tbf, part of it is on me, as I seemingly don't realize that i'm back to the 1st level of a pack, only after a few levels, but thanks for considering my suggestion.
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Show posts MenuQuote from: kaywhyn on April 16, 2026, 09:22:39 PMQuote from: Piedro0 on April 16, 2026, 08:55:13 PMQuote from: kaywhyn on April 16, 2026, 07:08:48 PMQuote from: Piedro0 on April 16, 2026, 06:45:16 PMI'm trying to play this pack, and I can't seem to find the style I need via the manager.... It's for level 19, of the peaceful 19: Pitfall. Is there a wy to get the missing style?
The style the level uses is nin10_ta_lava, which should be in the styles manager
Alternatively, you can download all the styles from here:
https://www.neolemmix.com/?page=neolemmix
Simply extract to your NL directory
It still won't load properly. i guess i'm skipping this one.
If you extracted the folders in the .zip file as they are from the link I posted, it should had worked. Same thing with going to the styles manager in the game and downloading the nin10_ta_lava style. Another thought is to try cleansing the level pack. Go back to the main menu, press F2 or click the level select card, make sure the Insane Steve's World pack is loaded, and click on cleanse all levels. Then go to your NL directory, find the cleanse folder, and you should see the Insane Steve's World folder in it. Replace the level pack in the "levels" folder with the one in the cleanse folder.
Quote from: kaywhyn on April 16, 2026, 07:08:48 PMQuote from: Piedro0 on April 16, 2026, 06:45:16 PMI'm trying to play this pack, and I can't seem to find the style I need via the manager.... It's for level 19, of the peaceful 19: Pitfall. Is there a wy to get the missing style?
The style the level uses is nin10_ta_lava, which should be in the styles manager
Alternatively, you can download all the styles from here:
https://www.neolemmix.com/?page=neolemmix
Simply extract to your NL directory

Quote from: Proxima on April 15, 2026, 11:09:54 AM"Four Corners" from Insane Steve's World?
Quote from: Simon on April 27, 2025, 10:33:27 PMHi, welcome to the forums!Thank you so much. I've managed to solve the level!Quoteconsistently assign a digger to a basher (both scenarios in a crowd of lemmings)?
L2's mouse-hovering prefers existing workers over existing walkers. But the selection box of an existing worker is substantially enlarged to the right, and I believe that this is independent of the existing worker's facing.
Therefore: Select digger, and click to the right of the basher. This should assign digger to the basher.
Bashers in particular have a visual/positional oddity: Their location (invisible, the game tracks it internally) lags behind their visible sprite. During his swing, the basher looks more forward than he really is. (To see this, assign exploder to a basher; the countdown will lag behind.) Assuming your basher faces left, it's another reason to click further right of where the basher appears to be.Quoteassign a skill to a left facing walker/ lemming
Directional select a.k.a. directional force isn't in L2. Yeah, it would help.
-- Simon