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NeoLemmix Main / Re: Experimental Releases for Physics Bugs
« on: June 17, 2016, 10:10:15 AM »
The test level totally confuses me.
It seems to auto complete/delete exits, but in the new version the exits arent working anymore This seems like a bug.
Hotkey to toggle the display of hatches etc is still missing, but it seems that this is on the to-do list still.
And the glider animation seems to be glitchy as well (as mentioned )
General things:
- The slight yellow background of the pillar tileset is too yellow for my taste + maybe even the fire one. For tilesets where it isn't 100% nessesary I would be a bit more conservative with the bg color. But a little bit of bg color would still be good to highlight the playing area. The marble one seems to be alright.
- The rock tileset seems to be missing, I'll get an error trying to load a rock level. (Lemdiana Jones attached as a test)
EDIT: All OhNo tilesets seem to be missing!
- Escape from Lemlab (marble with teleporters) causes an Access Violation when "entering" the level. Level attached.
It seems to auto complete/delete exits, but in the new version the exits arent working anymore This seems like a bug.
Hotkey to toggle the display of hatches etc is still missing, but it seems that this is on the to-do list still.
And the glider animation seems to be glitchy as well (as mentioned )
General things:
- The slight yellow background of the pillar tileset is too yellow for my taste + maybe even the fire one. For tilesets where it isn't 100% nessesary I would be a bit more conservative with the bg color. But a little bit of bg color would still be good to highlight the playing area. The marble one seems to be alright.
- The rock tileset seems to be missing, I'll get an error trying to load a rock level. (Lemdiana Jones attached as a test)
EDIT: All OhNo tilesets seem to be missing!
- Escape from Lemlab (marble with teleporters) causes an Access Violation when "entering" the level. Level attached.