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Messages - Mikex62

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46
Tech & Research / Re: Ideas for Lemmings gameplay features
« on: January 01, 2013, 02:23:30 PM »
Re-using the uncontrollable lemmings feature (once it actually exists of course ;) - it's currently planned for multiplayer) for the hero lemming challenge is a great idea. You could have a set number of regular-coloured "heroes" enter the level first, and the rest after that would be grey "neutrals". For an x-skills-per-lemming challenge, lemmings could turn into neutrals after they've used their allotment of skills.

Multiplayer? What Multiplayer? You mean Lix or... a new game???  ???

47
Tech & Research / Re: Ideas for Lemmings gameplay features
« on: December 30, 2012, 04:14:46 PM »
The batter. See. I wanted to base it off Worms Armageddon. And when you hit a worm far enough..
http://www.youtube.com/watch?v=Rnyb5O9haOE

48
Tech & Research / Re: Ideas for Lemmings gameplay features
« on: December 29, 2012, 03:44:49 AM »
I always had cool ideas!

Skills

Leapfrogger
Automatically jumps clifts, the leapfrogger also acts like a normal Lemming ( You can assign skills!)
It can get a bit annoying at times. It jumps then stops for a brief time just like the Frog Suit from Super Mario Bros 3.

Leaper
It can leap great heights without dying, the Lemming also says "Geronimo!" when he leaps.
When he reaches the ground, he gets stunned.

Batter
The Lemming retrieves a bat and swings it. It will smack any Lemmings in the way,
if a Lemming goes far enough, the Home Run theme will play. Also, any Lemmings that hit water, will skim.
HOME RUN!!!!Faner
A Lemming can place a fan in any direction ( 8 Directions.)
The fans can be used in MANY situitaions such as preventing fall damage, to blocking Lemmings
( It blows them away.) To give Lemmings extra speed or act as something that blows them up to higher places.
And the best part? They can be blown up like blockers! And if you really want too...
You can dig them out and they break!

Hadouken
The Hadouken is back baby! And better then EVER!!!
Now the Hadouken can eliminate traps, steel and land! And yes, the Lemming still says "Hadouken!"

Turner
The Turner returns from who knows how much years since 3D Lemmings was released.
It now acts like a One Way Blocker. Interesting is it?

Boxer
The Lemming receives a pair of red boxing gloves, it acts like a better basher, but it's faster
and has a bigger collision box.

Sponge
The Lemming gently tosses the sponge that absorbs any water that it touchs.

Gameplay Mechanics

Wrapping Around
The Lemmings can go around the level horizonaly, vertically or both.
It is marked on the level by a arrow on a blue square.

Super Lemming
The level goes faster. It is marked by a Super Lem preparing to fly on a red square.

Planet Mode
The Lemmings go around any land in orbit. It just like Lemmings with Magno Boots
except they can be assigned skills at any time and they have it constantly. It is marked by Saturn on a blue sqaure.

Special Level
It's marked by the space worm from the game AWESOME on a green square.

Huge Lems
The Lemmings are bigger. It is marked by a Lemming head on a red square.

Lemmings 2 The Tribes Physics
It applys the physics from Lemmings 2 The Tribes. It is marked by a green square with the Lemmings 2 The Tribes logo.

The Lemmings Chronicles / All New World Of Lemmings Physics
It applys the physics from The Lemmings Chronicles / All New World Of Lemmings.
It is marked by a green square with the The Lemmings Chronicles / All New World Of Lemmings logo.

Made in Level Editor
It is marked by a Lemming carrying a wrench with a orange square.

Options

Modern Look
Can give the game a classic or modern look ( Default is Classic.)

Modern Sound
Can give the game a classic or modern sound ( Default is Classic.)

Mouse or Joystick
Was present in the DOS version of Lemmings. Can change what type of controls you want in play ( Default is Mouse.)

49
Tech & Research / Re: How much pixels can a Lemming fall?
« on: December 28, 2012, 10:43:57 PM »
Thank you very much! This will help me alot.

50
Tech & Research / How much pixels can a Lemming fall?
« on: December 28, 2012, 09:34:10 PM »
I wanted to make a new Lemming game and I don't know how much pixels a lemming can fall until it splats, i need the information from Lemmings , and Lemmings 2 (Stunned and Splatting)

I would be MIGHTY grateful if someone told me...


In fact, if someone told me that, I would incorerate a custom skill! Like this one i did right now!

Moonwalker



Pros: Like a turner, It's funny  :D

Cons: If it hits a wall, it will turn back into a Walker, Cannot assign skills to it.

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