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Messages - IchoTolot

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3496
Hehehe got one stucked! :devil::devil:

I will leave the spare platformer in it (as long as I don't see a huge backroute involving it)! :) Didn't know that that one part could be done with one platformer less, but hey one additional does decrease the precision a bit. ;)

One additional question: I tried to make the little marble pillars look a bit like lab-pipes as well as the teleporter pipes and the rest of the level as seperated lab-sections with a test chamber for the Lemmings for leathal "reasearch" experiments :evil:.  For the future and design research purpose: Did I succed in it or is it not recognisable? ???

3497
Level Design / Re: Do you mind floating terrain?
« on: June 17, 2015, 05:43:52 PM »
I don't mind it at all!
Do what you like and try to make it look nice and not nessecerely realistic. In my opinion the terrain should serve the level idea purpose (and look as good as possible) and not realistic standards.
A bunch of levels have that kind of floating stuff!

3498
Version 1.4 is out with following fixes:

5 19: Beginning area + overall solution reworked + 1 min additional time
5 22: Backroute fixed + 1 extra min
5 23: Backroute fixed
5 25: A Flamethrower is now more visible to make a placment of a digger more fair.
5 26: SLIGHT backroute fixed to enforce an additional trick
5 27: Backroute fixed + additional time + an additional climber (had to rework quite some things here)
5 28: Backroute fixed

5 24: Despite Nepsters advice to move an entrance for a few pixels to make the timimng of his solution slightly less precise, I have decide it to stay this way, because of another backroute it would enable and the fact that his solution is a bit backrouted, too. I let his solution stay, because it requires other advanced tricks, but the tight timing this solution requires will stay, because it is not quite intended after all. And it is the last third of the NIGHTMARE rating after all ;).

3499
Annnnd here are the Lix levels :)

Geoo's Minefield:

Spoiler (click to show/hide)

Simon's Palmtree Pile-up v1.1:

Spoiler (click to show/hide)


3500
While the Lix entries are not playable atm: here are my solutions to the NeoLemmix entries ;)
I also attached the intended solution to my entry!

My thoughts's:

bsmith's Lemming Mashed Potato Facility:

Spoiler (click to show/hide)

Cranes Tough Call:

Spoiler (click to show/hide)

GigaLem's Teleporters of doom:

Spoiler (click to show/hide)

Nepster's Elektroshock:

Spoiler (click to show/hide)

3501
Next patch will be up soon!
It will include more "Nightmare" rank fixes up to level 28, which hopefully eliminates all big backroutes (just need to test my fixes and reworks and make new replays of the levels).
Only NM 29 and 30 have not been beaten yet (V1.0 at least. Some fixed backrouted stuff still needs additional "non-creator" testing, as it hasn't been beaten in it's intended way).
Next thing on the list will be a level switch-around to fix the difficulty-curve, with the help of the feedback you gave me. I might start to convert the levels of the first rank into NeoLemmix format though, because (partly "new" ;)) music, position and so on will be assigned as I bind the ported pack back together (as far as I understand the process at this current point :P) and not right with the level conversion.

3502
Help & Guides / Re: Plus I medi 27
« on: June 15, 2015, 10:32:33 AM »
I may be an "old game" board, but here are still many busy bees working on better players like NeoLemmix or Lix and more levelpacks. ;)

You will find tons of levelpack content here like the other Lemmings Plus entrys. I am currently working on the port for my own level pack (Lemmings Reunion) from Lemmini to NeoLemmix.
You could even make your own levels with the NeoLemmix editor if you want. Give it a try! :)

3503
Help & Guides / Re: Plus I medi 27
« on: June 14, 2015, 11:01:29 PM »
No problem! :) Feel free to ask for further help if more questions appear.

3504
Help & Guides / Re: Plus I medi 27
« on: June 14, 2015, 09:56:03 PM »
Copy it in a folder you can find it. It's the format used for replays in NeoLemmix. You can save a replay of a level by pressing "u" in a level. The replay up to that point will be saved in a standard Replay folder.
You can load replays by pressing "L" in the level you want to see a replay of and than browse to the replay file of that level you want to see.:)

I recommand you read the shortcuts for NeoLemmix: http://www.lemmingsforums.net/index.php?topic=1921.0

You will find lots of useful features, which WILL make your live easier!!!!!

3505
Help & Guides / Re: Plus I medi 27
« on: June 14, 2015, 08:01:35 PM »
In an update namida could have changed the skills..., but beat it again without floaters ;):

Spoiler (click to show/hide)

Replay also attached!

3506
Level Design / Re: Looking for custom music to use.
« on: June 13, 2015, 09:40:13 AM »
Thanks! I'm free to use those, right?
They're great! I had the L2 and L3 themes already, but some of these are really well-chosen. The Chobo bo Run for example, I really wouldn't have thought of that one.

They are partly chosen by me and partly already used in other custom packs. From my side: Feel free to use them.

3507
Level Design / Re: Looking for custom music to use.
« on: June 12, 2015, 08:35:49 PM »
Well, in my case you can find it out in simply downloading Lemmings Reunion, as it comes with a music folder containing all the .mod's. :)
I have also found some other nice tracks which will fit well with it, but I will keep them secret for now until I finished the NeoLemmix port ;) (also for some remixes I want to get the OK from the creator first when the time comes).

3508
General Discussion / Re: Ichotolot visiting Simon
« on: June 10, 2015, 02:08:37 PM »
I could (if I move my table a bit) definitely fit 3/4 additional people + optional laptop's in my room. ;)

<Simon> I'm not too sure whether Akseli would like to visit us, his first gut reaction to me meeting Ichotolot was "how can you be sure the guy won't attack you?" :D

Darn! My geat plan has been revealed ;P! Now I can give the chainsaw+hokey mask back :devil:

But seriously everyone is welcome!

3509
Fan Corner / Re: Pre-Copycat Lemmings drawings
« on: June 09, 2015, 07:40:51 AM »
This seems REALLY familiar! :P
I have huge binders full of level drawings from my childhood in my hometown. With no editor (and no own computer;)) all I could do is sit down and simply draw my own levels (but most of them were quite uninteresting by todays standards). They are too much to count them all!

Love to see that I am not the only one who did this! :laugh: 

3510
I can make the logo if you want :thumbsup:

I will come back to that offer, thanks :)

But first I must wait for the last feedback from the nightmare levels and finish fixing the Lemmini version. I will think about a logo though. I let you know when I have sth specific in mind (and make a little "first drawing" of it with my non-existend drawing skills :-[).


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