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Messages - UnrealGecko

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Lemmini / Re: SuperLemmini 0.103a
« on: July 16, 2016, 09:13:45 AM »
Thank you, that seems to have fixed it  :P Didn't think that I did not need Lemmini... my bad  :XD:

Sorry for bothering. Thank you again!

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Lemmini / Re: SuperLemmini 0.103a
« on: July 16, 2016, 05:27:49 AM »
Hello! New to the forums and somewhat new to lemmings. :lemming:

I played a few other versions before, like a mobile port on my old Nokia phone, but I wanted to try SuperLemmini for the sake of completing the game someway finally. Thanks to PsychadelicEyeball's videos I learned of SuperLemmini in the 1st place :laugh:

Anyway, for whatever reason I cannot complete some of the levels in SuperLemmini in the latest 0.103a version, as now the detection for the exit seems to be a bit above the usual reach for the lemming, so I need an extra builder in those levels.
I attached a few demos showcasing this, hope that helps explain what I mean.

EDIT: Turns out the Mega Drive/Genesis version of Only Floaters Can Survive this does not have this bug, while the original one does... there are other levels that seem to have it as well. It just seems to happen with certain exits for me :'(

Lastly, a lot of the Traps seem to crash the game for whatever reason, here's the crash window if it helps:



Other than those, I'm loving the enhancements done to the game, and the inclusion of all those different version levels (like the XMAS ones etc.) is really awesome! Thank you for your hard work and for making me remember this great classic :thumbsup:

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