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Messages - Geoffster

#16
If you aren't going to do a new version just yet, any chance you can upload the missing Mayhem 12?
It's here.  http://redroom.x10.mx/lemmings/0412.lvl" class="bbc_link" target="_blank">http://redroom.x10.mx/lemmings/0412.lvl

I'll probably have version 2 up sometime in september.  There are a lot of backroutes to be patched up http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" />
#17
Thanks again namida for all the feedback.  You've given me a lot to work with. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> 
If you have time, could you message me the backroutes you found in Taxing 24 and Mayhem 5?

This is the first set of custom levels I've posted online.  Naturally there a few meh ones... When I first started making levels, I just made maps that looked nice (like Tricky 5) but ultimately I would prefer to have tighter levels with creative solutions.

I'll probably take a short break before doing v0.02, and then re-work or replace the more tedious levels (you've confirmed my suspicious about Tricky 15 and Mayhem 28, for example.)

I can see why timed bombing levels are frowned upon.  I don't mind them as long as they are the "theme" of a short level.  Although these must get old after a while.


#18
Great comments, thanks!  I will definitely check out the newer versions of Lemmix / NeoLemmix, especially if they are better at tuning steel.  Glad to hear the tediousness in FUN is not so bad, apart from a couple levels.

Taxing & Mayhem are not as polished as Fun & Tricky, so if there are any WTF moments going forward it's possibly a bug...
#19
Levels for v10 or older / [NeoLemmix] GeoffLems
August 03, 2014, 01:50:18 AM
EDIT by namida: Unofficial conversion to NeoLemmix V12.XX.XX is now available.

v1.1

Release Notes
- updated to use Neo Lemmix v10.13.xx
- autosteel
- no more timed bombings
- backroute fixes

NeoLemmix Player: http://www.neolemmix.com/?page=neolemmix

NXP file: Attached to post

:compat-ver-10-13::compat-yes: