Lemmings Forums

NeoLemmix => Bugs & Suggestions => New Objects => Topic started by: namida on June 25, 2022, 01:46:15 AM

Title: [BUG][PLAYER] Portal receive point being calculated incorrectly
Post by: namida on June 25, 2022, 01:46:15 AM
On the included portal object in namida_systemtest, the result is the receive point being 1 pixel further to the right than it should be. (Workaround for this in the meantime is to move all portals where this positioning is critical, eg. portals that receive lemmings who are climbing / sliding, one pixel to the left.)

Untested how flipped portals are affected and what the exact cause / impacts are, beyond the observed effects on the sample object.
Title: Re: [BUG][PLAYER] Portal receive point being calculated incorrectly
Post by: namida on November 03, 2022, 05:30:53 AM
Confirmed that flipped portals do not differ from non-flipped ones in terms of this bug.
Title: Re: [BUG][PLAYER] Portal receive point being calculated incorrectly
Post by: namida on July 07, 2023, 01:29:07 AM
Fixed in commit 88b5a66. Just a missing -1.