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Messages - Leviathan

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Level Design / Re: Oldschool Lemedit
« on: July 27, 2022, 09:39:14 PM »
I feel more for the original game with glitches, and level makers taking account of the glitches, implementing them into otherwise impossible levels and stretching the potential of the original DOS game 😍

There was a time like 10 years ago when I only knew a few glitches an by accident stumbled on the giant leap glitch, and on a previous incarnation of this forum people were hesitant to reveil glitches...now, 10 years later all glitches can be found on the internet, my favourite being a miner glitch mining trough a one pixel gap, turning the lem into a blocker and falling through, still leaving 1 pixel of terrain.

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Level Design / Re: Oldschool Lemedit
« on: July 06, 2022, 05:05:54 PM »
Are any original glitches included in Lemmix?

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Level Design / Oldschool Lemedit
« on: July 04, 2022, 10:41:10 PM »
I’m back after some 10 years and by that time, there was a previous Lemmings forum where people could exchange levels created by Lemedit on Dosbox.
I found some levelpacks I created on an old hd using pixel precision and some glitches (in DOS).
Is this editor still being used, are there new levels created here, and are modern alternatives with, our without the original glitches?
BTW, I’m aware of ALL glitches in the original DOS including the giant leaper trick😁

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