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Messages - namida

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12676
In Development / I'm not stopping with just Fewer Builders...
« on: August 21, 2004, 06:34:23 AM »
Next, expect Fewer Destructive Items - this includes Bombers, Bashers, Miners and Diggers. I only have found one solution so far. However, so far it looks as if this Fewer Destructive Items Challenge is FAR harder than the Fewer Builders Challenge. It took me about twenty attempts to successfully execute the one I've found, and that's only counting attempts at the SUCCESSFUL solution.

12677
General Discussion / Re: Haikus
« on: August 21, 2004, 06:16:37 AM »
I am not a dog.
Who called me a stupid cat?
Lemmings are insane.


(That has to be the most random Haiku ever)

12678
Lemmings Main / Re: Favorite Graphic Set
« on: August 21, 2004, 02:23:44 AM »
Bricks, Crystal, Fire, Pink and Dirt.

Almost all my best levels are designed in Brick style(such as Castle Of Oblivion, from Ultimate Challenge 5), or harder versions of Brick style levels(such as The Blasted Road To Lemming High, from the Fewer Builders Challenge).

Crystal is the most commonly overlooked style. For some reason I don't like big levels using it, but it's great for small levels - see "Without What Is Needed"(Ultimate Challenge 1 or Lemmings Plus 2) for a great example.

Fire is an interesting style. It has almost every terrain piece shape you'd need. One of the more overlooked but quite good Ultimate Challenge levels, "The Three Lemmings", uses Fire style for flat platforms, while another one, "Dungeon Of Oblivion", adapts the Oblivion trick into it. The possibility for this style is almost endless.

Pink, I can't really say exactly why it's cool. The colour, maybe.

And Dirt. Although I don't really find it suitable for hard levels, it's pretty much the only style that is good for making any shape without it looking like it's made of blocks.

12679
General Discussion / Re: Three Word Story
« on: August 20, 2004, 11:28:14 PM »
said "Rammu". It...

(for whoever else writes - Rammu, in english, means "Hello")

12680
General Discussion / Re: Three Word Story
« on: August 20, 2004, 11:24:01 PM »
And ate it's

12681
Tech & Research / Re: Broken Levels
« on: August 20, 2004, 11:16:50 PM »
I might re-upload them zipped later. But I did zip and re-upload Fewer Builders Challenge! :D

12682
Tech & Research / Re: Broken Levels
« on: August 20, 2004, 11:04:54 PM »
They work fine for me.

12683
Site Discussion / Re: Poster Of The Year
« on: August 20, 2004, 11:03:56 PM »
Yes. We need an update!  ;P

12684
Lemmings Main / Re: Favourite training level?
« on: August 20, 2004, 10:57:00 PM »
I made the training levels as place-fillers. I couldn't be bothered thinking of anything else. :P

12685
I don't know what causes problems 4 and 5, but all the levels work fine for me. I've uploaded as a ZIP, maybe it will now work better.

12686
Levels for other engines / Re: Cheapo Level Pak topic
« on: August 20, 2004, 12:52:30 PM »
Check bit further down on the topic list, for the "Fewer Builders Challenge (Downloadable Pack)" topic, for my newest pack. It's in a new topic because... it's unique!

12687
General Discussion / Re: Pointless Information
« on: August 20, 2004, 11:55:33 AM »
I released a pack of 17 modified versions of my lemmings levels, with less builders. Look in the Level Designing board for more information.

12688
Levels for other engines / Fewer Builders Challenge (Downloadable Pack)
« on: August 20, 2004, 11:37:32 AM »
You can now download, as a pack, all the levels that are suitable for Fewer Builders Challenge, with the minimal builders. If I remember correctly(and I probably don't), there are 17 levels. Download it at Lemming Crazy. Good luck, a lot of the levels(especially the last few) are extremely hard - definately worthy of being in Ultimate Challenge 6 or higher... except they're not in any Ultimate Challenge(although two levels were taken from Ultimate Challenge), they're in Fewer Builders Challenge.

Note that three of these cannot be done with the original levels from the packs. These are:

Unpossible! - The original level does not have enough climbers for this solution to be executed.
Complications: Extreme - Some terrain was moved over by four pixels. Without this move, the level is impossible.
Tetra Oblivion - The original level is lacking many of the needed skills for this solution to be executed.

Click here to go to Lemming Crazy.

12689
In Development / Re: Lemmings Plus - Fewest Builders
« on: August 20, 2004, 10:38:57 AM »
Who would have thought?

By giving extra tools, one of the Oblivion levels can qualify for a part in the less builders challenge! To be exact, Temple Of Oblivion. Castle Of Oblivion doesn't have the right terrain, and Oblivion already has the fewest builders it can.

With 30 Floaters, 30 Blockers(I only used 29 though), 1 Builder, 5 Bashers, 5 Miners(well 3 actually, maybe even 2, but I'm going to give 5 in the release) and 5 Diggers, it is possible to acheive 30 out of 30 on Temple Of Oblivion! It took me a few attempts to find and execute this solution correctly though. The good thing is though, it involves no precision or timing operations, except the low-medium (somewhere inbetween, lol) precision required for the Oblivion trick. (Yes, even though it's a fewest builders challenge solution, it still uses the Oblivion trick, PLUS more freed blockers that aren't part of the trick)

12690
In Development / Re: Lemmings Plus - Fewest Builders
« on: August 20, 2004, 05:46:55 AM »
I've made the pack, although I still have to look through Ultimate Challenge for some extra ones. Anyway, for people attempting them either way, here's some tips:

-Practice your bomber timing. You need it for Funny 4, Strange 11 and Neutral 2.
-Try stretching your builders out, although there's only one level as far as I remember that this is any important.
-Practice pixel precision. This is required at least twice.

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