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Messages - multiplex

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16
Play on your browser: http://multiplexgames.com/play-now/graina

I've just put together a playable level. It's far from complete, most graphics are still placeholder, no tutorial, no tips.

BUT the level is completely playable and solvable :)

Use the left-click to change tools and pan the camera. Use right-click to use the selected tool.

After you play, could you please give feedback, especially about the gameplay ? Are there any specific points that needs to be improved, like controls, or I don't know anything ???

Thanks :lemming:

17
Ok, got your point. In Graina, each grain (the pixel) has a main variant (i.e. sand) with a specific color(yellow), and then I added different shades of the same color for flavor. Basically, it's then possible to make some shapes, i.e. a sand castle using these flavors of the same grain. This would take a real pixel-artits though :)

18
Both ideas have some good points. I'll sleep over them and think. Please post again if smt. else comes to your mind.

@bsmith: Graphics: One thing I couldn't really decide is how big should a grain be? it's at the moment 4x4, which leaves no space for visual clues (think of difference between stone and cobblestone in minecraft), only color. It should be atleast 8x8 to make some patterns but then they seem too big for fluids, i.e. water. Hmm

@geoo: "game lacks the core mechanic": yup. The original intention was just to make a physics game. Then I played with it and it was boring...after a few minutes. One idea is to have limited supply of grains. i.e. you need to collect them first before creating. But let's see, if I can make some interesting levels with this mechanic. Ball idea is interesting, maybe I can add some iteracting items like that to the scene to complicate the puzzles. A little bit flavor like the incredible machines perhaps.

19
Graina alpha v0.5 is out

Take a look in your browser on itch.io https://multiplex-games.itch.io/graina

Edit (20.11.2016)

You may have a look on my latest post here for some details.
____________________
Hello everybody,

I was googling Lemmings-like games and found this forum, and better yet it seems really active :thumbsup:

Anyway, I'm an amateur~ish game developer, playing with a concept like Lemmings with falling sands/powder toy mechanics. It's called "Gnomes of Graina".

 At the moment, I'm not really sure how to proceed further, which features should I add, how does the game looks overall, etc..

I would really love to have some feedback from fellow Lemmings fans. There isn't any playable version at the moment but you can take a look at the tech-demo here:

https://youtu.be/f35BOPNflE4

Currently the graphics, music and pretty everything else is under development, so it doesn't look really good and polished.

P.S: I hope I'm not violating any forum rules.

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