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Topics - Andrew Davie

#1
Lemmings Main / Atari 2600 Lemmings - in development
October 02, 2025, 01:24:45 PM
Hello all. I'm a new member of the forum.

I found the forum in a search for Lemmings-related data - in particular, tilesets and sprite sheets.  I'm in the very early stages of researching a Lemmings port to the Atari 2600. 

I'm a well-known and extremely experienced Atari 2600 programmer. In fact my background is as an OG games developer back in the 80s for various platforms that were around back then. Nothing special; I'm just a run of the mill programmer - but programmer nonetheless.

I've done Boulder Dash for the '2600, which was a big challenge, but it came out beautifully. From that I have an engine that effectively does tile-based graphics on the machine. I'm interested in seeing how Lemmings would work using that engine.  For reference, up to 256 characters in the character set, and each character is 5 pixels wide x ~10 deep (can be adjusted). There are "8" colours available including black. It's complex, but just go with those specs.

Anyway, I'm happy to see this forum here - and I'll try and mine it for information about tilemaps for the original game, and maybe sprite sets (although I have a few that seem suitable already).  Very very early days and I have my own forum/section where I'm blogging the development nearly every day. 

I've just completed a proof-of-concept to determine if I can display "hundreds" of lemmings onscreen at the same time. I can - sort of. Due to the extremely low resolution graphics (just 40 pixels horizontally x 66 vertically), things look rather large and will have mostly a zoomed-in feeling. But that's half the fun/challenge of this part of development; seeing what I can do within the limitations.

Here's a video of the latest "stress test". There's a link to my forum in the blurb there - not sure if I'm breaking forum rules mentioning it; hopefully not.

I hope to make friends here on this forum, and I particularly welcome those who might be interested in helping me ensure that I'm as true-to-the-original as possible. Drop me a message anytime.


Andrew Davie