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Reviews / Re: Level Review--Lemmings Revolution
« on: July 11, 2020, 02:37:26 AM »
10-5: Scale that wall....
Lemmings: 50
Save: 46
Time: 5:00
Release Rate: 50
Skills: 3 Climbers, 1 Floater, 3 Bombers, 3 Blockers, 5 Builders, 2 Bashers
Good: Getting someone up to the switch at the top of the wall proves to be quite challenging, as a weasel is constantly opening and closing a retractable wall that will knock the climber off the level. Several switches in different parts of the level must be flipped to give the weasel more walking space (so he hits the switch less often) and to speed up the lemming that climbs the wall.
Bad: With good timing, you can reach the top of the wall without activating the speed-up pad. Meanwhile, with poor timing, it is possible to fail even if you do activate the speed-up pad. Without many extra skills to stall with, getting the timing right is a matter of trial and error.
Lemmings: 50
Save: 46
Time: 5:00
Release Rate: 50
Skills: 3 Climbers, 1 Floater, 3 Bombers, 3 Blockers, 5 Builders, 2 Bashers
Good: Getting someone up to the switch at the top of the wall proves to be quite challenging, as a weasel is constantly opening and closing a retractable wall that will knock the climber off the level. Several switches in different parts of the level must be flipped to give the weasel more walking space (so he hits the switch less often) and to speed up the lemming that climbs the wall.
Bad: With good timing, you can reach the top of the wall without activating the speed-up pad. Meanwhile, with poor timing, it is possible to fail even if you do activate the speed-up pad. Without many extra skills to stall with, getting the timing right is a matter of trial and error.