levels. Difficult levels typically take a while to solve. It may take 30 minutes to solve a single level. It may take an hour to solve a single level. It may take DAYS to solve a single level.
What happens when Let's players play levels that are this difficult? Well, what happens is it takes a long time to record, and a single video will likely only contain a single level. As a Let's player, when this happens (like with Gravity Coaster in SEB Lems), I get very frustrated because I want quality content for my viewers, and when I have to spend a whole video on a single level (especially when said video is over an hour), then I feel that I have not delivered quality content for my viewers. I remember in rtw's DoveLems LP where he spent one video on a single level (The Spring in the Maso ranking) and I did not enjoy that video. It wasn't because the level was bad (it's a pretty awesome level) but I want to see multiple levels in a single video; I don't want to see a whole bunch of failed attempts at a single level. Personally, I think a video of someone playing a Lemmings level should contain their thought process behind solving a level, some different attempts at a solution, followed by the success of solving the level. When you devote whole videos to single levels (or worse, several videos to a single level) this stretches out the Let's Play, and in a level pack that generally has 80 levels MINIMUM this means one can spend months on a single levelpack.
Let's take a REALLY difficult level pack like Lemming United. The levels in this pack are really good, but don't make for an enjoyable Let's Play. Not only is it a ~200 level pack, the levels get brutally difficult pretty quickly (at least for a scrub like me). This would mean a Let's Play would be probably >100 videos, with most videos being long (over an hour), and only covering 1 or 2 levels in a single video. Does that sound enjoyable to you: several months of hour long videos focusing on a single Lemmings level that I end up solving off-screen anyways? Maybe it does to you, but to me and many others, it does not, and when these levels frustrate me because I want to have quality videos, my commentary suffers, as does my view on the levels and pack by extension. This often leads to me giving harsh criticism towards levels (like Gravity Coaster) that I wouldn't give if playing casually. This is no fun for anyone.
Please don't think I'm attacking anyone. I'm not saying this is the pack designers' fault; it's not at all! Difficult level packs can be really fun; but they're meant to be solved on your own time and taken slowly, which isn't possible when recording. When my family and I played the original Lemmings, we spent years on it, often getting stumped on levels for months at a time, and we loved it! We loved taking the time to think and rethink things through, trying different things, and when we eventually solved them, we felt very accomplished and proud! When you spend a long time solving a level on video, you aren't really happy at the end, you're often roaring with relief and foaming at the mouth over how annoying that level was to solve, all because of time pressure and the editing involved with cutting out useless footage (if you do that at all). Difficult levels require time to solve, which is not a grace we are given when Let's Playing the levels. Difficult levels are fun when you can pick them up, put them down, and not have to worry about solving it quickly nor having witty commentary during them. It's a disservice to difficult level packs to play them like a Let's Play, which is why I think Icho's method of recording saved replays of levels on his channel is the right way to go for difficult levelpacks.
I have loved Let's Playing every single level pack I've taken on, but there's a reason I haven't tried LPing Lemmings United, Lemmings Plus V, NepsterLems, or the like; they're too hard for a Let's Play (especially for one of middling intellect like myself
) The level packs I have played have been pretty easy on the whole, with only a small handful of videos being devoted to a single level. If Lemmings Plus I had reached a point where every video was focused on one level with the time taken to solve it being over an hour, it's likely I would have stopped the Let's Play, or continued it out of stubbornness but not enjoyed it at all. At this point, most level packs being released are what I consider too hard to Let's Play, at least by me. And this is one of the reasons I'm announcing that after finishing Lemmings World Tour in the future, it is unlikely I will Let's Play another Lemmings pack. There are many reasons for this, but this is the big one. It's possible I will LP a smaller, easier level pack in the future (such as Proxima or Nessy's future packs), but I'm actually thinking about moving away from Let's Plays entirely in the future; there are many other things I want to do with my precious free time.
Now that I've said my peace, do people agree with this? I know there are people who don't mind >1 hour long videos devoted to just
attempts at solving a level, but I disagree greatly. I may be wrong. I may be in the minority. I just wanted to say this and see peoples' thoughts. Let me know your thoughts below!