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Messages - IchoTolot

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1846
Contests / Re: Level of the Year 2018: Playing Phase
« on: March 22, 2019, 07:12:56 AM »
I will prepare the groups for the voting phase. Voting will begin shortly after the 1st poll here: https://www.lemmingsforums.net/index.php?topic=4159.0

So the result will influence the voting phase. I might open the topic earlier, but the polls will only start after the time duration poll.

1847
NeoLemmix Levels / Re: [NeoLemmix] Lemmings United
« on: March 20, 2019, 03:03:45 PM »
Before release one tester finished rank 3, so I was not surprised quite a few backroutes surfaced in rank 4 (I expected even more tbh). Rank 4 and the majority of rank 5 were pretty much untested.

It will take quite a few testing iterations by different people to get the pack in a MOSTLY stable state regarding backroutes.

Quote
That's a little demotivating as far as creation of my own packs is concerned :( ... as well as for any other more "casual" level creator, I guess.

Don't be demotivated! Backroutes will always be there, you can limit them a bit in advance through experience, but I highly doubt it is possible to avoid them. :P

Also it's just a basic concept of software design: After release you will always have more testing and maintenance to do, even if you have testers run through it before.

Quote
Is somebody already LPing this pack on YouTube?

The Tomato Watcher has put up a few videos covering nearly half of the 1st rank currently and there was also 1 stream by Colorful Arty covering ~ 3/4 of the 1st rank.

1848
Contests / Re: Polls for possible changes to the contests
« on: March 20, 2019, 02:33:26 PM »
The first poll is up! :)

1849
Contests / Polls for possible changes to the contests
« on: March 20, 2019, 02:32:01 PM »
As stated in the recent Contest Topic I want to do 2 polls regarding the rules of the contests:

Poll 1.) Change the voting round duration from 3 days normally and 4 days for finals to 2 days normally and 3 days for finals.

Poll 2.) Base the distribution of levels not on contest rules anymore and instead just pseudo-randomly distribute all levels evenly onto a reasonable number of groups.

I will leave each poll open for 3 days and make a decision based on the results. :)

1850
NeoLemmix Levels / Re: [NeoLemmix] Lemmings United
« on: March 20, 2019, 02:24:14 PM »
I found a backroute myself this time! :P

V 2.7 is out!

The following levels have received a backroute fix:

- 4 39 (a slight terrain change in the exit area)

1851
General Discussion / Re: General Comings and Goings
« on: March 20, 2019, 12:00:56 PM »
So, you may have noticed that I'm not very active on the forums lately. That's because pretty much all of my free time is currently going into my YouTube channel, now that the subscriber count is somewhat increasing, slowly but steadily :) .

Though I did have a couple of new level ideas for Lemmings Open Air that came to me yesterday. But the next test release is not going to come until I have created another batch of 30 levels for a second rank.

I am still working on fixing all the backroutes Arty found in his Let's Play of Lemmings World Tour. The Professional rank is more or less (re-)done, but I still have to tackle the Diva backroutes before I upload a new version.

May I ask for a link to your active Youtube channel? ???

Just checked your "Strato Incendus" channel and it has no videos at all.

1852
NeoLemmix Levels / Re: [NeoLemmix] Lemmings United
« on: March 19, 2019, 10:03:54 PM »
More backroutes to fix. :)

V 2.6 is out!

The following levels have received a backroute fix:

- 4 36 (very slight terrain change)
- 4 37 (the 2 gliders are pick-up skills now)
- 4 39 (1 stoner is now a pick-up skill)
- 4 40 (a OWW has been added)

1853
The final round is up! :)

1854
Closed / Re: opening old levels
« on: March 18, 2019, 08:50:27 AM »
the editor remembers you're last directory when opening regular levels (which is commonplace and good) but it does not when opening old LVL files. Meaning if you want to go through a list of old levels, open them all and look at them it gets very tedious; having to re-navigate the folder every time. Could this possibly be fixed??

Put the old levels into a temporary nxp pack and do a pack conversion. The old tools are still on the NL website.

1855
NeoLemmix Levels / Re: [NeoLemmix] Lemmings United
« on: March 16, 2019, 09:49:50 PM »
The backroute war continues. :XD:

V 2.5 is out!

The following levels have received a backroute fix:

- 4 22 (more steel and some extra terrain)

1856
NeoLemmix Levels / Re: [NeoLemmix] Lemmings United
« on: March 16, 2019, 08:28:42 PM »
And now from 2 to 1. ;P

V 2.4 is out!

The following levels have received a backroute fix:

- 4 22 (even more steel)

1857
1 level advances to the finale. For the 2nd spot we need a little tiebreaker. ;)

1858
NeoLemmix Levels / Re: [NeoLemmix] Lemmings United
« on: March 16, 2019, 07:42:53 PM »
From 3 to 2 backroutes. :P

V 2.3 is out!

The following levels have received a backroute fix:

- 4 22 (more steel)
- 4 24 (moved a piece of decoration a bit away)

1859
NeoLemmix Levels / Re: [NeoLemmix] Lemmings United
« on: March 16, 2019, 05:26:40 PM »
Some levls were re-backrouted. V 2.2 is out! :)

The following levels have received a backroute fix:

- 4 22 (steel and water was added)
- 4 24 (cloner pick-up skill added and therefore -1 cloner)
- 4 28 (some terrain changes were made)

1860
NeoLemmix Levels / Re: [NeoLemmix] Lemmings United
« on: March 16, 2019, 10:52:49 AM »
More fixes for rank 4. V 2.1 is out! :)

The following levels have received a backroute fix:

- 4 13 (added a bomber pick-up skill and reduced the bomber count by 1)
- 4 22 (added some steel)
- 4 24 (added 3 stoner pick-up skills and reduced the stoner count by 3)
- 4 25 (the platforms are now thinner)
- 4 28 (added a OWW)
- 4 29 (added some steel)

The following level has received a tiny fix for a visual error:

- 4 11

Also a solution to 4 21 was found that saves 2 walkers and 2 diggers, but I decided to leave this one a bit open-ended so it's acceptable. Both solutions are very hard to find anyway. ;)

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