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In Development / Re: "Lemmings Redux": A "remake" of official games for NeoLemmix.
« on: October 20, 2017, 02:25:13 PM »
If I remember correctly, the blockers were temporarily removed from The Steel Mines Of Kessel at the same time as bombers were changed to be untimed. I think part of the uproar about the change was suddenly having to learn a new solution with the new bombers. In hindsight having the untimed bombers makes a no-blockers solution easier to execute; it may have been gold worthy with timed bombers but not with now with untimed bombers.
Do not add steel to stop the route Akseli found. In my opinion The Steel Mines Of Kessel is a lot like If at First You Don't Succeed. The point is NOT to find a specific route, rather the point is just to be creative with a restricted skillset to solve the level. In Kessel, the restriction is that your only excavator is the bomber; similarly, the restriction in Succeed is that you have fewer bashers than a straightforward solution would use. These are levels in the original Lemmings; back then everyone, including the developers, was just trying things out and learning strategies. Editing the levels to enforce certain routes (other than major backroute removal) undermines how they were designed.
Finally, the proposed talisman distribution of 8-16-8 bugs me a little. I think 12-12-8 might make a nicer split.
Do not add steel to stop the route Akseli found. In my opinion The Steel Mines Of Kessel is a lot like If at First You Don't Succeed. The point is NOT to find a specific route, rather the point is just to be creative with a restricted skillset to solve the level. In Kessel, the restriction is that your only excavator is the bomber; similarly, the restriction in Succeed is that you have fewer bashers than a straightforward solution would use. These are levels in the original Lemmings; back then everyone, including the developers, was just trying things out and learning strategies. Editing the levels to enforce certain routes (other than major backroute removal) undermines how they were designed.
Finally, the proposed talisman distribution of 8-16-8 bugs me a little. I think 12-12-8 might make a nicer split.