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Messages - IchoTolot

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1831
NeoLemmix Levels / Re: [NeoLemmix] Lemmings United
« on: March 28, 2019, 10:31:04 PM »
V 2.8 is out!

The following levels have received a backroute fix:

- 4 37 (removed some steel + slight terrain changes)
- 4 39 (removed the stoner pick-up - so -1 stoner, +1 stacker, +1 platformer, +2 bashers, +1 save requirement)
- 4 40 (added a 3 minute timer, added some steel)

1832
Level Design / Re: April 2019 Level Collaboration
« on: March 28, 2019, 05:29:18 PM »
Quote
Heck, what happens if I can't solve the level when it's my cue?

Take a look at the replay then. ;)  There is no shame in that.  Solving skills should not matter at all for being able to participate!

It's not important that you can solve it, it's more important what you can add or fix. Even just adding impressive decorations a good contribution.

Also you can ask to be placed in one of the earlier turns when solutions don't really exitst or are still vague.


Also I want to remind you of my idea: We could have 2 different solutions with different skillsets in the end, like an easy and a hard version.

If you have problems making a hard solution: Help in developing a fun easier version of the level. ;)

Quote
I'm hesitant about joining just yet though, I take so long to do just about anything...

You don't have to submit your part in 1-2 days or so. Just in a somewhat reasonable time.

Also you are not forced to make huge or complex changes in your turn. Each step will add a bit, not all.

Give it a go!
:)

1833
We had a medium sized tie, so 2 extra levels move up for now. :)

Next group is up!

1834
Level Design / April 2019 Level Collaboration
« on: March 28, 2019, 03:38:18 PM »
The final result of this collaboration has been attached to this post! :)

I was thinking after a long time we could attempt to do another level collaboration. :)

How does this work?

1.) You just say here in the topic or in a pm to me that you want to participate and I'll write you on the list.

2.) I'll roughly randomize the list of people to get a sequence. If you feel not good about covering certain positions this is totally negotiable (just tell me in your pm/post). Somebody might feel more confortable crafting landscapes in the early iterations than forming solutions later on for example. I try to put people in their confort zone as this should result in a better end result. :)

3.) The first person on the list starts making the level. For the first person it's usually just the raw landscape or just a part of the level.

4.) The first person posts his/her result in the topic and the second person contiunes making the level based on the result of the first person. You can change the things a person before you added, but it's not nice to simply completely discard all changes from another person without at least asking for permission.

5.) The goes on until the last person on the list has done their part. Usually the last few persons form the intended solution, add some additional quirks to it or decorate the level a bit more. The first persons usually form the general landscape and develop first crucial parts and tricks the solution revolves on.

6.) At last everyone tries to solve and therefore backroute fix the level, or find other problems that might need fixing.

Important: You result is always level + replay. Maybe in the first few iterations a replay is not needed, but if a solutions starts to form it is nessesary.



Another idea I had is that we could have 2 different solutions with different skillsets in the end, like an easy and a hard version.

As this is a collaboration of multiple people:

Every person is allowed to use the resulted level in their pack/s and I will also submit it to the NL community pack level pile!

Everyone had part in it so everyone should be able to use it and be proud of it! :8():


So what tileset are we going to use?

I was thinking the following tilesets could use some more attention:

- plom_bastemp
- sqron_turrican2wall
- zanzindorf_agony

So maybe use one of them ???   I am open for other proposals here! In the end I think I will hold a poll on which one we should focus on. :)

Tell me if you want to participate! Also comment on which tileset, or combination of tilesets, we should use (may it be from my little list or another proposal). :)



Participants:

- IchoTolot
- SQron188
- möbius

1835
Contests / Re: Polls for possible changes to the contests
« on: March 26, 2019, 08:22:02 PM »
Given the vote ended 6 to 3, I think I keep the rule spilt up for now.

While trying to make the survival rates roughly equal, while them being lower as before so we will always end up with ~6 levels in the mixed stage.

The other speed up processes I will implement.


Something truly radical, like the list method Simon proposed, I may try out in a spin-off contest. ;)

I had some ideas for different voting styles and a ranking list was one of them. Another one was a "monarchy"/"wise senat" way in which 1 or ~3 people simply decide the entire ranking. Which could be an interesting twist, trying to appeal exactly that one person or the small group.

But as I said that would be a spin-off contest first where it's ok to goof around and experiment completely. :)

1836
In Development / Re: Ski Sloping Lemmings
« on: March 25, 2019, 11:09:36 PM »
Do you know where I could download the new format? I created an another folder within the two neolemmix folders which I have called (Newest Neolemmix format). I might struggle with the text file one.

Mainpage: neolemmix.com

Use the installer and you should get everything.

If you've got an old nxp pack already you can use the pack converter (should already be included with the installer) to get your new format pack.

If you want to bundle your new format nxlv levels into a pack, just use the included Pack toolkit. Save your progress inside the pack's folder in NL's levels folder. If the folder does not exist yet create it first.
You don't even need the toolkit to create a pack if you are confused by it, just look at the packs already included in NeoLemmix and mirror the structure there while adjusting the subfolders, info.nxmi and  levels.nxmi to your files.

If you really cannot do it : Send me your new format nxlv levels and I'll build the pack for you. ;)      I can even send you a recording on how I do it.

1837
Contests / Re: Polls for possible changes to the contests
« on: March 25, 2019, 08:36:00 PM »
The new plan sounds very good to me. There's only one thing I don't like about it -- I would rather keep the first round being grouped by rule so that we establish the winner of each rule as well as the overall winner of the contest -- especially for rules like "Make a Tame level" where all entries have no chance of winning overall. But if people want to get rid of rule-grouping, I'm okay with that, and it's still a big improvement on the current system.

I agree with this. Some rules are likely to lead to more successful (I wouldn't necesserially say "better") levels than others, so I think it's worth running them separately.

I think this is the main point to discuss still.

If some rules lead to better levels, then those from "worse" rules will drop out anyway during the contest. They will get into the mixed group sooner or later. I still think the equal group size with equal surviving rates is a higher goal to achive than delaying the inevitable mixing. ???

1838
Total number of levels: 26

Group 1:


Nessy's "Flaming Hallway" (Lemmings Destination level 5)
namida's "Swampflower" (Lemmings Plus VI Delirious 15)
IchoTolot's "Laboratory D-E-S-C-E-N-T" (Level Design Contest #15)
kieranmillar's "Brickin' 'eck" (Not Fun 6 in v05 of Quest From Kieran)
GigaLem's "A Village on the lake" (Festival Millas 2018 Mayelo 5)

Group 2:

Nessy's "Journey" (Contest #14 Winner, NeoLemmix)
namida's "Dareful Drop (Part II)" (Lemmings Plus VI - Delirious 12)
namida's "Tight Schedule" (Level Design Contest #15 / LPVI Manic 11)
IchoTolot's "Arctic Oscillation" (Level Design Contest #14)
kieranmillar's "Increasing Productivity" (Not Fun 2 in v05 of Quest From Kieran)

Group 3:

Nessy's "A Shortcut Through Downtown" (Festival Millas 2018 Artiko 7)
namida's "The Highbridge (Part II)" (Lemmings Plus VI Delirious 19)
Colorful Arty's "See you on the Flipside, Doofus!" (Contest #15 Winner, NeoLemmix)
tan x dx's "12 Steps to Success" (Integral Lemmings Delta 05)
IchoTolot's "Laboratory A-S-C-E-N-T" (Level Design Contest #15)
bulletride's "Medusa" (Level Design Contest #14)

Group 4:

Nessy's "Loving the Chaos" (Lemmings Destination level 7)
namida's "The Highbridge" (Lemmings Plus VI Delirious 7)
Colorful Arty's "It's Lemmings Doofus!" (Contest #15 Winner, NeoLemmix)
Crane's "Mind The Gap!" (Random Level Sharing Thread)
GigaLem's "In the halls of the Amihan" (Festival Millas 2018 Artiko 5)

Group 5:

Nessy's "Crossover" (Lemmings Destination Demo - level 8)
namida's "Into The Web" (Lemmings Plus VI Delirious 5)
Gronkling's "Come Back!" (Contest #15 Entry, NeoLemmix)
tan x dx's "Precision engineered lemming" (Integral Lemmings Epsilon 06)
Raymanni's "Little house on the hill" (Level Design Contest #14)

1839
Welcome to the Level of the Year 2018 voteoff!

So, most of you will know how this works, but just in case - and so that specifics are covered - here's a quick rundown.

The nominated levels have been divided into 5 groups of 5 or in one case 6 levels, semi-randomly. To be specific, the division was done in such a way that a single author wouldn't have too many levels in a single group.

Each group will be voted on one at a time, with only 2 levels from each group advancing to Phase 2. We try to bring the number down to 2 in 1 Round. I plan no tiebreakers for this and if we have a minor tie then all tied levels advance. In case of major ties (4+ levels), I might run a tiebreaker.

If we then have ~10 levels in phase 2, these will be split up into 2 groups. I also plan to just let 2 of each group survive with no tiebreakers if possible. So that ~4 levels will be in the final phase 3 and only there I will enforce placements with tiebreakers.

If you want to see the full list of nominated levels in non-randomized order, check the nominations list topic
If you want to play these levels without having to dig up all the various level packs, check the playing phase topic which has an NXP available for download that contains all the nominated levels.

Please remember that discussing the nominated levels is not allowed in the LOTY2018 topics now that voting has begun. This does not apply to levels that have already been eliminated at the time. Discussing them elsewhere in the site is okay, as long as it's not in the context of LOTY2018.

1840
Contests / Re: Lemmings Forums Level Contest #16 - Results
« on: March 24, 2019, 10:41:26 PM »
Quote
@IchoTolot for the prize I would actually like for the $5 to be directly donated to the Lemmings Forums

Alright I sent the money to namida for maintaining the site. :)

1841
Contests / Re: Polls for possible changes to the contests
« on: March 24, 2019, 01:08:12 PM »
Quote
Hats off to Icho for being open (to change election system) after the poll (about duration of voting in existing election system that has many votings) even if it brazenly overrides the poll result. This is sensible: The main problem is that the elections take too long overall, and there has been incentive to vote (for shortest poll time) merely to accelerate the overall process.

I initially thought the 2 main problems were a too long voting period and the group size inequality and the 2 polls here were the easiest way to address the problem.

I did not consider the solutions and points from Proxima before his post and just thought that this would be indeed better, having a still longer time to vote, but fewer rounds. I am more in favor of this proposal now.

Both polls, the 1st one and the current one, are very close and not one-sided. So I feel not very bad for deviating from the result.

Also I still want to ensure that everybody has indeed a chance to vote.

Quote
If a contest has < 10 entries, you don't even need groups; everything can go into a single poll. The only reason to make groups seems to be cognitive ease? It's easier to pick a favorite 3 from 8 than it is to to pick a favorite 5 from 23.

I would not draw the line at 10 though. I still think a group of 8 is a bit too big. My line would rather be at roughly 6. For 10 I would make 2 groups of 5. I am still in favor of smaller groups.



As a result from this I am more and more in favor for changing the system up to the plan I proposed earlier:

Quote
- We pseudo-randomly distribute all levels evenly onto a reasonable number of groups (LOTY like). This will ensure the group size or the rule doesn't matter anymore as this was brought up as a critique point.

- We bring down the groups to 1/2 levels in one round each. If there is a minor tie (like 2 or 3 levels) all the levels advance. Bigger ties will still need a tiebreaker (like 4 level tie for the 2nd place or so), as this will result in a very over sized mixed group. This should be rare case in general though.

- No tiebreakers before the determination of the final 3 levels - only if there is a major tie which will result in 5+ levels advancing from a group there will be an emergency tiebreaker. So only when we are voting for the final 3 and 2 levels tiebreakers can happen normally.

- The mixed group will ensure the last 3 levels with tiebreakers (to determine 1st, 2nd and 3rd place) and there will be at maximum just 1 round between the start of the mixed group and the semi-final with 3 remaining levels.

- The voting duration will stay at 3/4 days.

I already got 2 voices from the discord chat that they have no objections against this and if no flood of angry posts arrives saying that this is terrible, I think I will try this out. We can still make adjustments if needed. :)

1842
Contests / Lemmings Forums Level Contest #16 - Results
« on: March 24, 2019, 09:41:31 AM »
Ladies and gentleman, we've got our final results! :)

Congratulations to Nessy for winning the 16th Lemmings Forums Level Contest with "Butterfly Cult"! :thumbsup:

Also congratulations to Crane for reaching the 2nd place with "Run!"! :)

Choice for the prize for the first place is either :

- a month's advertising on the forum's news ticker
- picking the second-next contest's rules as Nepster will determine the rules for the next one
- US $5.00 (PayPal would be the easiest here I think).

1843
Contests / Re: Polls for possible changes to the contests
« on: March 23, 2019, 06:43:47 PM »
I considered your proposals and have made up another possible plan based on that. In the end I 100% cannot satisfy everyone though. As I think even the first poll showed that the forum is somewhat split about the process in general and in the end I will have to say: THIS is how we do it. Otherwise it is an endless discussion.

Ok, but now to the plan I have:

- We pseudo-randomly distribute all levels evenly onto a reasonable number of groups (LOTY like). This will ensure the group size or the rule doesn't matter anymore as this was brought up as a critique point.

- We bring down the groups to 1/2 levels in one round each. If there is a minor tie (like 2 or 3 levels) all the levels advance. Bigger ties will still need a tiebreaker (like 4 level tie for the 2nd place or so), as this will result in a very over sized mixed group. This should be rare case in general though.

- No tiebreakers before the determination of the final 3 levels - only if there is a major tie which will result in 5+ levels advancing from a group there will be an emergency tiebreaker. So only when we are voting for the final 3 and 2 levels tiebreakers can happen normally.

- The mixed group will ensure the last 3 levels with tiebreakers (to determine 1st, 2nd and 3rd place) and there will be at maximum just 1 round between the start of the mixed group and the semi-final with 3 remaining levels.

- The voting duration will stay at 3/4 days.


This way I will cover the following critiques:

- The group size and the rule doesn't matter anymore

- Fewer voting rounds

- Reducing of tiebreakers

- Reducing of the survival rate

- Only 3 major mixed group votes

- Enough time to vote

Please share your opinion on this plan! :)

1844
Contests / Re: Polls for possible changes to the contests
« on: March 23, 2019, 04:32:19 PM »
The next poll regarding the voting system is up! :)

1845
Contests / Re: Polls for possible changes to the contests
« on: March 23, 2019, 04:29:39 PM »
The poll resulted in the following:

3 days for regular votes and 4 days for finals:
    4 (40%)
2 days for regular votes and 3 days for finals:
    6 (60%)

So I will shorten the voting period to 2 days for regular votes and 3 days for finals.

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