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Messages - Proxima

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4336
Lemmings Main / Re: What Lemmings games do you own?
« on: June 24, 2005, 03:34:50 PM »
I've only got Lemmings (Mac and Genesis) and ONML (Mac). Favourite: definitely the original. But then, I always prefer the original; Civilization II is the only exception so far.

4337
Reviews / Re: Cheapo Level List Game
« on: June 24, 2005, 08:36:18 AM »
OK, in keeping with the decision that's been made about the CustLemm Level List Game, I'm going to review two levels in succession, but note that this still should not normally be done unless the topic is idle for a long time.

Adam's Lemmings 27 -- Just another level

Save 100% of 100
Release rate 99
6 minutes

Skills: 15 of everything

Good: Fun to do, and the 100% target makes it not completely straightforward
Bad: Easy (yet another "lots of everything" level). Also, the layout is rather cramped in the top corner, which doesn't look great

4338
Lemmings Main / Re: Mike! I want to ask you...
« on: June 23, 2005, 05:07:22 PM »
Gaah. Sorry, that was very stupid of me. Of course it would be possible that way; it doesn't prove anything one way or the other about whether it was intended.

4339
Lemmings Main / Re: Mike! I want to ask you...
« on: June 23, 2005, 02:47:56 PM »
Quote from: Mike  link=1105852459/90#101 date=1119534386
The 3 pixels that a lemming "walks" down, are included in the 60 pixel drop. so it's 60, not 63.

Yet something fishy is clearly going on, because that would make 3 Crazy (Many lemmings make level work) impossible..... though I guess if there was a mistake it would be spotted in playtesting and they'd make sure the fall was the right distance that it could be done.

4340
Lemmings Main / Re: Mike! I want to ask you...
« on: June 23, 2005, 02:39:54 PM »
Unfortunately, it's the other way round! Levels with odd numbers are originals; levels with even numbers are duplicates. (Look at Mike's list of numbers. Fun 3, for example, has no duplicate, and is odd.)

On the Mac, if you open the levels with ResEdit, the even ones correspond to resources with no level data, just skills and level statistics -- these are obviously the duplicates, since they don't need level data of their own. However, the resource type for these is called an ODDL (as opposed to LEVL) so it still contains the word "odd".......

Another interesting fact is that, in most pairs, the harder level is the original and the easier level is the duplicate -- as expected, since the harder ones were made first. However, this isn't true for Fun 1-7 (the training levels). Were these made before the harder versions? (That would make sense, both because it's easier to imagine someone thinking "Let's start with training levels for the different skills" than "Let's make easier versions of these as training levels" -- and because, with the one exception of Fun 4, the harder versions slot neatly into place before the harder versions of the later levels.)

4341
Challenges / Re: Lemmings Challenges
« on: June 23, 2005, 10:36:11 AM »
Well, I'm making progress, though it's mostly on the easier ones.

I got 100% on all of Wild 1-11 (except 5 where of course it's impossible) and on Crazy 12, 13 and 20. Success on Crazy 8 still eludes me; and as for 18, I haven't a clue how it could be possible.

However, if anyone does want to give me a hint, please try to do so without revealing the entire solution........

4342
Lemmings Main / Re: Mike! I want to ask you...
« on: June 22, 2005, 02:14:06 PM »
Quote from: guest  link=1105852459/75#87 date=1119435483
Unless you're mixing the bomb explosion mask of Cheapo with the screenshot from "The Lemmings Solution" site or something.  :???:

Of course; how else do you expect me to do it? The Mac takes ages to start up, so I'm not going to do that just to test how many pixels deep a bomb hole is.

However, I should have been more explicit, because I was trying a couple more of the "Challenges" I did take the opportunity to experiment on the Mac, and that's what my last post refers to.

4343
Lemmings Main / Re: Mike! I want to ask you...
« on: June 22, 2005, 09:35:51 AM »
That's ambiguous, though, because I'm not sure how you are measuring the fall. For clarity, I measure it from the pixel above the upper ground to the pixel below the lower ground.

A little experimenting with the first drop on 3 Crazy shows that they can survive when the drop is 62 pixels but not when it's 64. My earlier figure may have been one off because of the larger bomb explosion area on Cheapo. So it looks like we agree.....

4344
Lemmings Main / Re: Names of songs of Midis?
« on: June 22, 2005, 09:24:40 AM »
Only one I know is #14, "Don't Speak" by No Doubt. (Great song.)

#12 and #19 are by the Spice Girls, but I don't listen to that sort of **** so I wouldn't know the titles.  :P

4345
Lemmings Main / Re: Mike! I want to ask you...
« on: June 21, 2005, 08:01:52 PM »
Quote from: guest  link=1105852459/75#76 date=1119379619
Close.  But examining the screenshot in "The Lemmings Solution" site shows that the distance actually seems to be 66 pixels rather than 60.

That seems a bit high to me..... looking at "Many lemmings make level work" (3 Crazy), the second drop is 70 pixels, and from what I remember you have to bomb right on the corner to make it survivable, so the maximum safe fall distance ought to be 62......

4346
Lemmings Main / Re: Extended graphic sets in Lemmings
« on: June 21, 2005, 07:55:32 PM »
There's also a unique graphics level in the Sunsoft levels on the Genesis version.

4347
Level Design / Re: Tricks You Use (Warning: May contain solutions
« on: June 20, 2005, 07:31:24 PM »
Quote from: Conway  link=1089206801/0#4 date=1091534614

  How near the exit does this have to be? I have never noticed this. Does this make it possible to save more than 100%? O_o

I can answer that (a year late!) since I just noticed the same phenomenon on a level I was play-testing.

The builder has to be exactly within the exit's trigger area. You can't save more than 100%; the "IN" counter stops when it reaches the number of lemmings on the level.

4348
Lemmings Main / Re: ONML Wicked 11 (Rocky Road)
« on: June 20, 2005, 07:28:41 PM »
Thank you!

NOTE: moderators, please feel free to delete this topic now

4349
Lemmings Main / ONML Wicked 11 (Rocky Road)
« on: June 20, 2005, 10:56:04 AM »
An odd-sounding request, I know, but does anyone have a screenshot of this level other than the one on The Lemmings Solution? In particular, one of the level as it stands without lemmings bashing and building all over it?

4350
Challenges / Re: Lemmings Challenges
« on: June 18, 2005, 11:53:13 AM »
I've confirmed 100% on Crazy 19 -- hell, that was hard! I'm not sure whether I missed a much easier way to do it or whether it's a terrain difference that really does make it harder on the Mac version.......

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